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Issues - when upgrading a tower and you unselect it, then reselect it, it claims it is selling the tower. However, after the progress bar completes it is upgraded.
Also, this game is just another DTD game, there needs to be a lot more variety - this is basically just a copy-paste of every other DTD game out there.
Last thing, way too easy, the game needs to be seriously better balanced - more tower upgrades, but the creeps get much more powerful.
You can survive on just fully upgraded ketchup towers. (Habanero Ketchup.)
Last issue - the creeps come out way too slowly, there needs to be a lot less time between the last creep entering the arena and the next wave begining.
I love the sounds though, they are quite new, but they do get a bit repeditive in the end.
Great concept, just needs to be pulled off a lot better.
2/5
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game symantics are the same as desktop defense. And I also know of another game that has the same idea with ants and a picknick, named "Antbuster". And there's also another tower defense game out there that has the same setting, insects and a picknick..
But still i like the gameplay but wont play it much.
3/5
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The pause doesn't work fully. Some of the burrowing bugs kept moving while others froze in place when I paused.
The sound for the ants death is so annoying ._.;
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A MUTE setting would be nice (or if it's there, advertising where it is would be nice)
pretty standard on most games.
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THe game is ok. The graphics are pretty cool. I odt quite care for the fact that the ants attack my set up, but hey...whatever.
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I like the variation on a theme. I wish there were even more "Tower Defense" games! But it's far too easy to beat. If you want to make something better than Desktop Tower Defense, make more towers with different abilities. Shake things up a bit. I do like that the ants can destroy towers, but it should be tied to the level of the tower. A succesful attack should lower a tower's level until it's gone, in my opinion. Give the different insects different intelligence. Have a flying group of insects that fly around randomly and attack towers before leaving, or something like that. Make the game more dynamic!
Other than that, I enjoyed playing it. But it was too quick.
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It mostly seem as a cheap copy of Deskop Tower Defence.
It is pretty much the same game style, just with another story and another kind of enemys.
I rather play Deskop Tower Defence than this.
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there is really isn't much diffrence between DTD and this. not to mention not much stratagy involved, and not much point in upgrading, when insects destroy your tower.
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4/5? WAY too much like DTD... (WHICH I HATE, BTW) I clicked the menu button 'cause I wanted to pause it. XP Took meh to the MAIN menu, which is what it should say.
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ok ive read some comments and i would like to say a few things 1.game is way too much like dtd...the setup and most of the tower effects are identical 2.make towers stronger maybe(they die way to easily and makes the strategy of the game more to chance of the ants attacking or not) 3.mute button plz(death and tower placement sounds are annoying) 4.i give a 2/5
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mrluky , how exactly did this game come before DTD, DTD has been in development for several years while I doubt mygame has even been around that long.
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I beat it on my first time (Way too easy). I would've liked to see upgrade paths, and later, the enemies gave out too much cash. I found myself upgrading every tower I had to the max
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"The latest twist on the tower defense genre", no it isn't, there have got to be at least 5 games with the goal being defend the picnic from ants. It's not terribly original either to basically copy DTD.
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a health bar for the towers would be nice or at least something that would gibve insights on their state if their are attacked.