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Why is this child dreaming about a cackling princess living with a mountain in purgatory? Why is there a mountain in purgatory?
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This game isn't really for me. I love the concept, and, as with all of your games, it's absolutely beautiful to look at. But there IS a bit of a detached feel to it, as some have said. I don't really feel as if I can get lost in it, like with, say, I Am An Insane Rogue AI, or Vertical Drop Heroes(My favorite of your games, by the way). I will not be jumping ship, though, because as far as style and execution go, you are STILL the premier developer on this site, as far as I am concerned. I eagerly await the next one, as always! 3/5
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I appreciate that you changed the color scheme after like 5 games of the same, and this game is still DIFFERENT but the music is remarkably similar the last game that you made.
-Just sayin ;)
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The problem is that you don't have any intuitive control over the outcome. I see light, I click light to get green things, random critter appears.
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This game is enjoyable, but I agree with some of the other comments that if it were not for the name it may not be received as well. Still saying that I enjoy it. It was relaxing and different for the music type games that tend to happen a lot. I like the images. Personally I think the little guys remind me a little of Morpheus (which I don't know if it is intentional, but it might be because of well Dreams). I feel like the difficulty curve really varies at times. I would have liked a little more obvious instruction on the final level. I didn't get the cannon at first.
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I don't get it. That's how I'm looking at this. There's something artistic and beautiful that's happening here, but it's not finding it's home with me. That's what I'm hoping anyway, because this dev is usually terrific and I'm just not enjoying this one. I'm going with 3/5 stars in the hope that there's genuinely something amazing here that just went over my head. Because sans that, this is a 1/5 game.
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As usual, great, unique art and music design.. However it needs more detailed instructions. I painstakingly make sure that nothing I shoot hits any of the scary red things and at the end of the level, it says that I hit dozens of them. Is it because the thing that shoots in every direction when you hit it is a BAD thing and breaks your combo? I'm not sure exactly how to play this one after about 20 minutes of trying. I got to level 5 and can't even come close to the 40,000 required. Have to put it on the back burner for now, as I can't figure out the secret to playing this one. :(
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music: really nice and good
grapichs: interesting, like always from nerdook
gameplay: pointless... missed all the notes on 1lvl... still passed it...
personally i think you need to stop going into the "piano" type games and back to adventure type like monster slayer and dungeon developer
i agree that these kinds of games have a lot of depth in them but most of the current gamers dont really need/can see it and a game where you can just press random buttons and still win isnt really worth anyones time...
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lol, I got dreaming about being a seashell and dancing around a demon while eating candy
O_____e these kids got problems
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"Dreaming about an American Robber That lived in a deadly killer in a faraway land" Um... Er? That's gotta give you a bad case of indigestion...
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Hate to say it, but your worst game yet Nerdook. very mindnumbing game play, and when the game becomes complete luck on its last level you lost me complete. When oi can get 90000 in one play through, then 40000 int he next one, doing nothing different something is wrong. i really wanted to see what was after level 7, but the game is too boring to keep trying just to get lucky.