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Comments for Picma - Picture Enigmas

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KBHoleN1

Dec. 16, 2014

Under rating threshold (show) 3) And fading out the color of the tile doesn't provide much contrast in a string of 10 or 15 tiles, why not reverse the colors when a tile is completed (white or gray out the background and change the actual numeral to the color for easy reference)? Again, like conceptis. 4) Large puzzles begin to lag by the time I'm done, clicks sometimes aren't recognized or actions take too long to show up. And there's no quality button.

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(2)

ahmed242

Dec. 16, 2014

Under rating threshold (show) Won´t get passed the second loadingscreen

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(1)

Schw_Pestbeule

Dec. 16, 2014

Under rating threshold (show) those 50/50 puzzles are pointless ... absolutely pointless. They are an endurance and lack any kind of wit. Instead of presenting something interesting and something work completing, they are like a turd that has been squeezed flat and stretched in length.

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(1)

matrixangel

Dec. 16, 2014

Under rating threshold (show) I love Picma :')

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(1)

fhhuber

Dec. 16, 2014

Under rating threshold (show)

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(-11)

Developer response from MoonberryStudios

Options -> Music/SFX -> Off

nl2222

Dec. 16, 2014

Under rating threshold (show) cant play this :( the game is loading forever on 2nd loading

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(0)

coffeehasafriend

Dec. 16, 2014

Under rating threshold (show) ahhh-ha! AHHHHH! I had a puzzle "completed" the clue rows and columns were faded out as if everything was correct, but the puzzle was not being counted as solved. After a frustrating few minutes of trying to figure out what was going on, I saved and quit out, then reloaded the same puzzle. Now the clues are working again, and I can solve it properly *flies away*

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(-1)

Developer response from MoonberryStudios

It's a known bug we have been unable to replicate on our side. The issue are the clues becoming faded when they should not. If you manage to trigger it again please post details on the forum or send them in a bug report.

Kenji135

Dec. 16, 2014

Under rating threshold (show) Need to have a way to hide/unhide finished row/column which also automatically adjust the number at the edges. Sometimes you know the row/column will not contribute anything anymore and it's just an eyesore. Heck, the toughest part of the puzzle is to not get irritated by all the X and colors.

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(0)

Developer response from MoonberryStudios

Hiding "completed" rows/columns would make it impossible to recover from the simplest of mistakes.

OneBurntWitch

Dec. 16, 2014

Under rating threshold (show) The Link-a-pix levels make me feel like I'm embroidering stuff.

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(3)

Kiritsukeru

Dec. 16, 2014

Under rating threshold (show) ...50x50.... 50x50... FIFTY BY FIFTY. I... you..... WHY? why are you doing this to me, I... I HAVE TO DO THEM BUT.. BUT SO LARGE.

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(18)

Ashyne

Dec. 15, 2014

Under rating threshold (show)

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(-7)

grepagni

Dec. 15, 2014

Under rating threshold (show)

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(-7)

kmartinator

Dec. 15, 2014

Under rating threshold (show) It would be handy to have a tab in each game for puzzles you have started or have already completed (read: ones that coins have already gone towards). I think I started working on a puzzle made by a user, but the particular user has so many puzzles on the list that I can't for the life of me remember which one it was. Having a single spot where I can look to see which ones I've spent coins towards would be pretty great for a forgetful person like me :)

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(7)

Developer response from MoonberryStudios

We have plans for a multi-slot save system. Hopefully we'll have it ready early next year.

LyssaM

Dec. 15, 2014

Under rating threshold (show)

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(-7)

Developer response from MoonberryStudios

What kind of glitch? Please use the forum to give actionable information.

Tauya

Dec. 15, 2014

Under rating threshold (show) Love the game 5/5, but there are some sort of puzzles i really hate - stoked puzzles. They easily recognized - every row and column starts and ends with same color (usally black) with many colors between. Most of pokemons have this black or white stroke. Problem with them - after you find a "clue" (4/4 red pixels for example), you can just fill column or row contains this red pixels with all other colors withot gaps, cause 99% stoked puzzels have not gaps between colors, except for stroke color. So i just click pixel by pixel without thinking - they are super-boring. I know i'm asking to much, but would be great to filter them out, cause they are not "puzzels".

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(10)

Developer response from MoonberryStudios

We're aware of some issues with the Plus puzzle pool and we're developing tools to automatically recognize problematic puzzles and remove/mark them.

jaclynhyde

Dec. 14, 2014

Under rating threshold (show) It's kind of disingenuous to claim you can get coins from making puzzles when they have to be voted up by the community--my last four puzzles have been rejected, and the four coins a day from rating puzzles only gives you one reasonably difficult puzzle. I've stopped trying to create puzzles because they simply disappear, no matter how technically proficient they are.

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(-2)

Developer response from MoonberryStudios

There's only two of us so it's impossible for us to check all the puzzles ourselves. The voting system helps keep the overall quality level of the puzzle library and does a great job of keeping offensive puzzles out. It's not without flaws however. We often try to "save" puzzles from the reject pile when we feel they were too harshly judged by the community, but the recent onslaught of new puzzles has made that more difficult than usual.

