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I'm selling my boots for over a thousand dollars and the game calls it "cheap". What, was there a bubble in copper boots? Are they going to be worthless any time now?
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great game. Only 2 updates/upgrades id love to see... first being a sell all button. At 100mil on reset i accumalte pages and pages of different bars and ore before i get to a point i like to stop and grind for a bit. second being i would like to see a skill that updates just more bars per sec or something. Always seem to be held behind because of bars even tho its a blue max speed bar and the item im making is still flashing asking for more bars. :) cheers
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Earlier I commented saying that there should be a way to sell all ores and bars not being worked~ I meant at one time, like one click to sell all non-working ores/bars.
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Is it possible for one of the new skills to reduce how many bars it takes to produce equipment? It's a bit of a bother when I invest heavily in the Mail Mastery only for the bar cost to vastly out-pace my bar production even with 30 or so Crit Chance AND Power in bar production.
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i have my selling speed at 110 each click and auto click yet i still cant even sell at normal cheap becuse how long it takes
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I was thinking is there will be possibility to add a reincarnation mechanic (kinda like from Realm Grinder), where for every reincarnation everything would be like some reward of your hard work (like permanently 2x the speed of mining, smiting etc., +1 to quality in Forge and Enchant, and sold products worth twice).
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money per second seems to be based on the last few seconds, which is quite inaccurate. It would be nice to have the "real" expected gain using all the current configuration; I wouldn't mind typing the formula for you :) it would also be great to save different configurations.
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are you going to have the sell cheapest first option? or maybe i haven't unlocked it... i really liked that in the 1st blacksmith
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I do not know why, but my save game keeps getting deleted off my school owned chromebook. Maybe they are clearing it? I don't know, could be a bug.
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Great game! One thing I noticed in the ascension skills is that you can increase everyone's maximum items per second except the enchanter. So even if you blacksmith can make 8items/s, and your merchant can sell that... you have no way to increase the number of items the enchanter can process.
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As far as I know I haven't triggered one yet, so I was wondering what happens when an item gets a critical in both smiting and enchanting?
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Something is off.
I have
10 in Metal quality
10 in Faster is better
10 in critical quality
44 in critical power
When I don't critical I get a +30(that makes sense)
When I do critical I only get +98
Shouldn't it be higher(30+44*2)? or do I lose the faster is better bonus to my critical because criticals are not made at a fast enough rate?
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Milestone 4: Auto Spell (when logged onto game) Milestone 5: Auto Click all productions (when logged into game) Just a thought :)
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Any chance of getting the Upgrade buttons added to the Selection Details screen so that you can Upgrade and SEE what's going on without needing to go back and forth and back and forth? Please?
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With Mail Mastery, is it intended that while it works up to 100% (twice) as fast, that it never does more than prod 5/s? At least, it never displays more than 5 in the text like how it displays higher #'s with Popularity. Might be doing more tho.
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Need an upgrade to increase the # of enchantments per second. Right now, can have more than 5 ore, smelt, smith, sell, but only 5 enchant.
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Hey! Like that game therefore I like to share my opinion. I think the display can be improved. at the moment I am traumatised by the flickerin bars. I would like to switch them off once in a while. And I would like a overview about my inventory. All kinds of weapons with different enchantmens are displayed why is it different with the ores and basic items and I miss the ore selling funktion. When I switched it on I had 38k cerusite bars O.o and I dont know where to go with it so they are rotting in the storage room - looking forward to these ascensions.
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Regarding previous comment, get rid of categories in the ascension skills as they're kinda misleading already and add another row :)
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Ores, bars and equipment upgrades are rather counter productive . . . when one or the other falls behind of where you want it it forces you into increasing all 3 equally . . .resulting in the exact same imbalance
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I feel like the bar production is slightly unbalanced compared to the Mail production, I cannot produce enough bars per second to keep up with making mail.
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Hmmm, seems like you made your newest fixes just as I wrote my last msg. I can't reproduce it anymore so it seems fixed :)
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Hi, thx for the fast fixes. There's still one bug: The 1st upgrade costs 2x, after the purchase it's back to normal. Maybe this is only if you change asc-skills before (eg. -10 equ.-crit, +10 cheap-tools).
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I feel like we need something to increase how many items can be enchanted at once, after all what is the point of being able to sell/create more than 5 items at a time if we can only enchant 5.
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Overall a good idle game, Its good to see devs that try to keep their players happy. Only gripe I have is it seems that the smelt tree has to be significantly higher leveled then everything else to get a smooth operation going. Other than that game mechanics seem great, spells are fun and being able to move around your ascension skills is amazing allowing for tiny adjustments to fit your needs on the fly. Well done MRCABOOM
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the hover text as soon as activated for Forge Master & Magic Master is saying 1h1m and Quality Certification & Power-up says 31m. Guessing that's the entire time for when it's going to be ready again, but it's still off by 30 seconds each :)
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You are amazing! A reply in under 10 min. I start to worry if you ever sleep ;) Great game, keep up the great work. 5/5
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I THINK green200 might be talking about how the Spell cool down says "Time Left: 0m" which implies that the cool down is done. What it's actually doing is saying that at 59 seconds or less, you have 0 minutes, but still have 59 or less seconds. Changing the Cool down display to display the seconds as well as minutes (10:15) might help, or at least display the seconds once it hits 59 seconds. I know I'd like to see exactly how long I have rather than just a minute display. :)
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Something odd...Maybe it's something I'm not understanding...I went from 2+B/sec to 1.973B/sec on my Zincite sword of Magnitude +10. Been selling the same batch. Had 190K+ and noticed it once I hit 179K+. But as I'm looking at it, it just went down to 1.969B/s. Is there a reason that the per sec would be counting down?
$/s is refining the value unless you change a production. If you let the game open for a while on the same production setup, the $/s will become a really precise value of how much you make in average with that setup.
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Thank you for the $/persec! Any chance we could get an update that shows the current amount when you are holding down the button since it speeds it up? Same for when the proper spells are active? :)
The $/s reset each time a selection is changed. You can use that behavior to reset the $/s and then hold the button for a while to get the value you want.
Last update changed the way production speed is displayed depending of how fast your production is. When you see the number going up, it's actually changing from "per second" to "per minute". That's why the number increase but the progress bar speed doesn't. Don't worry, the calculation behind should be fine. Thanks for the report. PS Nice formatting for a Kongregate comment :)
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You might want to check your calculations for some of the blacksmithing...My Blacksmith level is 158, and for Celestite Sword I'm at 2.025/s and Stibnite is at 2.626/s. Stibnote is 6 ores AFTER Celestite. Magnite Mail is at .057/s and the next ore, Rhodonite Mail is at 1.797/s. Everything after Rhodonite is wonky one way or the other. I'd post it all, but considering how Kongregate eats new lines, it would just be a mess to look at.
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I would really appreciate it if there were an option to use simpler graphics. Even just simple rectangles for buttons would really improve playability for me. As it is, there's too much beveling/shading for me to understand what's going on. Something like the original Idle Blacksmith would be great.
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Ruined it, the animated buttons don't feel right, the annoying music is just that, annoying. The first one was better in the animations didn't bog or slow it down, none of these headache stuff, the beauty of it, was it's simplicity.
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Man change artstyle please. Game is fine but all these metallic texture and horrible boxes just makes it unplayable for me.