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Sorry, the code is laggy and stuttering, ruining any chance of timing with my play. Obviously it's not the graphics bogging things down with the pixellated, but decent style. The music is sorta 8-bit synth, which is nice on its own, but adds to the 'retro feel'.
The controls, however, stink on ice (sorry). The 'edge of the "screen"' camera control is unfeasible, and even using the cursor keys is erratically functional. It also seems like the mouse location detection is poorly-done, since I often find cuts made in places OTHER than what I planned and THOUGHT I clicked on. Further the physics are somewhat dodgy with immobility in what SHOULD slide or fall, and motion from things that should NOT. It's a promising game and a great idea, but it needs more work to be entertaining for me.
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Super mega ultra cool game!!!
THIS GAME IS GOD LIKE!
I love it!
And... Bocodillo... lv 16... its all about balance you know...
I has to be heavyer on the left and lighter on the right! Simple! Is it?
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i hate the sound when they come on board. why are they moanin? why are their voices sound like a woman voice having an orgasm?
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lvl 15: cut off viking, then cut off all unnecessary from the catapult to make it as light as possible, then cut off the boulder to launch viking.
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Okay yeah so it is fun challenging but it is messed up. I finished all 40 levels and my final score was 400... :\
The mouse scrolling is kind of annoying after a while and the needs to be an easier reset button. 4/5 though but needs to so finish!
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Very interesting and creative puzzles but there needs to be a little more finish work on the game... Like something that tells you what level you are on and how many are left!