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Only comment: I would like to see the dev high score on the screen after death. (i.e. show Score, High Score and Dev High Score.) That way, I know how far away the dev high score is without going back out to the main screen.
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In my opinion, the Viper level (where you can only turn clockwise) only needs one single button to control. Would be much less confusing in tight situations.
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Ragequit! Cannot stand this game and this particular version really needs to be worked on to fix the stickiness of the keys and the lack of response! Not worth playing anymore. Sc*ew the BTOD!
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One of the few games I didn't look for a mute option right away. Really cool music. Also, great game. It's a mix of a little nostalgia and being surprised by dev's creativity.
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I never thought I'd get frustrated at snake before. HARD BADGE ACHIEVED! :) I beat the developer's high score (in chronological order) starting with Puff Adder (27), Python (21), Trouser (446), Viper (27), Rat (20), and obviously Passage (42). That was fun! Upped my original rating to a 4/5.
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Classic Snake; after getting around 27 snacks, i rammed the wall.. and went through! i was like, "oh you gotta be shittin me >.
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if you want to play the "another day" level, just double-click your watch in the lower right and change the day, then reload the game ... you can change it back afterwards :)
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"Medium" Badge of the Day. Solid Snake, Beat a developer score on any level. If you're having lag or unresponsive control issues try to beat the Dev on Rat Snake. Seems to be the easiest score to beat with these issues.
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I got 43 on the basic snake, and then was about to get a piece, but I accidentally went through the wall, and it confused me so much that I crashed into my own tail. Please add a big, flashing menu saying you can go through the wall! Other than that, 5/5 :D
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At 13 pills on Krait I went straight up and created one continuous snake, I was afraid to move for fear I would die on the side end of my tail.
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This reminds me of old Atari 2600 era games where there were a whole bunch of slightly different game modes for the same game (there was a MODE button on the console.) Also reminds me of the old snake game Snafu for Intellivision. Well done!
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I would like the dev high score to be visible when you die so you know what you're aiming for :P i keep forgetting and having to back out to the select screen :P
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it would be nice to have a ''beat developers score'' sign in game... on more than one occasion i stopped my game to see what your score was :)
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I would add the Dev Score on screen while playing, also colour the ones you have beat on the menu.
All in all, great game, I loved how the descriptions matched the gameplays.
5/5
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Wow... 20 games in well 1. I love snake and am glad I found this. It's wierd that a game on kngregate called "Classic Snake Game" has a higher rating than this... 8/10