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All i am seeing is a blank white map, it makes it completely impossible to pick a territory when i cannot see where one ends and another begins.
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This game has been updated to Warlords of Conquest. All nugs fixed and working on Multiplayer right now - https://www.kongregate.com/games/mp630/warlords-of-conquest
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good luck dealing with all the ai being uncoopertive unless its aganst you. more ai=more enemy rather then enemies that also help. it makes it more difficult, but if i have to trade 3 for 1 and the ai pesters me for a 1 for 1 i feel like its a handicap i didn't sign up for. all i want is for ai to not have a double standard in my worst intrests and be more nuetral (then you can beef up aggresion once your doing too good)
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Kings of Conquest 7 (now Warlords of Conquest) has launched, check it out and please 5 star it to help get the rating up! ~ http://www.kongregate.com/games/mp630/warlords-of-conquest
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Huge updates to KoC 7 - test it out, give me feedback! - A lot of fixes & its been tested pretty well. Almost done! - Mindwars.com/woc/
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bigger map, better ai, more maps, better menu help, full walk through tutorial. And some others... Havent been able to work on it in a bit though, I will be getting back to this soon, and hopefully publishing in the next few months.
it is multiplayer! its old school multiplayer, get a friend and invite them over! =) ~ I thought about doing online multi, but it usually ends with hacking, players running clock, etc. Then most games like this only usually have a limited multiplayer online time anyhow. I may do this in the future, but focus right now is finishing koc 7.
thanks, you can check out the new beta (its almost done) mind-wars.com/koc/test ~ players feedback can and has reshaped the game. I am going to award 2 testers with the privilege of naming one of the generals in the game. (based on most feed back!)
Started work on koc 6 as well as finishing up koc 7 (now woc) ~ link for the new Koc 6 (work in progress & disregard title screen for now...) ~> http://www.mind-wars.com/koc/
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koc 7 [BETA] (now Warlords of Conquest) is @ version 1.28 uploaded 7/19/15 ~ lots of fixes, and new additions! Test it out and let me know what you think! ~ http://www.mind-wars.com/koc/test/
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Whenever I do it with cities to win, even when the amount of cities is enough, the game doesn't end. Why does this happen, and does it only happen to me?
this is an old version of the game, it was put out without proper testing. The new version corrects all this, but its still in beta, but almost done. mind-wars.com/koc/test/
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beta AI is back up to playing a decent game, lots of new features you can test now... http://www.mind-wars.com/koc/test/ - leave me feedback please!
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beta is open again, its still work in progress, leave me some feedback on what you like and what you dont like please. http://www.mind-wars.com/koc/test/
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Koc 7 is in open beta -> http://www.mind-wars.com/koc/test/index.html - try the new tutorial and send me some feedback on what you think. like it, hate it, it all helps to make the game better, so be honest and know I want to hear what you think!
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I could be nice to introduce a saving system. Conquer only matches last for ages and it could be enormously helpful to have the game saved when you really can't continue playing. And what's more it's really frustrating to be forced to abandon a match - possibly after hours since having started - just because the game froze and didn't let to go on with your moves...
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I think you need to add a speed up button, especially when playing with 3 AI, while its great to be able to see what they are doing, but sometimes it takes too long to go through a whole year since the AI take forever to finish sometimes.
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Great Game. Good balance between strategy and luck. I play it on hard difficulty level against 3 AI but with player choice for starting spots. It has also something in common with Diplomacy, the boardgame. Would you be interested eventually in adapting your game to a bordgame version? Friendly yours. Duccio Vitale
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Probably a bug: I capured a field next to enemy city and it still produced double amount of goods. Are you going to make KoC7? Really looking forward to it.
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I think the AI is broken or something, they always go to defend during allies, I don't think that's right when the two we're just killing each other for territory
its just not real in-depth about choosing allies or not. If you are in a 2+ Ai player game, and you dont attack a certian AI much he might start to side with you. The AI will hate the player who does the most damage to him. As it is they just try to keep anyone from gaining territory, unless it is against the winning player or someone they really dislike. All actions against an AI, produces an amount of hatred.
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check out my new game Armored Assault Online - (its a mix of chess and a tank battle) - 5 star it for me so I can get it up to 3.0 and get it listed in the games menu! Thanks!
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and that when you attack you play as one of the people attacking or when you use your dragon to destroy a city you should be able to be the dragon and when you make a shipment you should be able to be the peace and move them to the place and it should look like real life you play as one of the people
Yes, sorry about that, this is one of the 1st games I made, and it was not built in a way to easily save games. I will be remaking this as a full multiplayer in the future and I will add that functionality into it.