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gogglesonmyhead

Oct. 18, 2009

Under rating threshold (show) Heh, I like the in-universe presentation of the game.

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Axor

Oct. 18, 2009

Under rating threshold (show) Amazing Music !!

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geezerette

Oct. 18, 2009

Under rating threshold (show) I do like this kind of puzzle, completed all of them. And this one is beautiful in many ways but I'd suggest not using silver in the future as the clues are very hard to see especially in the larger puzzles where the clues intrude on the grid. In fact, once you can't keep the whole puzzle on the screen it is a real pain to fill in and see what you're doing. Took a lot of the fun out of it.

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SassyMar

Oct. 18, 2009

Under rating threshold (show) Great game, but way too confusing on the 20x20 and up. If you zoom out to get all the squares to show, it is too small. If you zoom in so you can see, it is too difficult to keep track of the numbers.

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MaXXimoR

Oct. 18, 2009

Under rating threshold (show) For anyone getting this game RIGHT, I really advice you to switch to free mode in the options. The game becomes much more fluid and funny. And the little UI glitches become way less frustrating since you can undo stuff without penalties.

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Patrykos94

Oct. 18, 2009

Under rating threshold (show) You have the coin for some first steps... Doesn't really need guessing.

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gunshaver

Oct. 18, 2009

Under rating threshold (show) Nevermind, I solved it on my own after all. Dear admins: please delete my second post.

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gunshaver

Oct. 18, 2009

Under rating threshold (show) Sorry. I meant the sea-themed master puzzle. Except for a few squares that I know I can eliminate near the corners, and a short strip of silver I can identify near the center, I have no idea how to proceed.

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gunshaver

Oct. 18, 2009

Under rating threshold (show) Is using the "What if" function to test options considered "guess work"? Has anyone solved them all without using it? I'm on grandmaster now, but I also used the coin a few times, and I never figured out how to do the "sea-themed" expert puzzle without it.

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TheCosmicJester

Oct. 18, 2009

Under rating threshold (show) Beautifully done, but got tired very quickly of instant one minute time penalty when your cursor slips.

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KittyWhipped

Oct. 18, 2009

Under rating threshold (show) shillbert: nope, that one is possible with just logic.

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Hybrid587

Oct. 18, 2009

Under rating threshold (show) shillbert, what are you talking about? I worked it out perfectly fine!

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shillbert

Oct. 18, 2009

Under rating threshold (show) Actually, I have found a puzzle that it seems you have to guess on. I confirmed this with a solver app; it could not go past the first few steps without bruteforcing. The puzzle is "small wrench" in the Journeyman section.

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neonsilkworm

Oct. 18, 2009

Under rating threshold (show) One of the best puzzle games I've come across... but it made me tiiired... going to bed now... yawn... 4/5

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McKain

Oct. 17, 2009

Under rating threshold (show) The fact it it doesn't show missing matches when a row is filled is VERY frustrating >< Still, this is the best Nonogram game I've seen yet. Great UI (5/5)

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shillbert

Oct. 17, 2009

Under rating threshold (show) Some of you are saying that there are puzzles can't be solved with pure logic. Maybe you just don't see all the logic that you can use. One thing that took me a while to get is that if you have, for example, 7 empty squares in a row, and 5 of those have to be filled, then you can fill in the middle 3, because you know that those ones are going to be filled no matter where the 5 blocks begin and end. so what we can do is this: OOXXXOO where O represents an empty square and X represents the squares we can fill because if the 5 blocks are to the very left, then you get this: XXXXXOO and if they're to the very right, you get this: OOXXXXX so as you can see, the middle three will be filled no matter what.

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smileyflarinet

Oct. 17, 2009

Under rating threshold (show) I want the music

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Senretsu

Oct. 17, 2009

Under rating threshold (show) @Anyone complaining about "Guess work" I'm 'far' from a genius and even I can tell there's absolutely NO guess work involved, if you honestly look at it. You're just being lazy and not willing to think things through. Is it obscenely hard? Heck yes. Is it impossible to do without guessing? Absolutely not. 5/5

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otter_

Oct. 17, 2009

Under rating threshold (show) @nano - another way to look at it. Bottom row starts with 4 browns at some point. By looking at the column labels, you know that brown can only be at the bottom of 5 of the columns, so you know those first four brown MUST be somewhere in the first 5 squares of the bottom row.

