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Comments for Snow Virus TD

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burnacid

Jul. 15, 2009

Under rating threshold (show) how do you beat level 15? and where is the list of 31 towers...

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alexigrey

Jul. 15, 2009

Under rating threshold (show) Good game. My only complaint is that there isn't a list of all 31 towers somewhere.

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PatKDay

Jul. 15, 2009

Under rating threshold (show) Not a bad game overall, but I think it needs a little balancing and something extra to make it stand out from the rest of the TD games.

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Antuan

Jul. 15, 2009

Under rating threshold (show) now it's reaaly time to do something new bout those TD games... they're all just too similar 2/5

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Doyo

Jul. 15, 2009

Under rating threshold (show) 4/5 great TD game, fun gameplay, but the interface needs an upgrade - making upgrading less confusing, etc like many others have said.

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brianistheman

Jul. 15, 2009

Under rating threshold (show) it might be better if you show the bullets and how the corelate to what the turrent does. kinda like desk top. but good game 4 outta 5

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QA_2

Jul. 15, 2009

Under rating threshold (show) It feels a little uninspired. Still, for a first game, this is great, and I'll be keeping an eye on your dev page to see what's next.

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jcharles

Jul. 15, 2009

Under rating threshold (show) This one has potential, but suffers from a clunky interface. The "Sell" button isn't labeled and doesn't tell you in any way what will happen if you figure out how to use it. There doesn't seem to be an indicator of how much more damage you can take before you lose the level. I'd also like to know what I'm getting with my upgrade money, and it would be nice to see how much the upgrades cost without mousing over the upgrade button - there's plenty of room for that in the tower info window. So maybe the money pane should be eliminated altogether? However, the tower combining and enchantments are intriguing and I'll probably keep playing for a bit. Introducing features gradually each level keeps the player from suffering through a huge instructions intro, so props for that.

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TypoKign

Jul. 15, 2009

Under rating threshold (show) tim once a tower reaches level three (upgraded twice) u need to click the fusion button the towers u can buy

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zomgrawr

Jul. 15, 2009

Under rating threshold (show) Also a merge path would be nice xD

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phil1423756

Jul. 15, 2009

Under rating threshold (show) zeldami the 2.4 is the lowest but it shoots really fast and can have the highest damage per second

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zomgrawr

Jul. 15, 2009

Under rating threshold (show) Deity, get the cannon tower and upgrade it to the Mastodont tower. Then get a long range tower and max it out. Only combine with other long range ones.

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TypoKign

Jul. 15, 2009

Under rating threshold (show) *sob* i can't beat 15. the game is a breeze until that one level, is there a tower im missing. i tried using doomsdays + low ice ones but the dasher ones attract the blast and the groups go through :( Still good game!

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Deity

Jul. 15, 2009

Under rating threshold (show) I can't beat lvl 6. Any tips on towers and placements?

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endolerom

Jul. 15, 2009

Under rating threshold (show) Good ^^ 5/5

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OozOmg

Jul. 15, 2009

Under rating threshold (show) changing the turrets style when leveling them up would be good, music also - but with a mute button for those who don't want to hear it. As a "First developt game" okay - but nothing worse or better than other TD games

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cloud212823

Jul. 15, 2009

Under rating threshold (show) i found that the best towers i used was pretty much the tachion,doomsday,stream

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TimRules

Jul. 15, 2009

Under rating threshold (show) is it just me or is the fusion button broken?

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LobsterMobster

Jul. 15, 2009

Under rating threshold (show) If you're going to recommend we start with at least one cannon, you might want to indicate which tower that is. ;)

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WhereDidItGo

Jul. 15, 2009

Under rating threshold (show) needs a pause button.

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mirfield

Jul. 15, 2009

Under rating threshold (show) Thought this was pants until I figured that the merge gives you great towers! Worth a few tweaks and will be a great TD

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saber7

Jul. 15, 2009

Under rating threshold (show) high potential, but lack on infos and extras example: 1) Tower merging guide ( for each different combination ) - it IS ridundant, cuz you understand through the game, but could be good. Otherwise, make a sort of " Bestiary ", unlocking entries discovering new turrets 2) Elements effects 3) Enemies stats through each map ( mouse click or a simplier life bar over 'em ) 4) maybe more choice on difficulty settings

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Zeldami

Jul. 15, 2009

Under rating threshold (show) Isn't it a little bit weird that the minigun with: 1. high damage (2.4 damage the lowest in game) 2.long cooldown 3.low range the high damage isn't high at all??? maybe you should fix these stupid faults

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Rowanthepreacher

Jul. 15, 2009

Under rating threshold (show) Took me a while to figure out how merging works. The tutorial is lacking, but the gameplay has a few interesting ideas. work on it.

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mano1234

Jul. 15, 2009

Under rating threshold (show) torwers?? whats that?

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TalonH

Jul. 15, 2009

Under rating threshold (show) It's not bad. It needs music and there's a spelling error right in the second tutorial page.

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arrow

Jul. 15, 2009

Under rating threshold (show) Please work on it for a month more or so... Upgrade system unclear, laggy, but may become a better game.

