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This is one of those games that shows that Kong's rating system is manipulated. This game's rating shouldn't be half as high as it is, even if you just look at the comments section.
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I was really having problems trying to reach 600 feet at first until I read some sound advice that, at the second pole, press up and try staying around a 45 degree angle. After a couple of tries, I hit over 700 feet easy, without even touching the arrows after that.
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For the hard badge, try to get max speed (up when the cart is center on the pole) and a jump with the rotation going back instead of forward. If you've maxed everything (no groupies) then you can start a backflip while aiming upward until you see stars, then rotate through. Got 1900 off one backflip doing that.
FYI, the badges seem broken right now, so you'll need to report it to Kong.
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killed a dozen groupies (singles, duos, triples ... all multiple times) did a little over 600 whatevers distance ... but no badge. this game is not only a terribly boring waste of time, but the badges dont work propperly.
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Warning: If you crash land with your groupies, ie get the first achievement, they actually die and you have to buy them again. If you want to get all three achievements, you probably want to keep them until the end, then crash spectacularly.
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This game's far too random. As soon as you launch, you start turning at a random angle and speed regardless of your input.
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HOW I GOT ALL BADGES: 1) At the first pole that you need to press UP, press it when you're nearest to the pole. 2) After you're in the cart, no need to hold RIGHT to run anymore. Just get ready to jump at the second pole. 4) Flying, notice the height by looking at the number at the corner or the sky color. 5) In most cases, don't flip. You will get trick points for flipping but it's hard to control. 6) Try to stay around 45 degree angle. 7) If you have Superman or Handstand, use only Handstand for higher score. 8) Don't hold each trick for a long time. Repeating many time gives you more points. 9) When near land, stop tricks. 10) When on the ground, press UP repetetively so as soon as you bounce high enough you press DOWN to perform a Handstand. 11) Read score calculation. 12) Keep buying any upgrade you can EXCEPT GROUPIES. You should only buy groupies after you finish other upgrades. 13) Some jumps are bad. Don't grind much when it happens. Landing safely is more important.
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Ugh, why doesn't this save? My browser crashed on me. I had just bought my 3rd groupie and had all the other upgrades already.
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Medium badge: get the racing wheels and the big rocket and just keep rolling on ground while still having the boost. Hard badge: get the 3 groupies, racing wheels and big rocket, make sure you are going as upwards as possible while doing a handstand and after your rocket runs out, complete the backflip then release the handstand when you're close from the ground
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I have all the upgrades. I have done everything I can think of, hopping in earlier and later, jumping a bit earlier, in the middle or later. I have held the jump button, released the jump button. I tried balancing earlier then later. I have tried these in varying combinations until my hands cramped and still my best distance is 545. I am calling this one and settling for the easy badge.
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Really cool game, when playing this years ago ! Medium badge seems harder than the Hard badge though, got the Hard no problem, struggling with Medium, fun game nontheless
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The only reason for four stars is the way the game is made. The menus and buttons need work in my opinion. But, thinking about the premise of the game makes me laugh and I have a good time playing it.
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I was sleeping on the beach when somebody pass over my head, I think that was a bird bacause I probably spend too much time under the sun...
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Heh. I wonder what this guy's parents think of him if they know his only source of transportation is a shopping cart with rockets attached to it.
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Literally nothing matters in this game, it's all random. What will and will not kill you is simply chance, the whole running and jumping ordeal every time is completely randomized. A perfect jump performed two times will always give different results.