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Since the last update, the "preview" for columns with a large amount of entries does not fit on the screen, making it useless.
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Game lags for me with increase in diagram size, especially on 50 x 50.
Else, great game. Huge fan of pixel puzzles. I especially love the way you implemented the mouseover overlay to show specific column and row data.
Suggestion: I like the auto grey function when i solve a pixel, but sometimes it interferes with the puzzle solving. Will send you PM for details
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I really like the mechanics of this game, but as someone that is color blind the colors make it impossible to play certain levels. Is it possible to add shapes to the colors to help differentiate them for those of us that are color blind?
Doesn't the colourblind mode help? You can also change individual colours while solving a puzzle (on Picma Plus, both Squared and Links are solved one colour at a time).
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Could you add zooming in and out with mousewheel/moving the screen with dragging? Having to click the icon in the bottom right corner every five seconds gets annoying fast. Other than that, love the music.
Use the Shortcuts:
(Ctrl) Holding “Ctrl” will allow you to click and drag the grid.
(W, A, S, D) Respectively moves the grid up, left, down and right.
(Q, E) Respectively Zoom Out and Zoom In.
We understand a fullscreen mode would be great and we even implemented one, however, as a Flash game we can’t enable it on Kongregate (only iframe and Unity games can do that).
The next best thing is the “Cinematic Mode”, the button above the game (top left). As an alternative you can play the version on our own website.
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If it's possible, could you add a fullscreen option? It would be very helpful for the larger puzzles where you have to zoom out a lot. I realize this might be difficult to do, but it would be much appreciated.
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This is incredible. Well made creating system, pretty good balance between creation/voting/playing, great music, typo-free writing, and a bunch of different play styles. All it's missing is an option to decrease visual effects for weaker computers, and it's golden. I don't have a computer mouse on hand to see if scrolling is supported for switching between colors though, so I can't say much about that. This is an awesome synthesis of so much stuff, I'm having trouble properly criticizing it. 5/5 and faved, of course.
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It would be nice to be able to save progress on an incomplete puzzle (sorry if it is and I couldn't find it). Also could the ones filled in with a hint be permanent? That way they won't accidentally be erased and their placement forgotten. I haven't had an issue with this, I just see it being one down the line.
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levels I can't play, and whats the booting on levels? I should not be forced out in the middle of a level because I had to go do something else for a few mins. 2/5.
With out these flaws it would be a fun challenge, with good well thought out controls 4/5.
The inactivity-based disconnects only happen outside of a puzzle (and only take a single click to reconnect). You are never forced out out of a game in progress.
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I can't understand for the lime of me you guys couldn't have made the window screen bigger.... I like seeing the entire grid plus hints, but to do so I have to zoom out so much it strains my eyes :/
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I know I'm not mistaken. Queen of the Sea, six down, 10 or 11 across, green. That was the very last one I filled in and by chance I filled in the correct one.
Assuming you didn't make a mistake elsewhere, due to the constraints around it the green "one" at 10 horizontal, 6 vertical can only be filled at the 11:6 position.
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An option for low quality and turning off some of the more egregious filter effects would be very nice. It's not too bad on smaller puzzles, but by the time it gets into 30x30 things get very laggy.
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I get that developers need to make a buck, but considering you can play hundreds of thousands of these for free on sites like griddlers.net I just don't see the appeal of paying this much for logic puzzles.
Sorry, you surely made a mistake while solving the rest of the puzzle. The algorithm that creates the puzzles doesn't allow for more than one solution.
We can't. There's a fullscreen mode on our website but as a Flash game we can't enable it on Kongregate. The next best thing is the "Cinematic Mode", the button above the game (top left).
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Bug: ctrl + right click will start a pan, but releasing right mouse doesn't end it. The user has to click left mouse (usually somewhere in the grid, creating an error) to end the pan.
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Cool. It's just that the girl said the dialog she says when you first start the game, and then every puzzle seemed undone. I'll retract my rating.
They are either turned into puzzles or rejected from the system. Occasionally we delve into this pile and "save" some images that we feel were too harshly judged but in most cases the public vote stands.
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My connection blimps while I'm trying to save, and ALL MY DATA is erased. Not just the puzzle I was trying to save; EVERYTHING. All my progress. Why is the progress of the entire game screwed up erased when I try to save my progress within one puzzle? Bad, bad, bad game. 1/5.
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I love the game, but the area is not big enough for the larger puzzles. Unfortunately, I'll have to stop playing. Keep up the good work, though.
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The larger palettes (50x50 specifically) are difficult to navigate. If I zoom out to see the whole screen, the numbers are too hard to read, and if I zoom in to see the numbers, it's difficult to pinpoint the block. There are bars that pop up and show the current row and column for any given square, however they are only somewhat helpful and don't give a clear idea of what's around the block. Maybe a full-screen mode would help? Otherwise this is a great game, challenging but fun, easy to lose yourself for an hour or so.
There's a fullscreen mode on our website but as a Flash game we can't enable it on Kongregate. The next best thing is the "Cinematic Mode", the button above the game (top left).
There's only two of us and your bug report was sent not even 24h ago. We're looking into it like all other bug reports, but haven't been able to replicate your issue. When sending a report please let us know at least your browser and os - particularly if it's a bug so obvious that hundreds would be complaining if it was widespread.
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Dear Moonberry, I'd like to apologize for my previous comment here. Usually I don't fret too much about microtransactions built into games, because it's usually optional and there is usually enough free content. It was just that this implementation looked strange first. Also I had no idea you were only 2 people. It's sadly easy to forget that there are real people behind the studio names, and that here on Kong, there are usually way fewer people behind them, than big-budget releases. So I'm sorry if my comment was rude. I appreciate your work and thank you for this cool game.
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Love the game. I have enjoyed all of what I've seen on Kong from you guys. When I went to click on the 6th easy puzzle I got sent to a Twitter page. Then, your link window appeared. Please move the links away from a spot that a new player, 6 games in, will click. 5/5 again, thx :)
We make a small pop-up appear once you have solved a certain amount of puzzles, just in case you want to connect with us on Twitter/Facebook or follow our dev blog. There are no in-game incentives to click on anything and it won't appear again (ever).
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ok worked out the save thing. I just didn't see the load puzzle button. but after I had completed it, it didn't mark the picture as complete back on the menu thing so it's like I didn't complete it (I use google chrome if that information helps)
We're trying to replicate that particular bug. It seems to be a graphical glitch on all reported cases so far (the puzzle was saved properly on the server).
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First, you realize this is a virtual game right? That while we are paying for your artists and devs and helping maintain servers and purchase new ones, this is a virtual game. $2 for an afternoon? How about selling monthly subscriptions for $8 - 10, which seems far more reasonable. (And realistic.) Devs seriously need to get over themselves because no game is 'end all, be all' anymore and there are just too many titles out there that would compete with you for user money. (Especially in a recession....) Secondly, a close option on your hints would be great because the game got stuck with one opened and I couldn't progress. After reading the other thoughts from fellow gamers, I'm glad I didn't waste my time.