Meier00

Dec. 14, 2014

Under rating threshold (show) Great game, but it runs way too slow (at least on the Mac). In larger Picma Plus puzzles (30 x 30 and higher), the game needs several seconds(!) after filling a tile. Very annoying. I think you can do better!

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(-1)

Developer response from MoonberryStudios

Seconds?! That's no good. We don't have a Mac to test things out but we're doing our best to improve performance with each build.

Mellington

Dec. 14, 2014

Under rating threshold (show)

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(-5)

Developer response from MoonberryStudios

There are NO puzzles where a hint is needed. There are simply some very hard puzzles in the mix. If you're having trouble with any specific puzzles feel free to post in the forum and I'll try to give you a jumpstart.

Meep42

Dec. 14, 2014

Under rating threshold (show) Gotten to the point where I'm rating down all the pokemon simply for unoriginality. Seriously, we get that pokemon are made of pixels. Stop duplicating each other already.

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(10)

walko77

Dec. 14, 2014

Under rating threshold (show) Nice

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(2)

The_Markness

Dec. 13, 2014

Under rating threshold (show) Is there a way to clear my progress? Would be great to be able to replay a puzzle without seeing the end result first

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(1)

Developer response from MoonberryStudios

Sorry, there's no such feature at this point.

NerdyWhiteChick

Dec. 13, 2014

Under rating threshold (show) You know what's really disappointing? Not being an artist in the slightest, spending a lot of time and effort to look up images and making something. Having the joy of having it accepted, and it suddenly disappearing. Thanks developers.

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(6)

Developer response from MoonberryStudios

In order to provide a better experience for anyone solving the puzzles we try to keep the images as unique as possible. In order to help us achieve this goal we have recently developed algorithms that allow us to find similar images in the puzzle database (where before only exact matches where found). As a result we have been removing some of the duplicates that had already been accepted. Ideally this would be done before the images were even turned into puzzles but due to the sheer number of existing puzzles that approach simply isn't feasible. We're sorry that you feel understandably disappointed but it couldn't be helped.

deathgamer

Dec. 13, 2014

Under rating threshold (show) as a colorblind guy i find it kinda hard to see the black number on the dark red, white would be a better "colorblind mode" color for those numbers

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(3)

Developer response from MoonberryStudios

Thanks for the feedback. We'll change it to white in the next update. Due to the different types of colour blindness it's hard to find a "one size fits all" solution. Doesn't stop us from trying though. ;)

Pykrete

Dec. 12, 2014

Under rating threshold (show) The "Games II" category of Picma Plus is currently unable to scroll past the second page. I know there are more than two pages, because I solved one on page three yesterday :P

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(1)

Developer response from MoonberryStudios

We're developing new algorithms to track down similar images. Yesterday saw the demise of about 1% of the existing puzzles - a couple of them were in that set which caused it to malfunction. I've replaced them and everything should be working now.

9fruits

Dec. 12, 2014

Under rating threshold (show) I absolutely love guildys' idea, a 'reveal the next by logic solvable tile/row' hint button seems so more useful. You still get to solve the puzzle the way you normally would, and you don't have to guess where to use your hint for it to actually be helpful.

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(1)

Developer response from MoonberryStudios

We also like the idea, but we're not too sure about it's feasibility - it's much, much more complex than the existing system. We'll look into it asap!

hchan1

Dec. 12, 2014

Under rating threshold (show) Curious - are you legally able to use any of the copyrighted images? Some of the pixel art is quite good, like the Pokemon.

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(3)

thekipper3

Dec. 12, 2014

Under rating threshold (show) So many pokemon puzzles >_> some very talented spriters

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(5)

bagheeraagent

Dec. 11, 2014

Under rating threshold (show) I absolutely loved picma squared when it first came out and i felt so excited after i saw that it had a sequel

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(2)

guildys

Dec. 11, 2014

Under rating threshold (show) Hints are ... well super helpful, maybe just a little too much... Did you think about a small hint feature (only a square to give certainty?). What about a 'why don't you start here?' hint on included puzzles? Getting start is often a problem on 50x50 :)

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(9)

Developer response from MoonberryStudios

That's an interesting idea, we'll see if it's feasible.

Bananamama

Dec. 11, 2014

Under rating threshold (show) looks like 90% of the pictures to rate are pokemons. too bad ::)

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(0)

EdwardD5

Dec. 10, 2014

Under rating threshold (show) Can you get an option to turn off these annoying hints (digits rows)?

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(5)

Developer response from MoonberryStudios

We should have something like that soon.

Storyteller11

Dec. 10, 2014

Under rating threshold (show) What is the feasability of a Viewing mode? You know, so we don't have to replay the whole puzzle to see it full size again?

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(2)

Developer response from MoonberryStudios

Interesting idea. We'll consider adding something like that.

SpacemanSpoof

Dec. 10, 2014

Under rating threshold (show) So you charge money for content that you get basically for free? On a site that's already ad-supported? I normally love the Picma puzzles, but this feels like a straight-up money grab. On the plus side, the free ones kept me busy for a while.

