Under rating threshold (hideshow)
While some sort of save feature would be excellent, I still give this game 5/5, if even for the simple, yet intriguing concept
Under rating threshold (hideshow)
Fun, but not a challenge to anyone with puzzle experience. No reason to put an autosave there, since it takes no more than some 10 minutes to complete ^^
Under rating threshold (hideshow)
@Entomologist, Consider the actual english language and not just the US english language, and you'll find Seperately is spelt right.
Under rating threshold (hideshow)
This is a great game, but I think maybe the expert levels could be a little harder. And I think the levels should be autosaved so people don't lose their progress. Other than that, I love it!
Under rating threshold (hideshow)
I'm glad to see a game maker exploring a different premise for a puzzle game. This particular premise looks like a tough one to design for, though. As with physical wooden puzzle boxes, many of these puzzles can be solved by "jiggling" (tapping the directional arrows) until things "come loose". Then many rely on a linchpin that isn't hard to spot: move this piece aside, then move the piece it was blocking, then move what THAT piece was blocking, and eventually the puzzle is solved. Again, like wooden puzzle boxes, I'm guessing these puzzles were an order of magnitude harder to design than they are to solve. So, nice work, mrbeud; I'm sorry to see the game didn't turn out to be more difficult for the player. Keep on designing!
Under rating threshold (hideshow)
I think Iorako has some points. Brilliant concept! I also wanted to write "I feel like a safecracker" Lots of fun there. It does not need any cool graphics or effects, but a save-function, and maybe a level-pack with some more challenging level and maybe even little frustrating add-ons? All-in-All a very chilling, yet brain using game. But not challenging for hardcore gamer :D .. well .. for the concept still a 4/5 :)
Under rating threshold (hideshow)
nearly great, but I feel more as if I'm twiddling to see what happens than as if I'm solving it. Still worth 4/5 for being original.
Under rating threshold (hideshow)
Novice levels: completed: Easy, Standard levels: Medium (HARD)= only lv 5 and at least at the hardest Expert levels that looks crazy and impossible completed lv 3. CANT F*cking BELIEVE IT, LV 3! :D
Under rating threshold (hideshow)
@marb150 - that was not just your idea, you know ;P btw it would piss me off if lockpicking worked like this, with randomly generated locks ;)
Anyways, wonderful game, but why so short?... :(
Under rating threshold (hideshow)
mmhh this game had a clever concept and all but it was dissapointingly easy.... didnt last more then 3 minutes in the most dificult levels... some even lasted less then one :/ you just have to know where to look, in other words.... this is a very well made game... but the dificulty is just insulting :/ 2/5 it needs some add ons, like save file and highscores... when the updates are made i might put a 3/5 on it, stilll needs more chalenging maps, and with more chalenging i mean... try not to make it easy for a monkey ^^ good work on the concept tho
Under rating threshold (hideshow)
I never thought I'd find a puzzle game that was also a button masher, but sadly this is what this is. It's a creative concept, but sadly randomly mashing buttons will usually let you solve the puzzle faster than trying to think it through.
Under rating threshold (hideshow)
While the concept and execution are pretty top notch, the game seems to solve itself (given you don't lock any pieces into the wrong place). you'll find a later part of the sequence has worked into the proper position without you ever addressing it. Otherwise well done.
Under rating threshold (hideshow)
Maybe I have a mind for these sort of puzzles, but I found them to be really easy. An expansion would be very much appreciated, for I really, really like this game. That, and a save option.
Under rating threshold (hideshow)
great puzzle game! I would enjoy more difficult levels :D it could explore more simultaneous actions instead of the linear steps to solve the puzzle.
Under rating threshold (hideshow)
It seems that certain puzzles (especially expert ones) have a solution which is far easier than the puzzle seems to intend. In Expert puzzle 7 for instance I was able to solve it just fiddling around with the rectangles on the right hand side and then turning the middle arcs a bit. No logic, no puzzling, just fiddling.
Under rating threshold (hideshow)
*Attempts to guess at first move* alrighty, well that seemed to have moved things around... *toward end of level* Wait, why can't I move this away?! FFFUUUUUUUUUUU
Under rating threshold (hideshow)
Am I the only one constantly messing around, stumped, for 10 minutes, only to realize that after the first 2 moves I made I could have totally hit spacebar and been done with it?
Under rating threshold (hideshow)
Good idea for a game, but a bit too easy. Even most expert levels were either pretty simply to figure out or just took a little playing around until the solution because much more obvious. I started on normal difficulty and didn't even realize I was on Expert until I had already completed 7 boards.