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one thing about this game is that they dont added up the money u earned so u can get more parts for your monster other wise then that its a 4\5
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I had no trouble with the skullcollector levels. But, I cannot beat Moscow.
What combination do you use to get 12 planes?
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This game is f'd up. Every city has mc donalds. Even worse thing is that the mecha hero is a pussy and hides all the time. And the immature jokes like farting people to death are just not even funny. I bet someone american made this game.
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To be honest it seems like staying with he original monster is better than buying most of the upgrades since most of them just decrease your health for a mostly useless ability.
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When ever you press the button, (cuz we know u did) sometimes the most bizzare monsters appear, and its ok cuz u pressed the button that said you shouldnt...
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I've never seen a flash game on Kong - in I dont know how many years - that has a memory leak, but this game very definitely does. Each level you play adds on to the memory usage of the Flash plugin by 5megs or so, and after like 20 levels it really starts to show which is why everyones becoming so laggy. Dev should definitely check this out cause this is a really great concept and a just plain cool creative idea for a game, but theres def issues here somewhere that need checked out.Whew just got the hard badge. Here's some tips. For the collecting skulls missions, equip high health low strength parts. You don't want to kill the buildings too fast because they produce humans and you want to last longer so that you can collect more skulls. For those missions that require you to destroy everything, get Cyclops Eye (for anti air) and Caterpillar tracks (for fast movement).
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Upon first playing I assumed the levels becoming more extensive was affecting my computer's performance. After playing again (and playing the levels out of order) the framerate reduction appears to simply increase with missions attempted. I assume this is due to the "memory leak" others have referred to. 2/5. If the bug was fixed 3/5