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(7)

Cyberherps

Dec. 10, 2014

Under rating threshold (show) I love playing this during my free time. I need more 50x50 puzzles! Sure helps me procrastinate. ;) Sadly I have 2 kids so I don't have the money to get a subscription! Otherwise all my money would get sucked into this. Love it. 5/5. :)

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(3)

vincaminor

Dec. 10, 2014

Under rating threshold (show) Some sort of ranking system for puzzles that have already been approved/are playable would be nice. Even just a "yes I liked this puzzle/no I didn't" indicator so we can see which puzzles other people think are really good before we spend coins to play them.

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(5)

Developer response from MoonberryStudios

We have something like that planned but it will take a while to get there.

millitiaman

Dec. 09, 2014

Under rating threshold (show)

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(-3)

Developer response from MoonberryStudios

That sounds like connectivity issues, usually caused by a "hiccup" in your internet connection. Try refreshing the page.

EdwardD5

Dec. 09, 2014

Under rating threshold (show) What's up with disconnecting due to inactivity?

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(-2)

Developer response from MoonberryStudios

It's a "feature" to lighten server load. We might be able to get rid of it soon.

Sabbat109

Dec. 09, 2014

Under rating threshold (show) More free puzzles please!

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(5)

Developer response from MoonberryStudios

108 + up to 4 per day is pretty good! We're not aware of any game of this kind that provides more free content than Picma.

Crink

Dec. 09, 2014

Under rating threshold (show)

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(-5)

pikkachu

Dec. 09, 2014

Under rating threshold (show) i think it would be really cool to see stats of how many people have played your puzzles after they've been published

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(357)

Developer response from MoonberryStudios

We have a huge amount of stats planned, but that feature is almost at the end of our roadmap. There are many other more vital features we need to implement before we can get to it. They should be fun to see though!

JimpyxXxjimpY

Dec. 09, 2014

Under rating threshold (show) Using the mouse wheel to change colours would be cool. Don't know really if it is easy to do so or not, but if it is... DO IT! :)

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(3)

Developer response from MoonberryStudios

We should implement mouse wheel "shortcuts" soon.

craig42

Dec. 09, 2014

Under rating threshold (show) if you ae worried that you are adding o many options, make a lrge list of otions to turn on and off in each of the three odes on new tab under options

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(0)

searingmage

Dec. 08, 2014

Under rating threshold (show) I've found the changing between colors in the Links mode to be quite jarring. It would be great if there were some change or option that could lessen this.

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(2)

Developer response from MoonberryStudios

We'll consider it, like the previous suggestion for the Plus mode. At the very least every sensible suggestion like these is added to a list and usually implemented as soon as we find a good solution for it.

flummoxed

Dec. 08, 2014

Under rating threshold (show) Thanks for the reply :) Also, if you're worried about too many options, maybe make those right/bottom hints a bit transparent? :)

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(2)

Jean_Mahmoud

Dec. 08, 2014

Under rating threshold (show) Please, a shortcut for the pan mode ! PLEASE !! I'm begging you !

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(1)

Developer response from MoonberryStudios

You have two. Holding CTRL or using WASD.

Godeke

Dec. 08, 2014

Under rating threshold (show)

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(-5)

Developer response from MoonberryStudios

You should never, ever receive that message during play. We'll review the relevant code as we've never seen that happen before.

flummoxed

Dec. 08, 2014

Under rating threshold (show) I know it's a useful thing and all, but I'd appreciate the option of turning off the right/bottom hints or what you call them, because sometimes I can't see what I'm doing because they're in the way. But don't get me wrong, I still friggin' love this game :)

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(3)

Developer response from MoonberryStudios

We'll consider it. A bit worried we're adding too many options. ;)

Storyteller11

Dec. 08, 2014

Under rating threshold (show) Thanks for the info. One more thing. Is it possible, in any way, shape or form, for anyone to do ALL the featured AND archived puzzles without a subscription?

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(1)

Developer response from MoonberryStudios

The Featured puzzles are very doable (although we need to add new sets asap), the Archives are (much) trickier, but given we're now reaching 30.000 puzzles finishing them all would be a full-time job, with or without a subscription!

Storyteller11

Dec. 08, 2014

Under rating threshold (show) two things. One: is there a way to reduce the 'chugging' on the bigger puzzles? Two: I have three puzzles in moderation, the oldest of which I am fairly certain has been so for quite a bit more than 72 hours. Any way you could offer TWICE daily voting bonuses, encourage people to speed things along?

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(-2)

Developer response from MoonberryStudios

The bottleneck during this weekend was us. We need to run the puzzle creation process at the end of moderation and we were at ComicCon Portugal for the last three days. Things will get back to normal over the next few days. We're also working on several performance tweaks that should be pushed into the live version in an update or two.

chickenlee

Dec. 08, 2014

Under rating threshold (show) the 50x50 size is very difficult to see so I avoided them

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(6)

Developer response from MoonberryStudios

Try the Cinematic Mode. The game gets considerably larger.

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