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Comments for Shape Puzzle Pro

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DubaiBunnies

Jun. 21, 2017

Under rating threshold (show) Wonderful game

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(0)

Bullethead1

Dec. 02, 2014

Under rating threshold (show) Much improved. I actually like that there's no visual reference for what the puzzle is, but not crazy about the logos and hate the time clock. It's brutal on the higher levels.

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(0)

ElenaI14

Nov. 14, 2014

Under rating threshold (show) Challenging puzzle needs some patience

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(2)

CluelessWonder

Nov. 01, 2014

Under rating threshold (show) There were quite a few times where I thought "That was cheap" of the gimmicks used to make the game more challenging (especially the logo related puzzles). I had greater luck piecing together the puzzle using the other pieces *first* (not relying on the starter). In doing that, often when trying to move one, I would end up moving a different piece nearby which was in no way (visibly) overlapping the piece I had my mouse on/was trying to move. One thing that was quite nice, though, was that the level did not fail/force a restart if the score reached 0.

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(2)

Developer response from Netforza

Thank you for your feed back. I have uploaded a new version. What do you mean by "gimmicks used to make the game more challenging" ? Thanks. Regarding the movement of wrong pieces. Thank you for pointing up this problem. We chose to use the bounding box of the piece so that ti was easier to grab a piece on mobile. But it seems that it doesn't work so well with a mouse. I will probably create an option for this in the next update.

themightysven

Oct. 31, 2014

Under rating threshold (show) the hit recognition on grabbing a piece needs work (more than once I tried to grab one piece and it actually grabbed a piece on the other side of the board) and the "logo" puzzles are weak. the best puzzles are the ones that have a recognizable shape in them, then turn out to be something related.

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(3)

Developer response from Netforza

Hi. Thank you for your feedback. The grabbing of peaces is based on it's bounding box. That's why the confustion. It helps pick the small pieces easier. What do you mean by "logo" puzzles? Thank you.

geregard

Oct. 31, 2014

Under rating threshold (show) Great game, I would like to play it on my iPad.

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(2)

Developer response from Netforza

The iPad version is being reviewed by the AppStore. Should be live in a couple of days, if everything goes smooth.

bookworm291

Oct. 31, 2014

Under rating threshold (show) what i think bullethead1 means is that its difficult to select a piece which is mostly covered by another piece as clicking one said piece which result in you picking up the piece on top

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(2)

Developer response from Netforza

Well that's part of the game. In real world puzzles you can not pick the puzzle below without first interacting with the puzzle above. But even then when the game starts all the pieces are arranged in such a way so they do not intersect beside the white piece that you cannot move.

Bullethead1

Oct. 30, 2014

Under rating threshold (show) Not bad, but controls are a little sticky which gets worse as difficulty increases and more pieces are in the frame.

+ - !

(2)

Developer response from Netforza

Hi Bullethead1. Thank you for your feedback. What do you mean by sticky controls. How would you improve them? Do you have problems selecting the pieces or moving them to the correct place? Thanks.

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