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I have to agree that the invincible shield the flagships abuse is very frustrating.
I'd also like to see more stats, like resources collected, resources spent, CPU resources collected and spent, kills, and so on. Bonus if you make those worth skill points too so that people who maybe aren't as good at the game can work their way up to all the perks with time and effort if they really want to.
I wouldn't mind seeing an endless mode as well.
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This game more better than the first one.Can we make our own flagship?Still this game rocks.U should add some new weapons,battleship,and aircraft.Black Navy War 3 please and also some badges.
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it need 3 things in my opinion 1. needs a retreat button you can call them back in real life so 2. you should make the base to where you can shoot thou it 3. take out the resouse cap its not very usseful because all says is if you do use it you lose it
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At first I was a little miffed about the ships hiding behind the invincible base when the flagship is out, but then I realized that it's just another challenge to overcome, and one that you can plan for. Go back and beat old levels to get more skill points to spend. While each level is comprised of a similar progression, some of the levels are different in what strategies work best to kill the boss.
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Imagine a flagship as an aircraft carrier. Now imagine it's stronger than the base and launches 1 random aircraft every second. Now imagine every single ship hiding under it. That is the equivalent of stage 9.
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The flagships might be bad, but in stage 8 there is a twist. The Flagship is actually a airship that can destroy 20 ships/submarines/aircraft with bombs, depth charges, and machineguns. Half my fleet got destroyed on it's first bombing run.
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instead of just a retreat button you should make a panel to have it on like slow advance fast advance stay put retreat...
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it's a good game but you really should think about a retreat button because now all your ships will need to get killed because you can't shoot through a invisible base.
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It needs more strategy in it like blacknavy war 1 this game is all boom boom so most of you love it but strategy is better than boom BOom
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Seems boring, till i realized you unlock units and that is all i really want to do :) but a good strategy is just to spam submarines and anti air boats :)
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Mind me making an idea,,, If you could make the game so You can make troops... and Hold them.... and unleash tons of ships at the same time
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Air units keep on rolling by with the EMP, dunno if this is a bug or intentional but either way it's kind of annoying