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I can see this easily getting some badges. Anyhow, definitely could use more of the same. =D More worlds (sort of Mario style), more heroes (could always have the ability to swap them around before a map, so maybe only 5 max heroes so there aren't too many per level, but each level you can change them around if you want). That sort of thing. Just more added to it, because what is there is fun.
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Awesome game, really perfectionist-friendly, had lots of fun completing it. Too bad that when you escape with thief you can also get on spikes, that's really annoying, anyway, good job!
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The only unfinishable level I've had after collecting all masks and artifacts (and getting a high score of 3689 gp) is one with no heroes at all before running into a row of adjacent or diagonally adjacent blocks that spanned the level width. Most others were either my own fault or a result of my equipment decisions (i.e. the available heroes didn't have "movement" skills).
I would like to see the default 'hero' have an ability or equipment, just to make getting the first hero easier, but I understand the design decision involved in not having one. 5/5
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You want to get a lot of gold for the high scores? Use "Stonebreaker Arrows" to break the entire level and get 1 gold per brick, have the theif skill "Rune of Greed", and paladin "Rune of Endurance" (in case you get hit so you don't lose Archer trait). "Rune of energy" is also useful but not as necessary. + this if it helps.
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I don't know why but my left/right keys get stuck every now and then so the hero is auto-running one side until I press that key again. It's pretty annoying since the game is a platform-jumper. Can anyone help me?
Besides that, the game looks great. I like it's originality. Good job nerdook!
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great game. very well thought out. the random generator causes only a few small issues every once and a while. the powers for each class seem to be well thought out(favs include omnistrike, sanct staff, shadow arrow,**** rune of endurance****(love that one) and bladefists. havent yet played the survival mode. overall a very well constructed game. only bad thing i could find is the repetitiveness of the maps 9/10
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too hard to get the artifacts. please make it easier. i can get to the end very easily but i want the cool abilities...
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All you need are the barbarian items :) Omnislash or double blade works. THen with ranger cage smash you never die :D
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It would be really nice if the thief got a little love... the artifacts' abilities don't really seem to fit in a theme as nicely as they do for the other characters. Also, the description of the shiruken that pops up at the bottom of the level when you first equip is wrong: it shows the amulet's. Great game though, really love it! :D
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It'd be really fair if you don't warped over the spikes with the thief. Besides that I really enjoyed/enjoy this game. Innovation! 5/5
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One thing i really really love about the game is the fact that your class' avatar has a possibility of changing when you equip a new artifact :)
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Great game, very addictive. But it is very frustrating to get to the end of a level and be completely stuck, with no way to get past the boxes between you and the goal. Would it be possible to force the game to not spawn anything on the last couple rows of the level, aside from the princess/key?
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Few flaws with then game: Sometimes the formation of the blocks at a Boss fight make it so the Paladin can't hit the boss. If you use "Escape" on the Thief it can teleport you to Spikes. Normal character can get stuck easily cause he can't jump high enough.
Other then those things mentioned above this game is one of a kind and I am addictied :D
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The only problem I encountered was with the holy shield, as I ran into enemies and immediately lost my shield, then got hit again and lost my costume anyways.
Good game with great mix of artifacts to earn though, 5/5
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Don't care for it- I hate the always changing character. Thought it'd be cool to unlock different heroes, but it's the same heroes over and over, every two seconds. I tried to just pick one I like more than the others and stick with it, but still not fun. Where is the character's mana shown?
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I've ran into situations where I get stuck. It happens quite often. You think you could fix this?
Also, sometimes the princesses couldn't be rescued because of the positions of blocks and stuff.
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the keys stick for me, I don't know why but it only happens with certain games. I will give you a 5/5 though, brilliantly original, and good fun if not for the problem with my keys sticking.
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Some of the boss battles are poorly designed, I was the Paladin and had the perk where you don't lose the hero when you take damage, and the golden blocks would not allow me to get to the boss, but also protected me from the boss' attacks, therefore I was stuck.
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o ya, i just realized that whatever hero u end th level with, and you got an artifact, the artifact will be 4 that hero
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It's a lot of fun.
However, the paladin feels very weak. He can't double jump, and having a good defense is meaningless when the other classes can double jump around spikes or just kill enemies before they become a threat.
Ranger is probably a bit overpowered when you use the rest of the runes along with the stonebreaker arrows.
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This game is another example of a good game that i could not play to its fullest the because of the Kongregate sticky keys bug. It be awsome if it could get fixed so some people did not vote down on good games and that people could play games like this without being so frusturated
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Due to the random generator, some traps just get plain useles, i think you should just add indestructible blocks in case the trap gets ubstructed.
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The Barbarian Mask has gotten me into situations that I can't get out of several times now. I either teleport into an area surrounded by blocks or an area that I can't jump high enough to get over.