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A few glitches here and there. Some of the barricades wouldn't get repaired so I had some empty spots and when I miss-clicked outside the window I would suddenly lose control and start heading to one side. All in all it was a pretty easy game, survivable.
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WHO CARES IF IT'S BASED OFF SOMETHING ELSE.
Just had to get that out.
Anyways, I liked it. At first I was running around repairing and shooting and then in the last few waves I was just in the top right room with lots of sentries. It needs a delay for reloading and fixing barricades and a little delay before waves. 3/5
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Played on hard mode - too easy... Repairment of baricades should cost money for sure. That willmake the game at least a bit harder. Last wave is a piece of cake if you maintain about 10 heavy guns in the building
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@hempknight89, with respect to your first 'glitch': the big skeleton-looking things (they appear as a white dot on your minimap) attack your barricades irreparably, leaving a darkish shadow in their place. Not a glitch, just a bit of an embuggerance.
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Played to wave 20. At some point it throws the difficulty for that wave up by such a huge amount that it's no longer fun, nor expected. 3/5 for entertainement but poor balancing.
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this game is taking forever to load and ummm im kinda disapontied in this game i thought i would be better i would like to c someone make a decent good game once in a while. i would rate this game 2/10
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AWSOMUNGUS GAME! 5 out 5, you found a way to make it almost as good as...shit I forgot the game, with the chainsaw, and the one barracade, anyways it was a good game, keep up the good work,
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I CAN'T GET PAST THE 5TH WAVE, your character moves too slow compared to the zombies (which...as i've always known them move slow) and they gang up on you and u can't get out.
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one last glitch... as i was shooting a zombie, i lost dontroll and ran towards the horde of enemies, tho this one might be an enemy power.....
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semi-seriotypical, but still enjoyable. the addition of the monsterous zed-heads, and the necromancers brings the genre's of technological and magical origins together. 4/5
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it needs to have more weapons, more types of zombies, more waves and the chance that a survivor to get to the barricades (and also weapons that are just for the survivors) so it would be more realistic. Also needs to have a reload sentry and wider base. Oh and more traps like a snare trap or something like that.
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pretty easy, gets dull pretty fast as well!!
Get the Big gun and lots of heavy turrets dont worry about fixing the walls it slows the killing down!
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hm seems if the white ones hit your barricades they take them out permanently. would be nice to have had some warning
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this game isn't sucky. It has a few bugs that needs ironing out thats all. BTW when you get trapped on a wall, press w a s and d one at a time and you will unstick yourself.
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i've made it to wave 17 but 4 of my barricades are gone and i can't fix them which makes it much harder. can still fix the rest of them but i've had to abandon 2/3 of the house
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The sentries suck anyway since they only last for 400 weak shots. I wasted money on them an next time I play i'll just go for the machine gun an better walls.
If this game needs any improvement I would say maybe limited ammo on normal weapons an ability to restock a sentries ammo for much less cost than to buy a new one.
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i dunno what everyone's prob is. This is a cod4 inspired game. That's cool with me, and it's not that bad. Sure, add some more stuff and it's a 5 but good for 1st installment