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countduko44

Dec. 09, 2010

Under rating threshold (show) how good can nerdok get

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(1)

Barfo

Dec. 09, 2010

Under rating threshold (show) This game was a lot less 'instantly accessible' than the usual nerdook game, took me restarting about 5-10 times paying attention to what was going on until i really even started to feel like i had a sense of what was going on / how to efficiently make money. And then my whole long play i was still laerning things as i went along. One thing is that the resutls screen at the end of each day seems to go away for me automatically after about 4 seconds or so (hardly enough time to read it at all, let alone study it like i want to to inform my next day's moves). Can you put in an option to makes this stay up until you click the screen or a continue button?

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(3)

NoobOfTheYear

Dec. 09, 2010

Under rating threshold (show) @ PignonGuite W00t! :O!! H4X0R !!! Jk, but how? got any hints? or a walkthrough? If not, u should make one :D

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(0)

Gnarwash

Dec. 09, 2010

Under rating threshold (show) the music may set off

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(0)

evilmanmark

Dec. 09, 2010

Under rating threshold (show) nerdook really is the best in making flash games i love the style he gives his games

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(-1)

xyroclast

Dec. 09, 2010

Under rating threshold (show) Also, the time limit bar is way too fast. My characters almost never run out of HP. I haven't yet had a need for any of the shop items, and it seems like all I do is place gold to try to keep everyone in the game.

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(-1)

millar20

Dec. 09, 2010

Under rating threshold (show) oh a game of Nerdook!i will rate 5/5 without playing the game :D

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(2)

Barfo

Dec. 09, 2010

Under rating threshold (show) Sweet, bi-weekly nerdook installment is here!

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(0)

Hawkb

Dec. 09, 2010

Under rating threshold (show) Tell me what this guy eats for breakfast, cause he poops out games apparently.

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(2)

Maxton91F

Dec. 09, 2010

Under rating threshold (show) Good, original concept! Unfortunately the AI makes this game feel more frustrating than it should.

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(1)

xyroclast

Dec. 09, 2010

Under rating threshold (show) Ok, on further analysis, and as I've seen complained here by others, the adventurers seem to have absolutely no drive to get to the exit. It'd disheartening when they bounce back and forth between the entrance and some totally useless dead-end.

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(1275)

shadowex1650

Dec. 09, 2010

Under rating threshold (show) The ending song is....funny. I wanna hear it again.

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(1)

CrazedHippy

Dec. 09, 2010

Under rating threshold (show) I'm slighty confused am I trying to kill them or help them live through it? either way its a fun game and I'm enjoying it 4/5

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(0)

demondekapon

Dec. 09, 2010

Under rating threshold (show) 5/5 before even playing NERDOOK IS AWESOME

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(0)

PWiddy

Dec. 09, 2010

Under rating threshold (show) Excellent concept but the pathfinding of the heroes is so bad that unfortunately it takes a lot of the strategy out of it.

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(9)

xyroclast

Dec. 09, 2010

Under rating threshold (show) What is it that makes them head back towards the entrance? It seems related to the gold. Are they going back to spend their gold or something?

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(2)

keeroy

Dec. 09, 2010

Under rating threshold (show) great game, I had lots of fun while playing it. 5/5 :)

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(-1)

TheZeu

Dec. 09, 2010

Under rating threshold (show) Another nerdook game? There goes my productivity for today.

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(-1)

mdcastle

Dec. 09, 2010

Under rating threshold (show) May I strongly suggest that the adventurers have a brain larger than a pea? It seems that they've been programmed to randomly pick one of the directions they are allowed to go when they come across a turning of any kind, when they have an option of "left or the way they just come" they should always choose left. As it is they repeatedly move backwards and forwards across the same span of dungeon until they suddenly sod off. This does not make for a fun nor an entertaining game, and instead just leads to me wondering why they are too thick to even understand how to put their own shoes on.

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(684)

Eclecto

Dec. 09, 2010

Under rating threshold (show) I feel like I should be enjoying this game, yet I'm finding it incredibly confusing. Some of the concepts really aren't explained well. For instance, it wasn't immediately obvious to me that dead adventurers never come back and are replaced by new level 0 adventurers. Sure, it makes sense when you think about it, and you can see it happen if you pay enough attention, but who wants to think or stretch their attention span when they're playing a game?

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(2)

First_Impression

Dec. 09, 2010

Under rating threshold (show) awesome game like always nerdook, beat it on my first try in 26 days, should've beaten it a few days earlier but i had no idea what i was doing at first=i didnt know when the dragon killed your guys they went to level 0 lol. fun game 4/5

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(0)

henry213

Dec. 09, 2010

Under rating threshold (show) the dumb adventurer get lost in a 2x2 tile...but not go to the exit:( tunnel is the only solution truly....

