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it's good enough, but there are quite some problems, one being that multiple solutions exist sometimes (like the hourglass, I had a solution but the game wouldn't accept it). The hint is kinda overpowered, especially in the smaller games. Hmm, numbers are way too hard to see (25x25 grid anyone?)
In the end it's a good concept (duh it's not an original one ^^) but the game itself could have been less annoying
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Buggiest Game Ever. Could not play with out the game continually pausing. Looks like a great game, if I could play it.
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lacks a very useful feature of picross (showing if a row or column is done) and replaces that with lagginess and badly readable numbers in case of some colors.
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I don't like the fact that your not allowed to make mistakes and it immediately gives you a penalty. Mistakes belong to this kind of game, as well as to find out, where the mistakes are that you made. This really lowers the joy of playing.
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Excellent game, just a bit annoying when the number lines get tto long and overlap the game play arena, can be difficult to see all numbers.
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I dunno why people complain about the "supervised" mode being the default. I usually find that that is the ONLY mode in this type of game, so every mis-click results in losing something. Now I can just correct my mistakes :O
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The second thing that is annoying, is this checking routine, which automatically checs if the point is clicked correcly. It should be ran on demand, not automaticly. I missclicked many times and got time penalty.
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Not as good armor picross, sorry.
The one feature I'm really missing is that the puzzle automtically detects when a row/column is "finished" so I don't have to count the fields every time. That's sometimes tedious on bigger puzzles.
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Hints (the numbers on the left and top) make everything unreadable if there are too many of them. It could be reasonable to make the play area smaller and move the hints outside the playarea.
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little problem: numbers sometimes dont dim once u found all boxes u have to fill in, so gotta check every row and column to see what u miss
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For tens of thousands of these puzzles for all abilities, with a much easier to use interface, go to www.griddlers.net
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Best picross game I've played on kong to date. As one other person said the larger puzzles become annoying when trying to find which line goes where. And the timing reward seems a bit poorly implemented considering once you know the pattern it becomes really easy to speed run through them all.
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I like the multi colour idea...it's quite new.
However...what's the point of a time penalty when you have unlitmited time? What's the point of a fast time record when you are not awarded for a quick completion? You should do what Picross DS did... have a seperate set of levels for "free" and "supervised" mode. Supervised mode should have a timelimit.
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On many of the larger levels, it's difficult to tell what row you're getting information for, causing you to miscalculate.
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g8767 What is original now? It's a new take on something old, and it's very well done. The puzzles are all original, so who cares?
Seriously, you think of a completely original game idea... Almost impossible, especially for a flash game.
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No, it's not minesweeper. It's an old japanese logic puzzle. I forgot the name, but I have a bunch of these laying around somewhere. You can find books of them in a bunch of stores. I suppose it's kind of similar to minesweeper though, but the whole picture thing is nicer.
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I love this game! Relaxing... sorta reminds me of Sudoku. Every puzzle is rewarding when finished and they are quite addicting. I found myself having to force myself to stop!
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good game. its a relaxing game that challenges a different part of the mind than shooters and RPGs. An escape. Thanks!