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i'm afraid i've found a new glitch: my medium generator sometimes quits working, leaving me with zero energy. can't do anything but fly to a station.
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A really wonderful game. Well created and as many pointed out, no energy/cash forced to do things like many other games lately. A few things could make it better and a few minor typo's. But all in all higher quality game than most games on Kongregate and such. Really well done!
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I did notice the auto repair and fuel feature you added, so seeing as I wasn't terribly far into the game I will forgive you.
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I have more mail from this developer than any other, and I've been on Kong since 2009..... Some people may say " I don't need that spam!!!! "
I say, damn fine job believing in your product enough that you update it like you do. The game captured me from the moment it loaded, and the updates just keep making it better rather than take away like some do. Absolutely loving this game, and the fact that it's free fits PERFECTLY with my non-exsistant (sp) budget. If you ever had the notion to expand this game and needed a kickstarter for it, I'd scrounge pennies to support it. It's simple, it's engaging, and it holds my attention like not a lot of other games.
Job well done doesn't even begin to describe this. Keep it up, you've got a lifelong fan.
thanx man :) i will be releasing the game for download, hd, native full screen res, for win, mac, and linux. you will be able to get it with any donation towards my unity pro fund.
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reminds me of "X: Beyond the frontier" a little! i dont like that when i turn the auto-pilot off and klick asteroids to check their total rescources, the engine starts and the ship goes straight :/
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bug: if energy reaches zero, it does not recharge,
other then that great game so far! if you dont mind me asking, did you get help? as there is not way a human can make this on his own! :)
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Glitch where you run out of energy but never regenerate again until you reach a station. Started I think after I got afterburners. Also, glitch where speed randomly changes when not in autopilot mode.
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I'm experiancing a glitch, i love it, but its broken. I have thw battlecruiser, and i have 5 astropicks equippded, the fifth laser is mining far to quickly. instead of mining every say, 3 seconds, its mining 3 times a second instead.
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Guys bravo its hard to believe a game like this is here. I was amazed by the quality man its simplistic yet it feels fun.
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This is a really nice game for kongregate I would like to see a filter system for stuff like asteroids so we could see which asteroids are the closest not sure if its possible or not though but would be nice.
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Once when I undocked I was inside a station (only parts of the ship were visible outside). Somehow I could escape anyway, still, it's quite strange.
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Is something wrong with the auto-target feature? For some reason, my ship just flies off into the distance to mine the furthest asteroid or attack a completely different ship even though there are some ships already attacking me.
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Kudos on the game ! addddddictive. I'd like to see a more developped job description (stations + galaxyes maybe ) also a price comparison of some sort ans also i would like some maple syrup ice cream.
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could you please add health-indicators to the target lists? I'd like to know which are lower on health so that I can refocus on the asteroid or pirate I was dealing with before I had to dock at a station.
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The auto targeting needs to be more efficient, I have it on and instead of going for an asteroid 50km away it wants to fly 300km. Other than that game is great.
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Wow quick response!
Another thing: Nice of you to add the systems to the job offer listings, but they kind of get cut off due to a line break and still aren't readable. Also, could you add them to the price changes as well? Would be useful for those of us who like to hunt for the best bargains! Keep up the good work!
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This is an absolutely amazing game, I was blown away by how smooth and cohesive the controls were, plus the smoothness of graphics as translated by Unity. Very, very impressed. The only two things I would like to see are the ability to focus on multiple items (i.e mine while shooting) and a system name by transport mission objective. Keep up the good work!
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The progression of mining lasers seems kind of weak compared to other modules. The third mining laser has an efficiency of 15 mining power per second. The fourth and fifth lasers only increase that to 16 and 16.666 respectively, at a massively increased price. You might want to rethink the design of the cost-benefit progression here.
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Anyone else having trouble receiving their rewards? I got the message thanking me for my service and said I was awarded credits, but I received none?
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How does no fuel work? Does it override any upgrades and set the speed to 1, or is it a multiplier, or a direct loss, or what?
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It seems like if I mine until my energy is gone it no longer recharges until I get back to a station, whereas if I stop at, say, 15 energy left it goes up at the regular recharging interval.
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This game looks really cool and it's even (almost) compatible with my inuos4 wacom pen tablet except (I use in place of a mouse).... it doesn't detect my right-clicks..... it thinks I'm left-clicking :( I would definitely give my hours to this game if you added a way to customize controls, so I could for example hold "H" to rotate camera or use Z and X to zoom (or something). That would make it much more playable for people who want to customize, or who have problems like me. Anyway, thanks for making an excellent game, I know you did it on your own! Great work!
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"u can, just click the mute btn on main screen. you can turn them on in options."
the problem is, i never even thought that weird symbol meant the mute button. Why not use the classic "musical note" icon for that? Also, the mute buttons are usually somewhere in the corner of the game screen, along with other auxiliary stuff like the fullscreen button. so i suggest moving them there. maybe top-right or bottom-right corner.
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There is a bug: some of the job descriptions are too long, so the system that the station is in gets cut off, making the job basically impossible.
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Hello, In an earlier postings, I mentioned that the heavy fuel cells didn't work. It seems that with your new builds, you have yet to fix the problem. The light fuel cells work, but that means that they take up 4x the amount of space and cost more individually. Please can you fix this in your next build. Other than this, dude, you should team with a few other specialists and start making games like horizon, or endless space or crusader kings II size. I would so pay to play. Dude, you have my respect and admiration for your skills.
Regards,
TjStorm
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Yet another thing i didn't completely understand is the trading system.
1) Selling always gives 50% of the purchase price. Is this difference really necessary? What about having a smaller commission, maybe 5% or even one that varies between the stations? So that one could benefit from the price differences between stations that are less than 100%
2) It's never clear how much space do trading goods take in the cargo bay. The "weight" parameter doesn't seem to give the exact space taken by a single unit.
3) When buying projectile ammo, it doesn't say how many projectiles are in the pack. I believe such info should be clearly stated.
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Great game. Problems so far: Blazer Core X1 is "lengendary" according to description. I also got stuck once after I undocked from Wares Plant and tried to let autopilot fly to an asteriod (the autopilot kept ramming the station instead of avoiding it). Got out of it via manual flight.
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remarkable game but its not fitting in my screen but i dont really care enough to give a crappy game, its still the best 3d game around in my opinion.
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Another little feature request: please add the buttons to mute sound/music to the very first game screens, so that the game could be muted without loading a save first.
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i found a BAD bug i think,when i was just mining a asteroid some reason out of nowhere i lost control of my camera,zoom,and it stays stuck on reload,no clue what the cause is but HOPE you can find it(maybe the update just wierded out the game?)