Under rating threshold (hideshow)
Nerdook i have a message for you:every game of yours is funny because you have imagination and have cutness in your imagination and thats why every game of yours is one of the bests!(sorry for the bad english)
Under rating threshold (hideshow)
ok nerd i have to say one thing i really like it but i dont fell that uniquness to it like the other ones im not sayin its a baad game but it lacks that advancemnt progress and eqiups from other games i just dont feel it man
Under rating threshold (hideshow)
Stop to think about why he makes games so fast guys. He's using the exact same engine as he used in his past 3 games. The only thing changing is the character, the background and the goal. You guys need to stop sheeping and rate based on your feelings of the game, not based on your feelings of Nerdook. "Zomg Nerdook 5/5 epic win zomglol" Is all I see here and I'm sick of it.
Under rating threshold (hideshow)
0/5, this game is utterly unplayable. And I don't mean bad mechanics, I mean you can't actually play: All the levels are locked!
Under rating threshold (hideshow)
Nice game.
Tactic:
First column: wooden blocks and a sticky block on the top
Last column: booster blocks and a piercing block on the top, always one level higher than the fist column
At start pause the game and put a wooden block in the first column and a booster with a piercing on it in the last
Under rating threshold (hideshow)
A suggestion I have would be to provide the option of "hardcore mode" or something, where the player is unable to pause the game while moving/buying/destroying towers, to increase the difficulty greatly :) Many of the stages, especially the bosses, where easier than they needed to be because of this. I appreciate the feature, but it would also be nice to see the option of disabling it :) Thanks for another great one nerdook! :)
Under rating threshold (hideshow)
Okay, I just have to say, Nerdook I am a huge fan. The games you make are purely kick @#$. The animations are unique and I have to say I LOL'd through all your games since Vertical Drop Heroes.
Also I love your succubus demon. =)
Under rating threshold (hideshow)
Mirx, that was a prettly clever comment! Anyway, this is a great game! I didnt even have to play to know it would be a wonderful game. 5/5
Under rating threshold (hideshow)
I find this to be a truly inventive TD game. Not only do you need to worry about which way the towers are shooting, but you have a character who can assist in demonic destruction. I'm also extremely happy with the fact that destroying a block doesn't cost money, and you get 100% of the investment back. For many of the boss levels, I was moving towers around like crazy, and that was really making a difference. It allowed me to implement a strategy with very little starting cost. Bravo for creativity on this one! 5/5 Looking forward to seeing the badges :) Hopefully there's one for survival mode ;)
Under rating threshold (hideshow)
This guy is maybe the bet dad ever. First he saves his daughter from a zombie apocalyps in 2 days, and then he went into Hell to save her from demons!
Under rating threshold (hideshow)
So I'm playing as some guy who flails around his sword randomly while making boxes in order to prevent kid's toys from being stolen by demons. Once again Nerd I fail to understand what makes your games godly or original. Quality not quantity. You recycle the same engine over and over again and you don't even try to hide it.
Under rating threshold (hideshow)
Very good game, I really love your games nerdook, but I must say, I like Monster slayers, Vertilcal drop heroes and deadly neighbours most. But very good too :D 5/5
Under rating threshold (hideshow)
Nerdook is truly thine greatest game-maker o knogregate! He hast little time, but verily shalt release something wonderful each of hist times..
Under rating threshold (hideshow)
Hmm, when you rescue all the other kids, I always have to think pf this: ''Thank you, but our princess is in another castle''
Under rating threshold (hideshow)
ugh...i really think you disapointed me nerdook this time...but keep making more games :D they might be good,OR THEY WILL BE GOOD!but this one game disapointed me
Under rating threshold (hideshow)
ok the last one..? I really dont know how nerdook makes this games as fast.. i never shall be like him.. yust cuz im too lazy lolz :P
Under rating threshold (hideshow)
I used the same exact, dual block+booster totem on every single level, even on levels with eyeballs - Game is really basic, regardless of how much fluff is put in to hide it.
Under rating threshold (hideshow)
I can only think of one negative. Casual games should be fairly easy to understand--the mechanics, the goal; they should be clear. I'm not embarrassed to say this needed an intro, some example, to get me going.