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Would be nice if the Turkey leg could lower hunger in some way or prevent it all together. For higher level players the turkey leg as it is, is rather worthless.
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it s very annoying when you can t find the needed artifacts to upgrade the buildings..you re losing time food and health on batles in case you find the artifacts and it s bacoming very boring if your lvl is capped and you can t even win floors of bigger lvl..!!
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the game starts to respond a little bit late... did something changed or is happening something else?! for example, in battle wherever I defeat a monster previously the items fell down pretty quick but now it has a delay, the same happens for the "next room" button!
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Seriously guys?! NO MORE GAME after April 15th?! :-O Now I'm so so SO disappointed I wasted so much time playing this game the past couple of months, upgrading, and upgrading, and upgrading, all for nothing. ARRRRGH!! Guess I'm glad I only ever spent $5 of Kreds on this game Thanks man, now I'm just super bummed... :'-(
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An idea that I think might make the economy of the game more interesting, you should be able to sell items back to a shop for a percentage of the price, so you can get rid of unwanted items.
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Love the villager action point system! Most games like this will make action points *necessary* for gathering materials, building, doing stuff, ect. Using it as an optional method for speeding things up really keeps the game flowing
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The Fuzzlehorn is ALWAYS hiding between the buildings or decorations.
Suggestion:
Would be great if we can give him/her commands through the Fuzzlehorn Habitat, like all the Grinns.
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a way to sell or recycle the T4.5 with fuzzlehorn would be useful, with daily get many more sets of how many you can use
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to the newer people to this game complaining about the shiny rubies being rarer than the "rare" items. The best way of combating this is to make a party with an adventurer who has the pickpocket skill and make sure he/she gets the last hit on the boss. I usually farm the ghost (lvl 25 I think) since he can drop rubies and diamonds and he is easy with an archer/mage with the inferno skill and chance up skill. It's still a crap shoot though... but at least your chances are better... also sometimes pickpocket doesn't work and you only get one item... no idea why... I have even posted about it I think 3 times hehe
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What about a way to use some existing equipments to make a single one refined ? I have three towering turbans (plus the one my cleric is wearing) and really want it refined.
Something like "use five, get one refined" would be great. Maybe with the Fuzzlehorn ?
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I would be convenient for the shops to have a multiple item order system so that i could just spam a potion or bread or some such and just have the game crank them out instead of having to wait 15 seconds and submit another order. Just a time saver, for what it's worth.
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What about a call option for your fuzzlehorn? I have my right next to my houses, but he wanders off everywhere I can't ever find him. What I'm saying is maybe if you click on the habitat, click "Info", click on your fuzzlehorn, and have a "call option." Or maybe have the "Feed" option when you click on him in the habitat?
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Please make boss monsters smaller so that they don't stack in Grinnfinite Dungeon. It's hard to target the right boss with the right elemental attack when they stack.
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For feeding out of battle and other things you could make a "fake battle place" like training field, to test skills against dummies
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Berserkers really need something special, they just don't bring anything to the team right now, with Adventurers dealing better DPS.
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It would be nice if you get more Food from one field, because they starve pretty fast, after 2 times of exploring my heroes are starving.
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Some sort of "select all/all attack" button would be nice. Also, it seems that when I select a villager and change their outfit just to see what it would look like, the original hairstyle/clothing they were wearing disappears and I can't get it back. Am I just dumb and there's a way to do that, or what?
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I must congratulate you for making a game that has a decent money system to it. You don't need to spend anything to enjoy the game and if you want to get a head start or have a SLIGHT advantage you can. I for one down the road will give you some kredits. Just for the good game and not ruining it trying to make a quick buck... You have no idea how much I appreciate that! Thank You.
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The Librarium could be a lot better. some info about monsters stats: hp, att, def , elements. and which floors to find them on.
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On the "Village beautification Project" quest, the 'mysterious girl' (since renamed) is the icon, but it is the archer that talks. Is this supposed to happen?
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@Nicecoolguy0 The Grand Smoker is not real hard. I beat him without paying money. You just have to know the right line-up, use potions such as softie and poison. If you can't beat him just grind easier floors with chests. Make sure your gear is the best you can get (If you need more rubies then grind the Grand Gatekeeper).
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I went into this not wanting to like it because it's a cash game, but...it's great. I am enjoying it immensely. I just hope I wont find myself in a position around floor 40 or 50 wherein I have to pay to viably continue.
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anyone gotten the level 5 item shop artifact yet? i've cleared level 62, still nothing. also need level 5 weapon shop and level 4 armour shop. running out of tower here!