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tahsis

Oct. 17, 2009

Under rating threshold (show) Nano, you are an idiot. The 8 out of 15 spaces does not only fill the middle one because there are not 15 columns of green. Try becoming smart, then attempt this game when you are OBSERVANT AND METHODICAL. Kthxbai.

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otter_

Oct. 17, 2009

Under rating threshold (show) and by red I mean brown. Been staring at this game too long.

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otter_

Oct. 17, 2009

Under rating threshold (show) crap, need edit post button - reds are grouped in the left columns and lower ROWS =P

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otter_

Oct. 17, 2009

Under rating threshold (show) @nano - I went back and looked at that puzzle, you're not taking into account that like colors will be grouped together. First few columns are only red squares, and for those columns, all the reds are grouped in the lower columns. From there, you can figure out that lower left corner, then that will carry you through the rest.

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tahsis

Oct. 17, 2009

Under rating threshold (show) Oh and for those people who "save" and quit, then complain how it didn't save, there's a button called "resume saved Game", doesn't take a genius to figure it out.

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tahsis

Oct. 17, 2009

Under rating threshold (show) I have done all the puzzles, no guesswork, but sometimes I had to use the coin, otherwise I would have to trace through trial and error. If I would make one suggestion, make so the scrollwheel changes color, and possibly to space filler. For those having trouble with seeing all numbers at once or running onto the board, align the non number edges of the board to the edges of the screen, I think it's A* 3 and W * 3.

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Nanostronghold

Oct. 17, 2009

Under rating threshold (show) The main example I have a problem with is Expert 8 (middle row on the far right)(don't want to say what the pic is) where as far as I can see the only definite is the middle one that's the 8 row, where one greem block is definite. the next biggest line is the row " '3',3,1,2" which adds to 11. In order for any of the squares of the '3' sections to be guaranteed this row would need to add up to 13(out of 15) I would love to know what the second non-guess logical step is for this puzzle. If someone can explain it to me then I will know once and for all which logical technique I am missing and I will re-rate this game back up from 1 star and apologize for moaning, but as I've looked again now and re-drawn the extreme possibilities for every line to look for overlaps and come up blank again I am more and more convinced that in that puzzle there is no logical second step(besides giving up and rating 1 star, which is what I did)

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Nanostronghold

Oct. 17, 2009

Under rating threshold (show) @otter why did you have to use the coins though? I've had to use coins before but they aren't a legitimate way of solving pictocrosses usually. I've now realised that in some cases the nearest I can get to logic is switching to free mode and using trial and error, which I hate doing. I enjoy the challenge of working out definite squares, noticing where gaps must go and working that way, and I've done quite a large amount of these in the past both on websites and on Picross on the DS and I've never had to guess, but I fail to agree that this version never requires guess work, and I include using coins as a non-legitimate substitute for guesswork.

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Nanostronghold

Oct. 17, 2009

Under rating threshold (show) @natter91 that's what I was saying though lol. The only square I could fill in was the middle one. I do the thing where you add up the numbers and then the gaps between them(where relevant) and apart from that 8 line the nearest I could get was a line with among other things a 5 in it that totalled 10, meaning that even in the group of 5 none of the squares were definites. All the other rows and columns consisted of 2s and 3s adding up to at most 10-12, meaning that again none of the squares were definites. so I don't understand how it could be done. In the end I did the level by making one guess at the start and working from that.

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Natter91

Oct. 17, 2009

Under rating threshold (show) @Nanostronghold -- There are quite a few ways to at least begin a line, although a lot of it gets rather...far out, sometimes. But, if you were talking about an 8 in a line of 15, then you can be sure that at least the middle square of the line is part of the eight. You've got to think about it for a while.

