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Discord help was wrong. Getting the 200k one after makes it the highest possible guild you can get. Further purchases are broken and doesnt work. Guild progression is halted.
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To make it clear. Bought the golden Snazzy Guild Website. Game still shows the same basic forum post _starting_ screen asking for casual members. It keeps getting me rank 2-4 people. It simply doesnt work.
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Bought an upgrade for 400k. It didnt work. Got told on discord it required all the lesser upgrades first... THIS IS TERRIBLE DESIGN. Dont make it buyable if it got prerequisites!
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When I saw the "Guild" function, I got legitimately worried that in-game guilds existed in their typical forms, and the fact that I'm a Forever Alone would significantly impact my abilities.
Imagine my relief and subsequent cheering when I discovered that was not the case!
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To save you guys time, the dude you see playing the game after making it to level 25 doesn't die if you let the meters run out. I tried it myself just for fun.
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"Looking for a fun guild with ZERO drama? THE ALLHOLY GUILD welcomes you with open arms. We're a casual guild on Dragonfang that understands that RL > World of Talesworth. All ages, all skill levels, apply now and have fun leveling with us!
-HOLY"
What kind of lame guild am I running?
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Wow. An idle game that you have to sit and watch play itself. Its like watching paint dry or grass grow. I guess this has zero badges because Kong got smart and decided not to?
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The color choice for the color coded collectables is mighty pleasing. Game dev has a great eye for aesthetics over all.
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Not a bad idle game if you stick with it. The wall before additional features are added takes a while to get through.
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RavenBlackX the game starts to expand after level 26, when you exit the game and meets "the player". After that you can get a job with the player and do some more stuff. I don't think it gets a lot interesting, it only gives a fresh touch.
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I wish one of these people with the highly upvoted positive comments about how it gets good and does interesting things had said *when*. About half an hour in and nothing notable yet. That's a pretty big wall to put before your alleged interesting content!
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How is this game reviewed highly when convenience features are paywalled MMO-style in a totally single-player game? Too much micromanaging for an idle game.