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i kind of like the game, but the casting sometimes needs multiple button pressses, and i dont think thats supposed to happen. 3/5.
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This game is awesome, creative system, good gameplay, a decent way to make things interesting. I found a lot of turn based games can easily be done with a ton of offense or just defense or seomthing... But this makes you really work and you don't just do tnohing-I like it.
Tips: items are best for increasing damage, direct and duration and decreasing cooldown, increasing cast time... As for skills-Open with groin kick and burn em. ESPECIALLY IF THEY HAVE DROP AND ROLL
Good game, i give it 5/5 since it's a demo and can't be perfect...
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Just a quick post, the FULL version is really coming along. Thanx for all the constructive criticism, I'm incorporating most of it. And, thanx to any of the positive feedback, it keeps me motivated :)
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Some items to keep
Pixie in a Bottle
helm of Matyr prince
Gloves of great pilot
Those were my best items
fun game, kinda easy/short
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Need those new classes...I beat this game way to quick. Key is to get the increase/decrease damage items + with the decrease cast/cd time items. Nothing else! Those are the best items.
And just learn your moves...the blind shouldn't even faze you, the disorient is annoying but you don't need to waste valuble item space on it, you can look.
Once you get spring first always open every battle with groin kick, then bionical arms, then burn and shoot them down. Spring fist on the heals, stuns or spells slowing. Only use antimagic gernade on etheral/reflect otherwise its a waste.
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Trick to this game is understanding which items are the most useful. A full set of items that both add & reduce dmg will go a long way. Keep fighting extra battles to reset the shop so you can get the best dmg +/- items, doing so will maintain a battle advantage. Also make good use of your spell-interrupt, its often the difference between life and death.
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The moment I got to level two, the enemies got so strong I couldn't continue. It's tough. But it's still a cool game.
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Nah, greaves are for the shins. A.K.A. shinguard. Braces were for wrists. Gloves for hands. And obviously, boots for your feet. There was no helmet by then, only helms.
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That was realley good, i cant wait for the next version. Though i have to agree with maggot, it isnt very original, its kind of even a copy of kongai. Also there is no point to loosing the gold, because if you have zero gold and cant beat the oppontent then it dosent matter. also make it so i can choose my nine skills out of a choice of many, like in dongeon defender, or somthing like sonny.
3.5/5
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way too easy and to short... can't call fights boring, but some attack animation wouldn't hurt ;P nad ofc more classes :D as a game it's poor, but expecting a proper version nxt time :D 4/5 to encourage You
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Just click and click? I expect game to do more than that to be qualified as "fun". Sorry, but I am going to rate this game 1/5.
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This is not an original concept, it's been done and better than this game (see Swords and Sandals). Way over-uses stun attacks like a lot of games do. Fight, buy all the stuff, move to level 2 and repeat. It was telling to me that the second bosses special move actually moved your attack buttons around in the hopes you wouldn't be able to click on them. So there is next to no strategy, lets see if it's hard if I blindfold myself or try to play hopping on one foot. Also, if I die and lose gold that's pretty much the same thing as Game Over isn't it? I see this is a Beta version of the game, which is good because it needs lots of work. My main piece of advice would be to make the game have more strategy to it by using a skill tree where I can't have all the skills and I can spend points amplifying their effects.
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EASYYYYY!!!!! I killed everyone in the areana. muhahahahhahhahahhahahhahaahhahahahahahahahahhaahahahhahahahahahahahahaahahhahahaa.
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Great concept. I can't wait for the next one. :) Increase the difficulty, the only fight I lost was my 2nd one, after that it was smooth sailing.
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Hmm, 5 levels, that's it? There was a noticeable difficulty jump around 2,3 or maybe I was just getting used to it. Dying to bosses and losing gold just sucks though, I'd rather it use the same penalty as when losing to regular enemies. In either case the gold penalty should be reset though, it'd suck if you're already on a long string of fights and having huge gold penalties and then you keep losing, making you unable to collect enough gold to buy anything that might help.
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loved this game cant wait for v2 (maby make more options for you to get diferetnt spells and equipment more often instead of haveing to wait) but still 5/5