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"i cant beat medusa on egnineer. any advice? "i beat it in my first try, also as engineer, i stunned her and just kept on attack with normal attack and the flame one, and groing kick when possible, and also be sure to have all 'updates' and buy the runes stuff
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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I found that Psionic had it the hardest overall. At the beginning, the Psionic is weak and struggles to survive, but once you hit around level 6, the Psionic completely turns it around and brutally murders his enemies.
I like the Engineer the most, because he's very well-suited in all situations.
I played the Juggernaut last and determined that the Juggernaut probably had it the easiest. Wait for a powerful enemy attack, Adrenaline, Taunt, and then Uppercut.
Excellent game.
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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Psionic is hardest - you only get 1 interrupt and you don't get an enemy debuff. Juggernaut's pretty easy, but I liked the Engineer better for the quick interrupt.
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It's a pretty good game. One piece of constructive criticism would be to have some way to look at your current skill list without actually entering combat. Preferably in the training area so you can compare the skills you have to the skills you can buy.
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Great game, I dont know why some people find this hard but the "normal" mode is easier since the enemy repeats his/her moves, great to form strategy here 5/5... even for the humor
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Yes, it's the tactical fight interface that makes this game. Although I do agree that the enemies could be much smarter about how they use their skills... but then, that would then require a lot of rebalancing. Right now, the balance is pretty good, so it might be best not to muck with it.
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Well, I played the whole thing with all three classes, so I figure I liked it. I like the fight screen configuration.
I have never understood why people complain that games are too hard. I mean, they are supposed to be hard, or they wouldn't be any fun. If your enemy's skill set were easy to defeat, what'd be the point? The idea is to plan ahead, predict what the enemy will do based on your observations, and take the timing into account. That's a strength, not a weakness, because it makes the game strategic and challenging. Kudos to you!
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Guards name:lar THeives guild: anya, then w8 6 seconds Brute offending women: help woman 1 rune later lvl, call guard gold now, Jynx riddle: crimson brother hood ,dog: n w s w e e e ,herbs: charge through the rubble then dodge under legs KEEP THESE TIPS ALIVE
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Guards name:lar
THeives guild: anya, then w8 6 seconds
Brute offending women: help woman 1 rune later lvl, call guard gold now
Jynx riddle: crimson brother hood
herbs: charge through the rubble then dodge under legs
KEEP THESE TIPS ALIVE
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juggernaught is easy cause u dont have a limit(gas or mana) but people complain a lil 2 much cause he doesent have healing, or instant interupt
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This is a great game. A little repetitive, but well thought out and fun. I started out on normal with the Psionic, and just finished with the Juggernaut. I was surprised at how easy the Juggernaut was after reading the comments saying he was difficult.
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sterling, yea i agree but the thing is since there robots, you cant really program to change their style of fiting at the split of a second.
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I won the game on normal with a Juggernaut, so... I think I get a pass on the "whining" charge. This game is fun, and the idea is great. But some of the enemies are cheap in the extreme. Reflects that take half a second to execute? Instant slows? Enemies with 2x your HP? Often I thought, "If I had my *enemy's* power set, this battle would be over in no time flat." And pity the poor sucker whose best powers go off when the foe is immune or reflecting. One mis-timing can cost you a battle, while your opponent's margins are much more generous. Victory is often less "strategy" than "memorize the attack pattern." Also, the artifacts are really stingy in their bonuses... 7% less stun time vs. 9%? [sarcasm]That's worth 300 GP[/sarcasm]. Only +stun times are consistently, significantly worthwhile. If there were a sequel I'd love to see opponents who fight *smart* enough that they don't need the sometimes ridiculous advantages they get from much better powers, enhanced damage, and more HP.
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ENGINEER RULES
answers to riddles and Q's through out the game are-
Lar_captain
Anya_leads the guild
Crimson Brotherhood_ riddle
Pick 6 seconds after the anya thing
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i like this game, its good. The enemies are balanced, you can always counter the enemies. It requires strategies, something you must plan out either before hand or after the fact.
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i cant beat nik nak with psionic i have everything you can buy and i cant do it he uses reflection and i cant stop it so i wait 5 secs for it to wear off and he kills me arghhhhhhh
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Agree with Lapper. Also I don't like the way it simply won't let you move on without buying certain skills at training. You keep losing till you buy that skill (that you don't want) and then you win every next fight. Even without using that skill. Nice idea but chars are to unbalanced. And I hate a game that slows me down and punishes me if I don't do exactly what the programmers intended.
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*Sigh* What Lapper here means is that the game is repetive and each new enemy takes longer and longer time to defeat.
I tried if for a while, as a Juggernaut, good story i'd say, it got those events in the game that difers from "Next enemy, next enemy, next enemy..." thing that many games have.
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Finally!!! I beat it with all three... Juggernaut is easiest and the other two are about the same difficulty. Good game just long with the other two
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very repetitive
seems like psionic should have an interrupt move earlier
guild wars-like battle system
decent, but needs work