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The Corruprtor, the A* Algorithm is pathfinding right? He may have both because the A* may be ripped directly from DTD.
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This is a poor remake of Desktop Tower Defense. This game lacks originality and it's concept, and design is all too similar
to DTD. It's just an insect version of it.
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I enjoyed this game. The author makes it obvious that it's a spin-off of DTD and makes the typical DTD better by forcing people to deal with the prospect of having towers destroyed while not FORCING people to juggle in order to actually reach the end.
Mute or volume control buttons please. :)
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needs alot of work. this is a poor copy of dtd. and why make the ants have super health and can attack towers. i give it a 1.
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ZZZZZZZZZzzzzzzzzzzzzZZZZZZZZZZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzZZZZZZzzzzzzzzzzz. huh? wa? is the game good yet?
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it's fairly good, with two major problems: one is that it really needs balancing, and the second is that if the ants can destroy the towers, there's no reason for the A* algorythm. If you don't know what A* is, then you shoudn't have made the towers destructable.
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it would be good if it wasnt for the fact that its just DTD with different pictures and a couple new fetures which arent that great. 1/5
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Uncreative. The theme was okay, but the formula is just really stale. I don't like that the enemy can just suddenly destroy my towers. There was no mute button for sound/effects. I gave it a 1/5.
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the initial position of the first few towers is the only hard part because there is so much area to cover and so little cash, but once you get going it is easy though.
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MUTE button. I don't care HOW freakin' cute the sounds and music are; every game needs a mute.
I'm not certain how I feel about the towers falling to the enemy.
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this is too hard the problem is: the ants are too much health
the small termites and soldier ant can attack towers (making it too hard)
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u should have made 4 difficulties very easy,easy,medium,and hard and on very easy they come from 1 side then the next one 2 sides and then 3 sides then 4 sides.
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Issues - when upgrading a tower and you unselect it, then reselect it, it claims it is selling the tower. However, after the progress bar completes it is upgraded.
Also, this game is just another DTD game, there needs to be a lot more variety - this is basically just a copy-paste of every other DTD game out there.
Last thing, way too easy, the game needs to be seriously better balanced - more tower upgrades, but the creeps get much more powerful.
You can survive on just fully upgraded ketchup towers. (Habanero Ketchup.)
Last issue - the creeps come out way too slowly, there needs to be a lot less time between the last creep entering the arena and the next wave begining.
I love the sounds though, they are quite new, but they do get a bit repeditive in the end.
Great concept, just needs to be pulled off a lot better.
2/5
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game symantics are the same as desktop defense. And I also know of another game that has the same idea with ants and a picknick, named "Antbuster". And there's also another tower defense game out there that has the same setting, insects and a picknick..
But still i like the gameplay but wont play it much.
3/5
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The pause doesn't work fully. Some of the burrowing bugs kept moving while others froze in place when I paused.
The sound for the ants death is so annoying ._.;