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You should
1Half the number of stages
2Add customizable miniship
3Make bosses harder
4Make visual cues to speed and health ups on the ship
5One music per set stages (the one there is already ROCKS!)
The game has a lot of potential!
Thumbs up if you agree
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I'm quite surprised to see a game of this quality in the Hot New Games section, given all it's problems and lack of creativity. There was no noticeable difference between the enemies in each level aside from their appearances and shooting patterns. This, combined with the lack of challenge meant there was nothing to keep me on my toes and focused, making the game feel repetitive after the first 3 levels or so. Customization in terms of weapons and play style is another thing this game needs (while there WERE upgrades, they were restricted to a few choices every level set or so), after a few points in attack it became a Spread weapon for the rest of the game. Lastly, it's been done a thousand times before, and done better, with games like Frantic and Enigmata, though the latter is quite repetitive as well - 1/5
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if this game had more bosses, more bullets appearing on the screen (A LOT MORE) and more music then this game wouldve been perfect
3/5
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The problem is that enemies drop health so you can be as reckless as you need to be. There's no reason to avoid getting hit except by enemies that you know do 20+ damage.
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The pace of the game was a bit slow for me, but the 3D graphics and music were awesome. The game was entertaining enough to keep me hooked until the end and max out all of the upgrades. Great game, but it could be faster paced or have a steeper difficulty curve.
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The fact that I got hooked to it without a story to keep me going is really great first game to that since Area games I played, but unlike the Area games this was way to easy to beat.
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Still waiting for the difficult part ... Fun concept, graphics are amusing, music could be worse. Just not sufficiently hard ...
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I love the sound and the polygon-graphics. They remind me of the old SNES F/X chip days.
The controls... are really wonky. Sometimes they'll go unresponsive. The game itself is far too easy, and the final boss was a snoozefest with a predictable pattern.
There's a lot of potential here, but you have a long way to go before there's a really good game.
3/5
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Yeah it was a bit too easy. Nice thesis distraction tho. I lapsed in concentration and got killed by the last boss >_<
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An excellent and polished game, but could really use a hard mode. 3rd boss died so fast I wasn't sure he was a boss. Also speed upgrades at the end are insignificant increases, maybe the increase should be a % of current speed instead of a flat bonus? And attack is always an obvious first choice. I'd love to see a game with balanced upgrades for different play styles. Ramming SHOULD be a viable option! :D
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I like it, enjoyable game. However, it could use more to make it a fuller game. A story, for one - killing lots of people is fun, but I want to know why I'm doing it so I can get more satisfaction. Kong scores - enemies killed, score, level, etc. Badges would be nice :P. Perhaps a choice of ships to fit the genre - they could vary in size, power, speed, etc, as usual. Since it is pretty easy, maybe higher difficulties once you beat it the first time - enemies could have more health and do more damage. And I'm sure there are several other things you could add. But still, it's an enjoyable game. I give it 4/5.
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Why force the player to upgrade evenly? It would have been better to upgrade the ship for the player rather than give them this frustrating illusion of choice.
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This game is insanely easy. I stopped playing to read some comments, scrolled back up to check on the game and saw I'd leveled......despite not having played for 10 minutes.
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A surprisingly boring game. I only played as far as I did (upt o ship level 19) to see the final animation for my shooting. It was a little disappointing. THe second-to-last level looked cooler.
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gets boring after a while..... id rather watch 2 girls 1 cup then watch this
-.- if u read this... dont play this game... its boring , overused and corny with no story line
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Despite being pretty easy, rather simple, and not a very long game, I thought this was obnoxiously fun. It was a great appetizer game before loading up some Diablo II, as I am now about to do.
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This genere of game has to have something outstanding, or it will be lost in a sea of better games. Regardless of the 3D graphics, this game was just boring. The background is plain, the ships never really change, there arn't nearly enough upgrade, and ths is NOT an rpg.
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good game, but needs different difficulties. I had no problem dodging, never had to intentionally upgrade my health (it forced me to since I just upgraded speed/attack), and the only i died is when I decided to test if ramming a boss was a good idea. It wasnt.
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Bosses were to easy, levels were a way too repetitive, new enemy every 2 levels... Same enemy at each stage, but with different graphic, and no congratulation at the end.. Epic Fail =(
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This is supposedly an Action-RPG... correct me if I'm mistaken, but this game has absolutely no human element whatsoever. So... am I role-playing as a spaceship that shoots laser beams with no background whatsoever?
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It would be great if there was an alternate 5th tier field after you got all the upgrades, and that teir could be completely insane, like Touhou insane :D
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too easy, need to make the boss shoot more than one kine of ammo, maybe missile, or bomb, the last boss just go from this side to another shooting purple, which was really easy to dodge