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Honestly this is way better than RPG-maker nonsense and should have won the July contest but I can see why it didn't. Simply because its a demo and seems like this was made for mobile and porting it over caused the scrolling issues. I can see why you would go for a mobile audience over a dying PC flash game market but honestly I don't think this would catch fire on mobile either with so many competing games that are completely free in entirety and while I really enjoy atmospheric theme in puzzles like this, I don't think it can compete with something like 100 doors for example. Not when theres no storyline, no aim and little to no challenge. Honestly I was bored by the end of the demo and done with the novelty of the nice music and graphics. Its a shame because I feel like this is a unrefined gem that could have been something rather than just a flash demo and another dime in a dozen mobile app game. Nevertheless would still rate high for encouragement.
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Never mind. I found all the 3 notes of the first 6 levels! =) The sixth level is so busy I almost forgot to go to the right place even with the tip on the second note. tisc tisc! hehe
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[SPOILER ALERT]
I also liked that I could go back in the other levels to try and find the last note that I couldn't before and with a tip that I already was suspecting [SPOILER ALERT] like to try the patterns on the pane/plate that connect to the portal in other parts of the level. It worked on most levels and before trying that discovering the third note on the forth level took away the desperation mentioned before. Though I still can't find the third note on the 6th level. Guess I need to understand a new pattern then! hehe Thanks! Good game!
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Nice game! Even though 3Ds make me have a bit of a headache this game is careful not to cause so much of that, but it does happen when you are crazy to find the 3rd hard note LOL. I think a message on the first/tutorial level (saying that the note would always be: easy to find/never that much hidden in the image and telling them that some puzzles would be necessary to find some notes) would help people not to get crazy going back and forth and trying to click everywhere and breaking all the pots and having headaches with it!
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This game was beautiful. I loved it and how it had a little challenge but not to much. I had to do a little back tracking because of the bolts and to find notes, but I enjoyed this demo. I will get the full game most definitely! The game didn't fit the window was my only problem.
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Ok, it was a secret drag menu, that wasn't obvious, when there are dots you expect to be able to click them... on a pc anyway. I guess you had phone menus in mind.
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I completed level three, lv 4 appeared as an option, I exited to title screen, then going back into the levels I can't access level 4 (just 1-3), the dots on the bottom aren't lit and can't be clicked. I will complete lv 3 again but shouldn't have to, it's a bug.
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Awesome game with a great use of HTML, nice! Definitely 5/5 for me, since the puzzles make sense and some of the elements are easy to "miss" and make it a little more challenging. Collecting the notes is a nice touch, making it a little more absorbing and interesting, and gives nice hints of back story. The scrollbar thing must have been fixed by the time I played today (Firefox 54.0.1 32-bit, Windows 10). Cracking stuff all round. Thanks for making this! :-)
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I want to continue playing but I'm not sure how to go onto the next page since there are not arrows and clicking the circles at the bottom don't seem to help.
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Simple error: On stage six with the levers controlling the pillar that comes out of the water. 3 shape code. The middle one is upside down and does not correspond with the clue.
Game was fun.
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ok. once you noticed the link between the exit-key and the 3rd note it's easy to find the other missing notes ... as long as you try it with lvl 6...
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I am sure there is an ancient civilization that is now very unhappy I destroyed all their pots looking for letters...
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Everything is so dark, I cannot see a thing... Am I missing something? I wonder if this is just my personal issue (using MacBook Pro 2017).
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Never mind, I discovered the secret to finding the third notes. Sneaky!
Hint: look carefully at your portal key before you use it.
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Really nice little game. Quick and interesting with a good style and nice little puzzles. Do all the levels have three notes though?? Level 4 was the only level I found all three. I went back and replayed the early levels and couldn't see what I missed. Not sure an archaeologist should really be going around smashing up ancient pots mind you! :)
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I have the same issue NightmareMissy ... keeps filling up the inventory on level 3. Sometimes the bolts and sometimes the plates fill my inventory so i cannot progress. Sad :-(
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I'd just like to pick out for particular praise the way you give feedback on partial success - so many puzzle games don't do this even when it doesn't spoil the puzzle, and it often makes it hard to understand when you're going in the right direction.
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Discouraged to play once I found out the six levels are just a demo and the full game isn't to be released to the Kongregate community.
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Excellent game. Once the bars were removed, and the puzzle was now accessable, things progressed smoothly. This is now a 5/5. No question. Good work devs.
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The unwanted moving around is a bit annoying, but otherwise I can't say a single bad thing about this game. It's fun, relaxing and well made. The only open question that remains: What are those numbers on the 3rd note in every level for? I tried searching them, but I just end up in the ocean somewhere near Africa.
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This game so far is fun! I like the graphics and the gameplay. Had to stop for today, though, because it very quickly made me motion sick (this is not an uncommon thing for me in first-person games, but I think it was exacerbated by how the camera throws itself around so often). I'll have to give an overall review later, but I do really like this game!
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Or maybe I did miss one besides the third, in which case I would expect the indicators to reflect which notes were found. So if the second note was missed, I would expect the first and third positions to be marked, not the first and middle.
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I really enjoyed the game. Is there a possibility you could tell me what music was used in the game? It was beautiful and was very relaxing. :)