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I would like to suggest a way to cash in items found for items needed. i have over 600 brooms that i really don't need in the foreseeable future...
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I know that you will dislike my comment but ... happiness should decrease when the Grinns don't tchit tchat for a long time, don't it?
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can i suggest being able to instantly make or upgrade buildings with resources but a massive ammount or something like twice as much as you payed
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My new favorite game! the music is incredible! I love the dialougue and the combat is fast paced and challenging without being overwhelming! Well done!
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Maybe an option to feed heroes automatically when they're "hungry" or "starving"? Food could be a resource in addition to wood and metal. Great game, though. Love it!
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can u plz make a fast forward button for when u are fighting because it gets really boring just waiting for your people to kill a really hard guy
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For the boxes I really think there should be an option to open them , I was thinking of two solutions
1) Add a force lock option , make it so that you have a 10-20% chance to get the loot from a box without using a key , if the force fails , you lose the box.
2) Make keys an extremely rare drop ( I'd say on par with the diamond drop rate )
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How about an item or building which allows you to convert otherwise junk items into usable stuff? For example rust screws (of which I have 9458) into iron, brooms (1386...) into wood and sack of something (74) into random items? Could be carpenter, blacksmith, tinkerer etc buildings or dropped items such as forge or wood chopper.
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Dear Developpers. Is it possible to create a 'stop crafting' button? It's pretty easy to misclick. And if you are already crafting, it's impossible to go see the other things you can craft in that buildings, rendering it sometimes impossible to know what materials you need for later.
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completed the 6th floor several times and did not get the artifact to upgrade adventurers pub any way to get it with out buying it?
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@Ichthyic 1. agree (or just to answer the phone, but pause would be of great help) 2 it's part of the challenge of the game (at least as I see it) to get through the rooms with a preset group of heroes 3. keep up the pressure and we'll see it soon (it's one of the most requested features) 4 I can totally see ornate kyes not dropping, but a random wooden key now and again... really is no reason for it 5. there is a forum post that says first mob you kill each day gives you a pramin, while I can confirm you can get a pramin a day it most definitely is not the first mob you kill (but do a GD run each day and you'll get it)
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@taikanatur I think that rubies became a little more common. The reason I say this is because I've found a bunch from enemies in the Grinfinate Dungeon.
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The quality controls should really be on the little gear-shaped menu. Right clicking is really unresponsive and it sometimes takes me over 10 tries just to successfully change the quality.
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I love this game!! steampunk/adventure games are my favorite but the only thing that`s bugging me are the keys for the boxes. I think if you could make some quests with a key as reward it would make it a lot nicer to play.
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fun game. Needs: 1. pause during battle ONLY so you can scroll through your huge inventory to find the potions you need. 2. the ability to swap subjob options during combat, so when you're set for fire-based enmies, you can then swap when the next wave has shockers. 3. resource/item trading market. 4. random key drops. 5. guaranteed 1 paramin per day on login. random paramins drop rarely.
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i found a bug, when u complete the drenought armor for knight the knight says "You'd better make me a drenought armor soon", shouldn't it be the dragon armor?
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I really like the idea of the game that its not energy based. There are millions of games that envolve energy but its almost impossible to find a game that you could play for as long as you'd like. 5/5!
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@shimmy99 first of all IE is not a browser ... no matter what it may look like
@FalconRedz I have problems when I right click flash in general, so my trick is to get rid of the first menu popup that shows up by right clicking outside of flash and for some strange reason second time I right click flash it's much smoother
@bgold how else would you expect a bakery to make fire? and what else do you bake the food if not os something strong as iron
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it would be pretty cool if there were special weapons and armor with their own elemental stats, like a fire sword or an electrified lance
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Mayber there should be a training hall so you can train your team but I`m not sure how it`ll work, If it can well good job
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I would appreciate a Quality change option -- The game lags a lot for me, and it makes grinding take twice as long as it should, and really slows down the game. The impressive visuals are always marred by the slowdown, so the ability to adjust the quality would work wonders for me.
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wishlist: a repeat function for production
fe I'm making a croissant. I click the repeat button and when I collect the finished croissant it automaticly starts a new croissant...
btw Great Game
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FalconRedz works easy for me but I heard few other people had problem, try running it in another browers I use IE and it works fine in that and works fine in google Chrome also.
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Is it just me or are other people having a hard time switching the quality? I try right clicking and going to the quality and trying to switch it but it's unresponsive. Thanks to anyone who can answer this.
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Hey, I had a thought. If there's already a town item use mechanic in the game, why not have it so that you can feed the Grinns using the same mechanic? I don't think it'd be that hard to implement either, and it wouldn't require you or the gamer to make a completely new building just to feed them.
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Got to say the whole key thing comes off like some money scam... doesn't really give a good impression, i've paid for pramins coz i wanted to give a bit of mone to good game but this key thing is a bit off putting, still excellent game though