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Comments for RunDown v0.9

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Gamafort

May. 17, 2007

Under rating threshold (show) I'm with Fatal. I was really hoping to love this one, but I can hardly understand how to do anything. I MIGHT have liked it if there was a tutorial but you're just kinda tossed in...:/

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Ilumminus

Apr. 05, 2007

Under rating threshold (show) I just love the gameplay! 5/5 stars! But i just cant figure out how to cook things...

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Ilumminus

Apr. 05, 2007

Under rating threshold (show) I just love the gameplay! 5/5 stars! But i just cant figure out how to cook things...

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Fatal

Apr. 02, 2007

Under rating threshold (show) complicated

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vynx

Mar. 27, 2007

Under rating threshold (show) Controls are spread out on the keyboard and could be optimise. Otherwise, nice visual.

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Tazer

Mar. 26, 2007

Under rating threshold (show) I like the concept. Although it seems to have some problems in spots. I also can't figure out how to kill the animals.

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nerdook

Mar. 24, 2007

Under rating threshold (show) thanks guys. keep the feedback coming in! the next version should (hopefully) address the current problems...

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gamerkc

Mar. 24, 2007

Under rating threshold (show) There are alot of flaws, but overall the game is pretty great. Good job. Ironfresh describes most of the flaws.

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gamerkc

Mar. 24, 2007

Under rating threshold (show) There are alot of flaws, but overall the game is pretty great. Good job

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nerdook

Mar. 23, 2007

Under rating threshold (show) alright, sound added. no idea why the frame rate seems to be limited, tho.. :(

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ironfresh

Mar. 23, 2007

Under rating threshold (show) Gamespace is not terribly inviting being needlessly tight and claustrophobic. The introduction of gameplay elements and pacing stands to be improved. Requiring the player to use both hands when the controls could have been easilly consolidated was not the best choice. Why is there a separate button for picking up and dropping items? This function should have been mapped to a single button, not two.

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(1)

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