Kingdom Idle

Kingdom Idle

by nadiakasper24
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Kingdom Idle

Rating:
3.4
Released: December 29, 2013
Last updated: January 21, 2014
Developer: nadiakasper24

Tags for Kingdom Idle

Description

A simple Idle-Style Kingdom management game. Updates will be added almost daily.

I WANT TO HEAR YOUR SUGGESTIONS!!!

Please leave comments, questions, suggestions, or anything else you may want to say in the comments, and I will address them as soon as I see them.

How to Play

IMPORTANT!!!
For now, you MUST reset your data if you are a first time player. This game will not work properly until you do.

INSTRUCTIONS:

Increase food output to grow your population.
Distribute your population to various tasks.
Idle to gain resources and Ruler XP.
Increase Ruler skills, gather an army, and research technologies to bboost your kingdoms awesome!

More to come soon.

Developer Updates

Jan 3, 2015 4:57pm

Hi, Long time no see everyone. I know you all have been very diligent in wondering where the heck the Kingdom Idle update has been. Well, it is still in the works!! Kingdom Idle is being rebuilt to be more visually pleasing, complete with animations, more resources, a better economy, and much more. So, I appreciate all of your support, and keep your eyes peeled for a full release in the next couple of months.

Now, on to the real reason behind this post. I have a second game uploaded, titled Game Dev Incremental. It is still in itโ€™s infancy, but plans and expansion development are well underway. I want to hear your feedback. Let me know what you think of the gameplay, the layout, and the overall theme of the game.

Game Dev Incremental can be found here:

http://www.kongregate.com/games/nadiakasper24/game-dev-incremental

Thank you all for your comments, suggestions, and support, and I look forward to seeing you all on this and future releases.

Comments

0/1000
KerakDragon avatar

KerakDragon

Mar. 22, 2014

260
1

Instructions :IMPORTANT!!!
For now, you MUST reset your data if you are a first time player. This game will not work properly until you do. it really well hide.

Serra_ avatar

Serra_

Jan. 30, 2014

80
1

Save button needs a pop-up that says "Game Saved" so we know that the game was saved, there have been multiple times now that I've hit the save button before closing the window only to reload the game and it pick up from yesterday or even earlier. I love the game, and I love seeing it being developed in real time, but the constant loss of data is quite frustrating...

nggdowt avatar

nggdowt

Jan. 19, 2014

109
2

oh NOW I see the game Instruction section on kong page said I must restart before the game will work. I would suggest putting a input pop up just for people like me that almost never read the instruction section when there is already a in-game tutorial.

nadiakasper24
nadiakasper24 Developer

I will definitely do that for the time being until i can get this issue resolved. Thanks for the feedback :)

vthrenee avatar

vthrenee

Jan. 09, 2014

113
4

Would be nice if we can stop the "Growth %" when you have positive food income, because if you want to maintain your army (while you idle) you need positive food income, but every time a habitant joins your castle the production decreases.

nadiakasper24
nadiakasper24 Developer

Well, to be honest, I may take it a step further than. Since each resource now runs on its own timer, I have been toying with the notion of giving each building its own growth bonus, leading to a small (perhaps 1% or less) bonus to production and maybe worker pop max for that building per growth level of the building...meaning, if implemented, by having farmers working on the farm, the farm gains xp or growth, and when it levels up, your farms would be producing slightly more each level, which in turn means that this game could then be left idle indefinitely, because there will always be an increase in food production, and growth, so that given enough time and levels, idling farms will eventually start producing more food than your soldier max consumes per attack, leading back to a surplus growth. I dunno, just something I've been mulling about it my head. Everyone let me know what you think.

nadiakasper24 avatar

nadiakasper24

Jan. 10, 2014

112
7

Really, weโ€™re all one big dev team on this projectโ€ฆI am the lead developer, Iโ€™ve had code help from a few assistant developers, and I have a growing number of testers, that are constantly giving me feedback. All I have to do is listen, and my game is great, because you all helped make it that way. So, thank you! It would never have gotten this far without gamers doing what they love." I just wanted you to know that I really do appreciate all of your contributions to this project. This is what the gaming community is all about, right here. Thank you all.

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