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Natter91

Oct. 17, 2009

Under rating threshold (show) I really really hope this game gets badges for completion, cause...only two puzzles left, after many hours.

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otter_

Oct. 17, 2009

Under rating threshold (show) @nanostronghold - I'm well into the 20x20 puzzles in free mode and I haven't yet had to do guesswork. At worst, on a couple puzzles, I had to use the golden coin to get going.

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Nanostronghold

Oct. 17, 2009

Under rating threshold (show) I'm sorry but how the hell are you even supposed to work out the bigger ones at all without guesswork. I had a 15X15 grid with two colours and only one row had any squares that defenately had a certain colour in them and that was the one row that had an 8 in them. all the rest didn't have big enough totals that you could be sure of any squares colour for sure. meaning that I have to now guess. This is supposed to be a frigging puzzle game not a fekking lucky dip. Think puzzles through before you just chuck them into the darn game.

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alicealicealice

Oct. 17, 2009

Under rating threshold (show) like it, but v. annoying when the numbers run into the puzzle area - REALLY hard to see in those instances!

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Arthur02

Oct. 17, 2009

Under rating threshold (show) Cool Game 5/5

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Rease

Oct. 17, 2009

Under rating threshold (show) None of the puzzles involve guesswork, but some of the later ones do involve some more advanced picross techniques.. I'd recommend turning off the supervised mode for the more advanced ones.. allows you to use the "what if?" option, which is a fantastic option for picross.. really wish they would make the colors easier to see at zoomed out levels, though. :(

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DukeEgr93

Oct. 17, 2009

Under rating threshold (show) Not sure about the folks comparing this to Picross... The Picross games I have played are monochromatic; am I missing something?

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DarkTrooper666

Oct. 17, 2009

Under rating threshold (show) Very good version of a picross-style game. Plus this version has a couple improvements to the interface that I like. i.e. No risk of slipping into adjacent columns when clicking and dragging. Also, the time penalty for errors is better than a "game over" message after making five mistakes (as would happen in armor picross).

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Doriandoriac

Oct. 17, 2009

Under rating threshold (show) Really good. Things keeping it from a 5: game screen too small in the larger puzzles, clues too faint and hard to read especially when sitting on top of squares in big puzzles, some puzzles have a bit of guessing without logic.

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flameviper79

Oct. 17, 2009

Under rating threshold (show) play picross forever, much better

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otter_

Oct. 17, 2009

Under rating threshold (show) Great game, but PLEASE pick colors with more contrast!! Trying to see the gray and yellow on that background is really, really hard on the eyes, especially on the bigger puzzles when you have to zoom out.

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soundpreacher

Oct. 17, 2009

Under rating threshold (show) Not enough puzzles. 3/5

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Falcon117

Oct. 17, 2009

Under rating threshold (show) Nice game, but i just liked the apprentice, the others too much diffcult for me 4/5

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msutennis

Oct. 17, 2009

Under rating threshold (show) great concept. 5/5

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Chronotix

Oct. 17, 2009

Under rating threshold (show) I totally like this game, played it for quite a while now. Only negative thing i found so far, is that the completed light grey numbers cant be seen that great.

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marnes

Oct. 17, 2009

Under rating threshold (show) Shameless Picross clone with inferior interface.

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muncher8

Oct. 17, 2009

Under rating threshold (show) Pretty much the same thing as armor picross.

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lordatog

Oct. 17, 2009

Under rating threshold (show) It's okay, but the interface needs some work. The disappearing/reappearing clues are annoying, and some of the colors are quite difficult to distinguish.

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Jared_e

Oct. 17, 2009

Under rating threshold (show) this seems more like a how to draw stuff in pixels game but still godd 4/5 because it was pretty boring after a while

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Nathineil

Oct. 17, 2009

Under rating threshold (show) nevermind my last comment, i found the magnifying glass, awesome game 5/5

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superdude201

Oct. 17, 2009

Under rating threshold (show) wow it took me 47 mins (including some penalties to beat the first grandmaster challenge)

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