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(0)

tales444

Dec. 09, 2010

Under rating threshold (show) yay i dont understand soo much but ... like it :) 4/5

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(0)

silverb1

Dec. 09, 2010

Under rating threshold (show) So .. all these years and so many dungeons later i realize that i was not fighting through all those dungeons for the good of the realm, but really so some dungeon building business man could make money!!

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(1)

netpoet

Dec. 09, 2010

Under rating threshold (show) Hah. Built a tunnel that went completely straight, with only one POSSIBLE side path... that being the exit door. All FIVE adventurers ate up every drop of gold I had placed in the hallway and ignored the exit completely, bouncing back and forth between the entrance door and the turning wall. I know you wanted the AI to be rather dense... but this is beyond stupid for AI. If I could suggest setting it so that the AI automatically tries one direction first, and if it's going across a path it's been before, that it then chooses another direction? Would make things SOOOO much nicer. Watching a mage be unable to glance over his right shoulder and see a door is almost pitiful.

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(2)

GOD101

Dec. 09, 2010

Under rating threshold (show) Woohoo! A new Nerdook game! We all love nerd, and hope you continue through the perils Dungeon of game making.

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(0)

this_barb

Dec. 09, 2010

Under rating threshold (show) You are quite possibly the fastest flash game developer in history.

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(0)

soul4hdwn

Dec. 09, 2010

Under rating threshold (show) the "+hp/level" items seem to have the effects forever even if removed later

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(0)

Shadowcry1000

Dec. 09, 2010

Under rating threshold (show) good but their pathfinding is atrocious

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(2)

fluffy97

Dec. 09, 2010

Under rating threshold (show) I <3 the song (is it the end song of deadly neighbours?)

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(1)

Omanhunter

Dec. 09, 2010

Under rating threshold (show) My save dissapears after I have completed the game:S

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(0)

Omanhunter

Dec. 09, 2010

Under rating threshold (show) Great song! And floor by floor We're earing more The greatest dungeon...

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(1)

prodevel

Dec. 09, 2010

Under rating threshold (show) Confusing on how to get them to start higher than the 1st level.

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(0)

PignonGuite

Dec. 09, 2010

Under rating threshold (show) Great game!! 24days to slay the red dragon^^

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(0)

gigikun

Dec. 09, 2010

Under rating threshold (show) i <3 nerdook

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(1)

steven71

Dec. 09, 2010

Under rating threshold (show) omgg i cant finish this game!!!!!! its too hard DDDD:

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(0)

SirYoshi

Dec. 09, 2010

Under rating threshold (show) Nerdook games rocks! I can rate it 5/5 and favorite it before i play it

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(0)

strategist555

Dec. 09, 2010

Under rating threshold (show) Another piece of nerdooks masterpieces. Keep it up man!

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(1)

LejreLiveHold

Dec. 09, 2010

Under rating threshold (show) Okay is this a bug? everytime i start the dungeon they only get halfways through on lvl 1 and then it ends? if not then please tell me what to do

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(0)

Elderas

Dec. 09, 2010

Under rating threshold (show) nerdook rock!

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(-1)

nerdook

Dec. 09, 2010

Under rating threshold (show) updated. the adventurers should now move more intelligently, and go back to town when they hit a locked exit.

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(2)

Onitkun

Dec. 09, 2010

Under rating threshold (show) The pathfinding makes me mad.

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(24)

ChaoticBrain

Dec. 09, 2010

Under rating threshold (show) Sometimes the SBoAE will, when faced with a turning hallway, will go back the way they came. The path isn't forking at all, it's one continuous path from start to finish, and yet they are still getting lost. >:[

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(2)

wiiwonder

Dec. 09, 2010

Under rating threshold (show) Any game that says 'by Nerdook.' is one i don't need to play to know it's good.

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(2)

petif6

Dec. 09, 2010

Under rating threshold (show) nerdook (L)

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(1)

SicMirx

Dec. 09, 2010

Under rating threshold (show) Usually, you work to make money. It takes some intelligence or hard work to make more money. According to this game, it takes a small, idiotic, and cute bunch of adventurers to become filthy, stinking rich. Where ignorance is bliss, 'tis folly to be wise, eh?

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(3)

Omanhunter

Dec. 09, 2010

Under rating threshold (show) add a way to destroy items form the shop plz/.

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(0)

CryoSabre

Dec. 09, 2010

Under rating threshold (show) I saw the name 'Dungeon Developer' and looked forward to the game, then I saw it was a game by nerdook

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(-2)

DIADEM10

Dec. 09, 2010

Under rating threshold (show)

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(-6)

Velgar

Dec. 09, 2010

Under rating threshold (show) I don't know how Nerdook make good games and really fast. I love him style and art. Waiting for your almost daily updates. :3

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(1)

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