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I thought this game was OK pretty fun as a space invaders, but after these 2 plays I doubt I'll ever play this game again. A game where you play once and beat it or play once lose, play again and beat it. OK sound overall 3 stars
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I've always loved Space Invaders, and when the tables are turned I think it's even better. 4/5 -1 point because of the cheesy sound effects.
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Reasonably fun, but I've lost twice now by a few seconds since it doesn't actually end the timer until after a very lengthy animation. Thats a rather annoying feature, it makes the actual target time under 5:50 or so.
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Fix this trash, sh!ty controls, o, and btw, in the original Space invaders humans shot their own shields down, and homing missles?
There is a insane amount of room for improvement, this game just sucks atm.
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Basically, the best way to get under 6 minutes is to save the money for the level 3 power up (its worth it on the last boss, so you might want to wait until said boss to buy it, though it is useful for wiping out emps and nukes quickly.
As for the justification for making the repairs more expensive, think about it, you are getting deeper into enemy territory, it would be silly to expect the prices to remain the same (though they should mention that in game).
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The upgrades cost way too much, especially once the shield repairs start to increase in price for no good reason (that is, you pay more for the same service). There's simply not enough enemies or opportunity to justify those huge numbers. My mouse routinely left the narrow playing field. The "reinforcements" are nearly useless as they don't really fight back, are all destroyed almost instantly, and then vanish for good.
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Could be good, but this version sucks.... Biggest problem is the size constraint... always running into side or pause or etc.... Even still way too easy... suggest making it harder :)
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Bit rubbish the way that the cost of repairs increases a lot after each level. It makes it difficult to specifically plan your upgrades. I'd like to save my cash knowing that it's going to cost X to repair and then i've got Y to spend on weapons...
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Pros: It works! Sound!
Cons: controls are stupid, the gameplay consists of holding down the left trigger and moving the mouse, and all your money is spent on repairs leaving none left for the increadibly expensive upgrades.
It tries to make things interesting by making up new challenges, but really it just adds cliched things I could find in a million other games, but done better.
1/5
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one of the worst games ive played in a long time, i dont see why greg would recomend this at all 1/5, and i really never give those
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Some people say it's too hard, some people say it's easy....Here's an idea! Make an Easy, Medium, and Hard Mode with different prices for stuff and different endings for each!................................but that would take a loooooooooooooong time, wouldn't it?