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I'm still trying to figure out the benefits gained by Gas Explosion, Cut Trampoline, and Alcohol. Some of the "bonuses" appear to not be bonuses at all. It's almost as if there are several "falling items" and that some of them are "bonuses" and others are "hazards".
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DAMN BIRDS on levl 14, its so impossible to beat that level just from the amount of birds. Maybe have it so that after 1 hit or a few u kill them. Neat game & I love the sounds of infatuation & surprize when they are rescued ;)
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Awesome. I seldom get to play a good breakout game. I would love to do something with the score/money, but well executed, and actually takes a bit more than just hitting the ball.
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It seems like two of our fire-fighters are knocked out, and possibly dead, the other two are drunk...let's send another one in!
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i love this game, i finished it and it would be awesome if it had badges. because sometimes i play annoying, stupidly hard games just to get badges and it makes me happy if i get badges for playing a game that is fun (like this one!)
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AWESOME game!!! Loved it, but I think the Nerd Club level was a tad unrealistic though... I mean c'mon, 16 people in there? Not to mention hot chicks with big boobs? hehe... 5/5
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Nice idea, fairly well done.
The collision detection feels a bit iffy, though, and there are too many negative power ups that you get no warning about and have a high likelihood of killing you completely (e.g. the spark that burns the trampoline, the gas tank).
Level 14 is pretty irritating with all its birds. As is losing control of the trampoline thingy when you move the pointer off the screen left or right, but having it go into pause mode when you move off the screen vertically: why is either necessary, why can't I just have control all the time?
I'm also not crazy about having to replay the whole game because level 20 was missing.
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i knew i played this somewhere before :D, http://www.youtube.com/watch?v=0gJHkwT4npA
anyway thanks for bringing back the memories 5/5
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Firefighter 1: ok im ready to bounce *bounces trampoline*
Firefighter 2: No move the trampoline this way!!!!
*firefighter 1 falls*
firefighter 2: Dont worry dude you only fell 5 inches........ dude??
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These are some *amazing(ly annoying)* birds. I think I stomped on some of them 4-5x, and they're still flying about like nothing happened.
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It would be nice if three hits on a bird killed it, or something like that. That way you can get through those levels faster if you're willing to aim at the birds.
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Great game. A throwback to those old Casio games. Just get rid of that auto-pause feature when the mouse overshoots the screen. I lost more firefighters to PAUSE than the actual gameplay.
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also one more thing you guys may wish to look into is that i came back to the game after a few hours and the only option was NEW game, i clicked it and it took me to my saved game but still, ppl might get worried if they see that
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Most original breakout gae I've played in a while. Lots of thought went into it, there is a ton that oculd be added too, like shooting those @#$%n birds, achievements, etc. It's not clear how you earn the stars for the level. Level 20 is sooper secret as in not there. Great job!
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Firefighter 1: Sir! Quickly get the fire hose! Firefighter 2 and 3: On it! Firefighter 1: Ok! Now hook it up to th- WHAT ARE YOU DOING? Firefighter 4: Bouncing up and down on the fire hose to save the people just like the boss said!
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Lots of fun, but it's kind of hard to identify the powerups as they're falling, which is very frustrating since one bad powerup can ruin your whole level. Maybe they could be colour-coded, like green for good and red for bad or something?
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Fun game. I love that music between levels. Oddly, it seems that it would be fitting in any establishment where one might encounter shiny metal poles.