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Killpixyzim

Jul. 15, 2009

Under rating threshold (show) I agree with Mornar. The game has a lot of potential, but it still needs some polish. A good place to start would be a bit more definition into how the system works, and what certain things do. Like with the elements it says 20% damage, meaning it deals an additional 20% damage? 20% of your damage as *element type* or reduces the damage by that amount but gives X side effect?

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adam1111

Jul. 15, 2009

Under rating threshold (show) laggy and boring, and sound would be nice. im sorry, just... ew. 1/5

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Mornar

Jul. 15, 2009

Under rating threshold (show) Oooh hell. That's a tough one. I mean... That's a tought one. I honestly don't know how to rate it. The concept and design is really good, but gameplay is somewhat lacking - especially a bit messed up interface. It has, however, many interesting ideas, that I would like to see developed... So... Oh hell. 5/5, but work on your freakin' interface.

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Fenen

Jul. 15, 2009

Under rating threshold (show) OMG finally beat 15 with 7 doomsday and 4 rank 3 ice cannons.

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Differ

Jul. 15, 2009

Under rating threshold (show) Probably he should make the menu button pause the game. I'm not quite sure why he decided to let the game keep running. Also, you don't combine two towers on the field. Press a tower on the field, press combine, press a tower on the buy panel at the right, then press OK.

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Roehcai

Jul. 15, 2009

Under rating threshold (show) I can't combine towers. Nothing every happens. I click fusion, click another tower, and then the checkmark, but it just sits there like the checkmark isn't a real button. I've tried different combos, made sure they were both lvl 3 (or lvl3 and lvl1), had enough money, etc. Something is broken. ALSO, add a pause function.

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Differ

Jul. 15, 2009

Under rating threshold (show) I think optimal strategy is 1 laser tower, upgraded as you wish, and spammed krakens. Laser should have an enchant and krakens should change to fire whenever a boss comes by. You think level 15 is hard? Level 16 is even harder. =P

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DreamTheatr

Jul. 15, 2009

Under rating threshold (show) 4/5 i like it but it has only 4 towers... lots of others TD games have al least 8 towers... like vector TD have 16 diffrent towers... other is cool by this games....

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Fenen

Jul. 15, 2009

Under rating threshold (show) Level 15 is crazy hard :(

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soph93

Jul. 15, 2009

Under rating threshold (show) need grafic tweak. now is crap

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SirCoolfreak

Jul. 14, 2009

Under rating threshold (show) awesome after 2 hours I know now how to use the purple button to fusion: every 3rd level klick on it and fuse it with another tower funny cool

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Alexious

Jul. 14, 2009

Under rating threshold (show) Lot of potential... I did like the ideas of merging towers and adding elements. Adds some spice to the formula!

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Githerax

Jul. 14, 2009

Under rating threshold (show) decent idea; bad balance. Just build and merge a laser tower over and over and you can't lose

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juiceboxyo

Jul. 14, 2009

Under rating threshold (show) i dont know why everyone is complaing that its soo hard...actually kind of easy...

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beefcake1919

Jul. 14, 2009

Under rating threshold (show) Fantastic for a first time. Great ideas and exicution. I think its a 5/5. confusing at first but after a while gets better. people are bustin on it but its very good. Way better than only 3 stars.

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Itzamna

Jul. 14, 2009

Under rating threshold (show) This happens when I try to combine towers. TypeError: Error #1009: Cannot access a property or method of a null object reference. at Main/confirmAction()

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rogaurd

Jul. 14, 2009

Under rating threshold (show) Upgrades for next patch: - Enemies show info on click (health, money given, special attributes) - Towers show all current bonuses on click (like what that merged tower does) Note: currently you only see bonuses at the time of merging towers. - The cost of tower upgrades need to be updated every time you click on the tower (since currently it is buggy and does not work correctly) - The words "next upgrade cost" next to the dollar amount for upgrading - Revise the "Advanced" section help since it does not make any sense (three negatives make a positive?, or for that matter upgrading is a negative 2 bonus?) try adding numbers under each tower example and show how the numbers interact with eachother. - When no towers are selected, please hide buttons like Enchantments, selling and merging, it just makes things harder when you accidently click on them Great game... if this is really your first game, you have a bright career in game making. Ty for the fun game!!!

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juiceboxyo

Jul. 14, 2009

Under rating threshold (show) really great game!

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Dedwynde

Jul. 14, 2009

Under rating threshold (show) nice try for a fist TD but needs alot of work

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raamendeii

Jul. 14, 2009

Under rating threshold (show) Any tips on map 15?

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zomgrawr

Jul. 14, 2009

Under rating threshold (show) I agree with zelderex. The worms need to be nerfed >_>

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zelderex

Jul. 14, 2009

Under rating threshold (show) Strategy for beginners: Only buy one or two towers at the start. Focus on one early on, preferably a minigun, until you get it up to the first merger. After that, keep merging towers, and the level is easy

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zomgrawr

Jul. 14, 2009

Under rating threshold (show) Well actually the tank levels get me. Hard, but fun.

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