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Sick game - i love the design, and how you can customise individual heroes. ties in perfectly with vertical drop heroes. What could be improved, however, is maybe when you exchange one of your current heroes, you get a % of the money you spent of him, so you don't have to work it all up again? Or maybe also somewhere you can put your heroes you don't want to use, but don't want to sell either? other than that, amazing! 5/5
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don't forget to play to the end when you can, there's a very special ending that took a lot of time to prepare! the game autosaves, so you can come back later and pick up where you left off. enjoy, everyone!
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You know, it would really be great if there was a way to "earn" kreds on your account aside from purchasing them. Gamestop has drenched this site in advertising -- like 50%, or more sometimes, of the screen is ads. GStop makes a lot of advert money off us. Why not make a way to give some of it back. Maybe every 100 achievement points I earn is worth 1 kred or something. My point is, it's game's like this that I'd really love to tip the author on -- they're games I want to see more of. Some of us don't have the spare funds to buy kreds, and many aren't even old enough to use purchasing methods. It'd be an incentive all around, for players, for developers, for potential players & developers, if there was just a way to earn kreds that could be distributed.
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It would seem that the A.Speed+ mechanics are bugged; my assassin is only going from 89 to 91 when I put the +20% A.Spd helmet on him. Plox +1 this so that the developer can see this.
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Best hats (No other hat gives more of it's stat bonus): Phoenix Helm (A.Speed), Steel Helm (Health), Dragon Helm (Damage), Crusader Helm/Golden Mask (Armor), Red Band (Critical).
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when you share the cpu control it really bad for exemple the sorcerer must be in front to defend the archers but what is see is archers defending a week sorcerer that cant do anythink ..
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Sometimes, the archers stay out of range unless I tell them to march forwards, and if I do the melee units won't protect them.
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What a fantastic game. I just love the style and visuals. Even how fast the little guys legs move when he marches made me smile. Great game, fun and multiplayer! What more could you want? Badges maybe? :)
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Really awesome game. I had a lot of fun, and wasn't even frustrated, even when I died. I only have one question/complaint. The priest isn't as helpful as I think he should be. A lot of the time, He would be healing the healthy archer in front of him while a berserker is getting his butt handed to him. Is it possible to make the priest automatically heal whoever needs it most?
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Also, forgot to add this, you should be able to convert classes rather than sell them, so if you want to change your level 56 mercenary into a gray knight, it will still be level 56, and you don't have to farm him up again.
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How to have a 20-star army beat any multiplayer army out there? (including 100 stars)
Make an army of ONLY demon hunters (upgraded spearmen with rolling chakras)
When the fight starts, click on DEFEND.
The other army will walk RIGHT into the line of fire, but be held at the edge of the screen due to some bug (preventing them from coming near your spawning area?) and your bouncinc chakras will chip them to death.
Up-vote so others can see this exploit until they fix it (and so they fix)
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This game is great.
The only thing I would like is a refund when you change your troops.
But please make it a 90% or higher refund, I hate the stupid 40% refunds other games have.
It never lets you try another setup, that way.
If this game would be a little better, it could make it to X-Box 360 Arcade, just like Castle Crushers.
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you have to click the share your team option in the view army screen and then enter the name that you want. You can fill out a description of your army if you want, and then click the save slayers option. Hope this is helpful sirap9000.
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something that must be fixed : the computer control teams really bad as an exemple in my team the sorcerer must be in front to defend archers but what i see is archers fending a week sorcerer that can t do anythink . this really
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another thing i find anoying is that a balista unit on the enemys side fires WAY faster then the balista unit on are side makeing it much MORE deadlyer
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Best way to rate(If you are not farming hats) is to rate by good you think their army was. I rate by how many they kill. 1 star for none, 2 stars for 1 killed, 3 for 2, 4 for 3, and 5 for 4 or all killed. But if you are farming hats, rate 5 for if they are actually killable, or none if they dont farm hats or aren't killable.
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Completely agree with Zephoman. There should be a "Tavern" where you can retire your heroes while you train up other ones. That way you can have a main party, and still mess around with different builds without losing all of the work invested into your other heroes.
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For some reason, the health abr drops drasticlly from almost full to middle yellow in one hit. If this is a glitch, please conform.
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If there are no enemies on screen or you make your slayers fall back, you can quickly press defend and your priest will keep HEALing them while they hold that spot.
+ so all can see.
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Such a fantastic game, you're truly talented in making these entertaining games. I've created 5 hat farms, which can be accessed from my profile, if you're missing any hats. Good luck. :>
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@KyleProductions Did you allow the game to store saves on your computer? Maybe you set the max storage for the game too low? Did you try R-clicking,L-clicking settings,and L-clicking the storage tab? Hope these help!
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5 people - Piece of Cake
4 people - Still Kinda Easy
3 people - Getting kinda tough now
2 People - Pretty Hard but Gets Easier
1 Person - OMGWTFNIGHTMARE
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Sandworm can end up attacking over and over and over without pause... It would be nice if the healer could be forced to target your own troops. It a penetrating shot aka the crossbow gets blocked it shouldn't keep going. Other than that great game
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How to defeat the 'Lubu' character in multiplayer: Make sure you have two archers upgraded at least twice, than have either a berserker, thunderblade at front charge, set the match in to defends and sit back and wait.
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Before you guys go to "The Final Battle", you are gonna summon: "The Guardian". mix together: Animal hide and Deamon Tooth ;) + this so everybody can see!!!
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The attack speed mechanics are not bugged. What's going on is that, as games usually do, attack speed is displayed as the number of attacks over a specific period of time. However, for balance reasons, attack speed is actually calculated as the time elapsed between attacks. A 20% increase in attack speed works out to roughly a 16.7% decrease in time between attacks. This means that the faster you attack the less +attack speed benefits you. Almost every game involving attack speed calculates it this way.
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the level of the ninjas is hard with no sumons lol i think ninjas are cheater in this game :P you hit then and they escape and appear in the air