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I completely lost interest when the tutorial lady said "In Storm Wars, battles resolve automatically." I'm here to play a game, not watch one...
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The game seems to have all the greatest intentions at heart; no visible Energy System clogging a Campaign experience, and the game seems to try to be as beginner-friendly as possible, but, I hate games that do all the playing for me. Even Spellstone, the most P2W card game I've ever seen, lets you choose among 3 cards to put into every round. The fact the every single battle seems to be left completely up to chance with no input from me whatsoever make it feel like later victories will be based on my luck, not my skill. No game should be like that. Apologies, but, I can only give a 2/5.
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I have lost the arena weakly prize: I do not appear in ranking, neither I've been resettled on 1000 at the end of the week!
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A completely pay to win game, boring and tedious combat, RNG effects that snowball out of control and decides games by itself, and waiting unnecessary hours for chests to open. There is nothing to do after completing the campaign execpt grinding out the arena and the rewards for that are slim to none. This game is just about amassing as many epic and legendary cards as you can as they are completely above the normal power curve. Never mind the fact that getting even a single legendary is almost never going to happen unless you pick up your credit card. 1.5/5
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Thank you so much for this great game! It is so much better than all the P2W games on Kongregate! I have to say I love the idea of a card game that is not pay to win. Keep up the great work.
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I like this game but it seems a little bit nothing to do after completing the campaign. Maybe some daily mission will do.
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Developer you should make a button to fight all the Coliseum battles with a single click and the have the battles appear one after the other.
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No matter how many times you disable the lose skull will always be turnbed on when you return. And that negro has no reason to exist since he seens to be the only one in the world, did some kosher god just popped him in there or what? Very subversive.
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Non-idle mode? Let us choose which card of our deck to play between 3/5 that come at random and give a basic Ai that chooses long CD>short CD>Spells and you are gtg
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the game cool also the time if getting defeat in game looks ok but if you dont pass guys i hope its ok to you guys :')
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You guys need to reward long time returning players with some sort of bonus, items or something. I come back after a year and suddenly I'm defeated by everyone in my same ranking.
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After reading the comments and based on my current experience with tcgs online, which only had one good one and it isn't much of a tcg (Rise of Mythos) this seems like the golden goose of the bunch, seems the same but may be different. This is before I played the game so after I play it for a bit I will make a follow up comment.
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New player, four days. Two Suggestions that have found favor in chat:
A) Have the shop and treasure buttons remain in campaign screen even if none are immediately available. Saves menu swapping for us AND you.
B) Reduce display time of the "who won the coin toss" screen and get to the freaking battle. This is information we can absorb in the length of a blink.
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After playing Spellstone for a few days and coming here and playing this game, well, this game seems WAY better. Yes, I can choose the order of the cards I want to play in Spellstone, but it quickly becomes a grindfest both in the bounty area, and the maps where you battle the system's creatures and you find quickly that you cannot advance beyond a certain point. So far, I find in this game that you can easily continue to advance or go back and re-battle campaigns you've done. So, this game hands down is better than Spellstone. Oh, and I haven't even bought anything yet (with real money or in-game currency. Whereas in Spellstone I've already bought three or four packs with in-game currency and STILL can't advance!)
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Wtf is wrong with people? This isn't a game, you don't actually play. Just go watch a movie because you have the same exact amount of control over the outcome. 0/5 to say the least since this isn't even a game. It plays itself while you watch helplessly.
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Ok something wrong with this shit, no matter the frequency I simply cannot collect the daily reward from the next day, i'm stuck in day 1.
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Why isn't everyone playing this game? Must admit a well executed game and best interaction with the Development team I have seen in any game! Keep up the good work!
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complete song in profile
spider people song ( pulp, common people)
I took her to a atlantean weapon market
I don't know why, but I had to start it somewhere
So it started here
I said, "Pretend you've got a human body."
And she just laughed and said, "Oh, you're so funny."
I said "Yeah?
Well I can't see anyone else smiling in here
Are you sure
You want to live like spider people
You want to see whatever spider people see
You want to sleep with spider people
You want to sleep with spider people like me?"
But she didn't understand
She just smiled and held 8 hands
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I'm pretty sure a recent update now has the game slow down or pause when it isn't the active tab in the browser. Not cool. There's no reason we should be forced to stare at battles we don't want to see. Sometimes I do want to watch the fight, sometimes I just want what's on the other end. Let me play casually. Seriously, this is super annoying.
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I love how the only thing you have to wait after is opening chests, and that the gems are fairly easy to come by. This is miles better than Tyrant or Spellstone. Keep up the good work, guys.
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I originally gave the game a 5, but reduced the score to 4.
Far too many bugs.
Heroes who should be resistant take damage etc.
Glasha level 20 should resist after 2 damage but takes 3-5 without resisting.
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After 1-2 weeks you realize there is no possible way to catch up with old players and cashers, rarities shouldn't always match the strenght of a card/equipment, this makes over half of the cardpool useless and the game extremely p2w.
The only really good feature of this game is tourney.
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Free premium currency (gain 3-5$ worth a day). Good CCG mechanis. No boredom, no playing limit. Devs involved and nice updates. 5/5, that simple :)
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It would be nice if the "fastest" low graphics option would just disable the cosmetic effects and time consuming stuff like flashy lights and chest opening scenes.
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The game still crashes my browser randomly, and way too often for me to put it beyond 3 stars (starting to become personally offended), but the game itself is worth all 5!
Wonderful work =) Keep it up!