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I had forgotten how frustrating this game can be with tower placement! Still too much fun! Second TD I ever played, and still one of the best!
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the last lvl is impossible to complete... had all turrets on max lvl, made the longest path possible and still lost at lvl 85... but still love the game :)
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"Gentleman, we are being over ran by aliens!"
"can we block their path?"
"DO YOU THINK THAT WOULD BE FAIR TO THE ALIENS????"
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-Sir, you must kill all the aliens!
-But, what if we just block their way?
-NO! YOU CANT BLOCK THEIR WAY! YOU MUST KILL THEM!
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This is still way better than xeno tactic 2, I wish the sequal would have just been a big improvement on the original
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Game is easy make two paths "Path1" "Path2" Path1 will be unblocked Path2 will be blocked, they will take Path1, sell the blocking unit on Path2 and block Path1, they will need to go back around.
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Ahhh, a trip down memory lane, this game is older, much older, than kongregate, for those that didnt know. It use to be hosted on http://www.towerdefence.eu/ but was later taken down. This game was the first defense game I ever played and it taught me a lot about mazes :) Great game for its time. 5/5 favorited.
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I'm 99% positive that plasma would not work better. On the other hand, selling all your missile launchers for level 93 (on like level 89), and then building AAs with them MIGHT work. A slightly different configuration of freezers in the 4x5 AA block might also work better (one at nine and one at 12 for instance).
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93. SAMs work much better. Of course, the name is all wrong. They stopped dying and I was running out of room to build AAs.
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I don't doubt that it is possible. but it is crazy hard to get to 100, only made it so 78. Apparently, I wasn't killing monster enough to convert them into AA. Also, maybe a bit more AA slow, or bash slow, and some missiles? Don't know, that was one tough level, but I'm giving up for now.
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The game is sooooo easy with the right tactic xDDD
the game is legendary for its awesome graphik... yeah there are many strategygames too that are good, but this here is my favorite one ^^
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good game got to lvl 79 on mission six. Buy a plasma turret asap and upgrade it quick. It's better to have a few lvl 5 turrets than a bunch of lvl 2s and 3s. Also work on your juggling and keep enemies near your more powerful turrets.
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First couple levels it was over too quick I thought, but then I played the next three and got really bored. They're easy and they're pretty much all the same. LEVEL 6 is a big pain in the ass!!!! You need so many DCA's that you don't have money to buy a damn thing, so you're juggling like 300 guys for a REALLLY REAAAALLLLLYYY long time. And don't screw up or you'll have to start ALLLL over again. FFFFFFFFFFFFFFFFFUUUUUU!!!! After juggling about 300 times or so, and killing a handful of guys, I accidentally spent all my money and let a few guys through. Was at level 74. I don't even wanna know what it's like to go all the way to 100.
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Quite a generic Tower Defense which totally rips-off the graphics and artwork of Alien Breed II (Wonderful Amiga game). 3/5
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yes, yes enough with the "sams are surface to air only". once was enough. I think the devolper gets it already. So someone made a mistake. who cares? If thats all you have to complain about, then give it a 5/5.
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Great game, but it is a little different than most of the other TD games. No hotkeys for upgrading, tower selection, selling, or next wave. No sell time which makes this game easy to juggle. Once you place a tower, you have to click the tower button again which is inconvenient in the beginning of the levels. 5\5
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ya i didnt get the SAM turrets hitting the fround part but great game beat it on first try the trick is to make 2 paths then block one when they get nearthe end and they have to turn around and buy alot of air towers 5/5