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WOW THIS GAME IS SIMPLY ... average. I really like playing arcade shooters but you are not that creative on this one.
1. the levels arent getting harder, sometimes i find myself going but to a level because if gives more omney, is easier and shorter
2. the magnet funktion is just bad. when you pick up a powerup you cant collect the coins, which frustrates the player
Nevertheless i like the kind of "story mode" and the unlocking characters, but i guess this cant and never will be one of the top games 3/5
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Terrible game design. All characters play the same, except for their specials. Enemy patterns are boring. Shot designs are boring. Numerous technical issues - special doesn't activate on a stage until you click on the playing field, mouse cursor never hidden, coin magnet only draws coins above you and only does so poorly.
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I AMSOLUTELY HATE, when "Upgrades" give you a tiny advantage to a huge disadvantage. 2Shot parallel to three-shot 45° Spread? YOU CANT HIT ANYTHING WITH THE SPREAD SHOTS.
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Locked character that leads us to a unsafe page, endless loop annoying music, bad controls (control the ship with your mouse Isn't good in any game), zero strategy, no difference between the ships, just they special, It's crappy game, you guys really tried?
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Ultimate power seems to activate ONLY when i have the left mouse button held when i press the spacebar. Is this intended
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game was much too easy.
You need to have either much less health, or the enemies need to shoot A LOT more.
I played this whilst chatting half heartedly.
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Octocat's is way too overpowered, his rainbow gun can easily decimate everything on screen and take out a boss in a few seconds.
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Fun game but it was a bit too easy for my taste. I was hit only a handful of times and when I was damaged I was accosted with heal items.
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Pausing game when clicking outside window = good
Forcing me to click in center of screen & simultaneously moving my sprite during resume = bad. That's a way for players both to abuse the system and be abused by the system.
Add a freaking keyboard button to allow me to resume, or better yet, don't move the char if it is paused!
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Autofire + rapid clicking = rediculous shooting speed XD no need of upgrade really, developer might want to look into this
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The biggest problem with the last game was that many of the upgrades actually made you *less* effective. I'm sad to see that nothing has changed since the last game. Pass.
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Although I had problems with the space activation (I had to press the game to get it to recognize or something?), and collecting coins was annoying at first, I really enjoyed this game. My method was increasing magnet and amt of shots first, and continuing to upgrade them til max, but adding a little damage and rapidity of shots on the way.
Something else that was kind of lame was the Cactus guy, since it feels like you're always getting the shield anyways, so his "big shot" was kind of a disappointment - especially since you move to the center and miss some of your items on the way!
Only thing that I think I'd change about the money system is turning off the coins after you get all upgrades, but it isn't necessary. I still rated 5/5! I love the design and fast paced shooter environment.
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easy game, however you can actually tap on the mouse like a maniac with auto shoot and max attack speed to shoot even faster lol, MY FINGER HURTS! :D anyways, easy game since i love classic arcade style shooters :D
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I was on troll stage and there were these sad looking rock guys with big chins... I tried to shoot them all but I always couldnt kill one on the side... look into it?
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I quite enjoyed it, but feel like the Cactus lacks behind the other choices (since while using the cactus' ultimate he can't collect coins/bonuses).
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Honestly just a joke of a game as far as difficulty goes. Its programming is clean and all, but I literally just stand still after upgrading Power Ups and Magnet as I just evaporate every enemy in existence with my ultimate power on Octocat.