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Yeah the PVP system makes the game bad, in its current state
Fighting people who have much stronger guys then you, losing to them just makes them 10x stronger increasing the gap even more, they might be in the same level range as you, but where you might only have 2 stars per char on your team, they could have 4+ and in turn much higher power level on their spells.
Needs real PVP ranking system not just what your tower level is as if you keep playing the game in the campaign you will keep leveling and never have a chance to win at all. ((( also all aspect of guild are PVP based so if you try and avoid it, your avoiding half the game))
encourage twinking guild invite lower alt accounts, get stuff from the guild shop to give them vastly powerful rewards to destroy lower level PVP brackets, and only do PVP/nothing to avoid leveling in bracket longer
so you can feed the guild a bunch of easy wins for Prestige and Guild marks.
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For real ? REALLY ? I gain a rare hero, but your save state are so awfull that i lost it, and when i used my stone again, it just gave me a shitty stone for a shitty hero !
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PVP is bullshit in this game. Seriously are you effing kidding me. Matches always with players at least 2 lv ahead and who spent 100$ to have powerful heroes.
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is there a way to tie your kong acc to the mobile app because i feel like i am missing out because i did download the app didn't see it and i started the pc beforehand but would like to play this while i am not at my pc.
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Pay to Win. And Pay to Play. That's what I have found in 2 days... Feeding system (always!) limits your playing time to few hours per day. Pay to get any good heroes, eq, or anything else in this game. Yeah, you can play free and lose all PvP battles. But if you don't care PvP then it's ok game. Kong needs it's own server, otherwise early started accounts are just OP. Greedy, but otherwise good game from Ninja Kiwi.
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It's an alright game. I mean it isn't perfect and/or flawless. The tutorial is something that is annoying how it's the type that holds your hand constantly until it's done. I think it's better to learn the game, from the beginning, by your self not the game forcing you. And there's also the fact that it takes a considerable about of Artisan points to upgrade your workers. And, finally it is some what of a pay 2 play game in some instances and it's kind of a grinder game to and some of the cool down times are tremendous, I mean having to wait 1 day for a daily task. Yes I know it's daily but there should be more than one task when you start. But the graphics are good which is alright and it plays good overall if you'd want another rpg and adventure game then this is an alright one.
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What influences attack and character protection?
What is the rollback of "short" "medium" "long" skills and how do they work with the initiative? It is difficult to calculate the benefits without describing the game
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Pretty good game, with a lot of diferent stuff to do, awesome artstyle, and it mix in a very good way the normal play/grind/pay for diferent stuff. is hard to find a good balance in this matter nowday, and this game do it very well. good job ninjakiwi.
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Kind of annoying that you can't mute at the very beginning but have to get through the first 3 fights in order to do so.
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There must be some mistake here... This game is very enjoyable and absolutely playable without having to buy your way in. How very unKongregate, these days. Thank you Ninja Kiwi!
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just another cash grabbing game with nothing new. screw that, make real games if you want to be paid. bunch of thieves.
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dear game dev. i hate you with a burning passion. forcing some one to complete a tutorial before they can turn off the sound. your game gets negative stars in my book.
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Seems like saves must not happen frequently enough. Several times now, I've sent a hero on a mission or begun researching a recipe, only to come back hours later and find that the mission or research was never started in that save.
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Like any other game, I give it the benefit of the doubt. Quickly you learn that you need to spend money to advance in the game. No thanks
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Ninjakiwi, I like most of your games, but wow is the "click here! click here! click here!" painful. Games are things you play. This feels like something I'm simply watching.
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One last thing, Ninjakiwi. I can't be the only person who's looked at the training packs and realized something interesting between the Basic and Advanced Training Packs. The difference between them, is 50 Gems and 1,000 Training Points. Really, I'd just buy six Basic packs for the additional Artisan Tokens and Skill Points. There needs to be a better incentive to saving up 5.42 times the amount other than just a few more Training Points.
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I understand why the Ads are disabled after use, but can you explain to me WHY they're disabled on EVERYTHING after a couple? That makes the wait on some of the "missions" not worth all that much in the long run. Mind you, I'm not saying you should be able to sit there and spam them over and over again. I'm just saying you should be able to use it once for everything it's available for. If that overloads your servers, maybe you need new/better servers? Also, if you get stuck having to put your only Cleric on a long mission you're just kinda screwed. And I know, you can buy more Clerics but that merely raises another question. Do different heroes of the same class share skill books? If they do it's not so bad, if they don't then I'm not sure it's really worth the time investment. I don't know the answer yet, I will find out eventually but I don't know yet.
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I can expand on it for you Ninjakiwi. To put it bluntly, those people who are FIVE MONTHS ahead of us are essentially just gonna pwn the n00bs and laugh at us the whole time. It's an uneven playing field and you can dream that the guilds are really going to make that much of a difference but that just seems like you guys attempting to delude yourselves (and us) into believing it. Now for a quick review of just a few things I don't like about this. The combat needs to be paused when switching to the next group, the way it currently works I always end up wasting my ranged attacks on the front line rather than the back row ranged enemies murdering my casters.
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pretty engaging game, lots of content to explore, can always grind earlier missions. As someone said before, pretty generous for a "freemium" game. One point of improvement: in PVP, waiting to find someone live has not been successful for me. Perhaps a battle with someone's team even when they are not actively challenging someone would be good, especially if there is no or minimal penalty to them. Some games put a "safe period" where you can't be attacked again until a certain time. I also understand how it's nice to not have to worry about fighting others unless you want to also. But this waiting for PVP is just not working too well so far.
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Wow, another shi*ty multiplayer game that instantly gets 4/5 rating, good job Kong, your rating system has become a complete joke.
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Nice hospital game...Just, there is no quick way to make the hospital goes stronger because the hospital asking for more skill training points to get +2 to all healing abilities...(huh, 2? Enemies are dealing about 50 damage, are you kidding to me?) So quickly it goes overprice, oh, just give up.
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Guys, mute the browser tab. It's easier than complaining here.
BTW to play the game idle, open it in a new window (in FF, in another tab it stays paused, in another window it keeps playing. Same for many games)
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Unskippable tutorial for babies was so tedious that I nodded off and accidentally rated this game 1 star. I would correct it if I could, but without a hand showing me exactly where to click I'm simply too afraid.
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Another freemium shit?
Good job, made me actually play 5 seconds before realizing it's freemium. Most games show themselves as the cancer they freemium are in the loading screen.
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The game is really good up until around level 13 when you start to run out of food. This game would be worth a 5/5 if that was removed, it's an unnecessary mechanic that really ruins the fun of the game.
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Slapping the chicken is a beautiful reference to one of the best games of all time: Dungeon Keeper :) 5/5 rating for that alone.
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I cant play the game =(. It says, "Error, SKU settings couldn't be loaded." I clicked tap to retry many times even reload the chrome. The game still won't load =(. Help me please