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1. Save system is dumb. Local/Cloud save means you can buy gems/etc with Kreds then load up a game save which doesn't have that credited to it.
2. PvP is exploited so much by cheats and the devs don't do anything to stop it. Who wants to fight 2/3 battles (win the first, nearly win the second and "sync error" because of the opponent cheating) then get battle loss and no rewards?
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How about giving the possibility choose front line targets, too, when aiming for hits in the back row. I often want to take out some damage dealer in the back without my melee fighters attacking randomly. I do switch the targets back forth in the campaign, but in pvp the reaction delay makes it impossible. A solution would be nice.
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It's a fun game but waiting for food really sucks, and I'm not willing to pay a ridiculous lot of money for Kreds. Let's be honest: you would get far too little value for money here...
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energy systems work just fine ! T o start with, their are several play modes inside the game with all different energy systems, some require gold you need to earn while playing :D, so play to be able to play, and that akes more then 10 minutes :D just be ware to balance your gameplay, 'cause at lvl 30 pvp changes from from 1 team vs 1 team to 3 vs 3 teams, ... and so on, good game ! very nice guild system too !!!
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It would be a great game... but, mostly, for the energy system. At moderate levels, one can only piddle around on the game for 10 minutes, and then it will be an hour before another 10 minutes; even moderate levels, less and less sustainable. Benefits for different uses of gems don't match the cost in gems, so combined with the exponential needs for things like food (energy system) but only linear growth in supply, one would need to start paying RL cash to proceed as though playing a game at all... not good. Numerically you will eventually reach a point where you will have only 4-5 campaign battles, or 4-5 catacombs battles, before you need to wait an hour to refill your food, and you only get 1 tower run per 3 hours, so unless you like the PVP (I'm not terribly fond of normal PVP in almost any game), you're done for an hour. Unless paying out in cash, repeatedly, constantly, expensively, and to no long-term benefitly.
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A peculiar bug... I finally really focused on my tower, to get its defenses up and running, using tactics learned while fighting through those of others. I was surprised as my defenses still failed to defeat the incoming attackers. So I watched the video. The first member of their party died on floor 1, the rest died on floor 2. I won. But it still says 0/1 successful defenses for the day, and 0/28 defenses total. I literally just watched them be defeated but the game is calling it an unsuccessful defense. Makes me wonder how many others were, but I can only go back a few defenses ago.
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I want to love this game... I really do. It has great visuals, a good variety of heroes, plenty of missions to keep you busy and a very helpful community. However your first problem arises by just playing the pve. The game doesn't explain anywhere that levelling to fast puts you behind in pvp. This is the most counter-intuitive thing I've ever heard of. PVP is completely based off hero star levels and gear (no skill). Maybe 1/20 fights is a fair fight... the rest i either destroy some poor noob or get destroyed myself. Taking into account that finding a match can take between 2-8 minutes makes the pvp such a drag. This wouldn't be a problem if pvp wasn't such an integral part of the game. If you don't slow lvl and pvp regularly you're furthering the gap between you and people that do. NinjaKiwi has plenty of other games that are less of a cash grab and better value. Play it for a month or two before you start saying to yourself "why am i even playing this anymore?".
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where do I report bugs?
The game is frozen. It's been doing this for days. Every time I hit "Load" it just sits. After battles. It just hangs. I regret putting money and time into this game as you erased the data from the time and money I put in.
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I have an error logging in on firefox. When trying to connect to kongregate API i am told "Error, Invalid character found". I have tried clearing cookies. Game works fine on chrome, but i'd rather use firefox for it.
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I don't like the fact that you hit a difficulty wall around level 20+ and due to this, the game becomes really grindy if you don't want to pay.
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hello tower keeper players, i have a question;
what is your A team. aka 1st team aka most powerful team aka dream team- 4 players
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I have an issue logging in. i'm trying to log in and when connecting to the kong API its telling me "Error, invalid character found" Why is that happening and can i get some help please?
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My game keeps freezing when I win in tower battles. I cleared cache and cookies, didn't help.
I refresh and it acts like I never started a tower battle.
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trying to attack towers is cancer half the time i get op towers or swirlies and druids or something else and druids and it's literally impossible to beat in time can you remove the time limit in towers or something
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this game forced me to much to lvl ,but the best strategy is lvl slowly -only 3-5 different players in pvp ,long waiting times on pvp -then often sync error .
on kongregate the games starts a few month later ,wtf .
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If connection is lost, please make both loose. As of now, I think it is being exploited by some people to win when they are loosing.
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learn to play the game , it's more then worth it ! and everything can be found free too, takes loger and money players r in all games .... lvl 38 and still having fun :D
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OK over all the way to game handle leveling up and pvp match making is beyond stupid though. It is to your direct disadvantage to gain xp or really play the game for anything more then a few minutes a day. Because all items star levels and skill level are available at all keeper levels you can end up facing someone who is the same level as you but many many times stronger making the match impossible to win no matter what.
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no healing glitch, heal over and over and over bar does not move entire fight until death. Horrible game mechanics level 28 damage to me at 38 should be doing a lot less damage not a lot more. PVP is the worst PVP of any game i have played. tower=useless, crafting system is useless until 50 and then good luck to you if you play this bad game that long.
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yep, at lvl 30 pvp switches to 3 teams of 4 heroes vs 3 teams of 4 ..... nobody is ready at lvl 30, so that evens that some .... game is to not lvl too fast daily ! most important is the stones to upgrade the stars of the heroes, which influence the lvl of their skills .... try play more then 1 kong ( or Armor, ... ) game and get at least 12 heroes on 4 stars and concentrate on rare epics and cleric and such .... and have some fun too lol
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7 days and still see a screen in tower keepers gama that say; "could not storage preference value", are u gonna fix someday
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all heroes can be obtained freely ingame, and lotsa armor does give + initiative - all depends what ye choose and who with who and what :D top game :DDD - and do not be in a hurry to get to lvl 30 lol
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I don't understand what determines intiative, but I do understand it's bloody annoying when an opposing team of heroes of similar level and variety of armor classes get 4-5 actions in before you get turn one. Nothing's says "fast as light" than a team of full plated paladins, templars, and other fat ass tanks, right?
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I just have to remind myself not to play online online mmo games in the future. Curiously the higher they are rated, the more retarded they are