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Comments for Tesla Death Ray

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jakejubjub1

Jan. 18, 2011

Under rating threshold (show) great game, but only 20 levels makes me sad with only 5 minutes of gameplay

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(-1)

jfwarrior

Jan. 18, 2011

Under rating threshold (show) @hiperson134 Yep - That's what happened to me too. I wanted to look at the achievements page.

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(-1)

Shaakrahin

Jan. 18, 2011

Under rating threshold (show) Fruck the truck maaahn!

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(-1)

Modorox

Jan. 18, 2011

Under rating threshold (show) Finished day 10 and not really interested in continuing. It doesn't hold my attention. That being said, it is fun in small doses so I will probably revisit it later. Thanks for the distraction.

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(0)

gladthatsover

Jan. 18, 2011

Under rating threshold (show) I wish that damn mini-tower would carry its weight.

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(1)

mikerc971

Jan. 18, 2011

Under rating threshold (show) I really enjoy games that I can beat rather handily. I get a rather nice sense of accomplishment from it.

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(1)

robotrevolution

Jan. 18, 2011

Under rating threshold (show) Cool concept! I like the idea, but it doesn't do anything new as far as a "defend the base" style game goes. It needs to be more epic. I want to see a wave of 800 of the smallest soldiers. Boss waves would be cool as well: huge tanks that take up half the screen or something. A mobile tesla coil you have to defeat. Upgrades like placeable "Tesla mines" would be cool. An upgrade to increase the damage dealt by the chain lightning, and an upgrade to increase the distance the lightning jumps. Upgrade to buy a support tower that targets air units. Upgrades to build reactors to increase regeneration time, but they cost Fuel, which gets more expensive as times goes by (you're being blockaded, right?). Random boosts: unlimited lightning for 5 seconds, score multipliers, etc. Basically, it needs more of everything and a few unique twists in order to get more than a solid "Meh." At least it's short.

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(6)

Baumstumpf

Jan. 18, 2011

Under rating threshold (show) No Pause: not good. Clicking menu ends game: not good. Energie should refill after day is over, Needs more upgrades.

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(6)

Entheogenesis

Jan. 18, 2011

Under rating threshold (show) Really needs more upgrades. It gets boring pretty fast after you get upgraded. Really cool addictive game though!

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(3)

gregorytjx

Jan. 18, 2011

Under rating threshold (show) had no problems finishing the whole game with the upgrades provided, true that recharge rate might be appreciated but not needed, maybe recharging electricity to full after everyday might be a better idea? Apart from that great game just that chain lightning should bounce from air units to ground units and vice versa, spent a whole lot of money on chain lightning early game only to realize it's not as useful as i thought it'd be :D

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(12)

zero0v

Jan. 18, 2011

Under rating threshold (show) short fun, just great. Please show how come the alien complots in your next version <)

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(0)

FunFair

Jan. 18, 2011

Under rating threshold (show) it remind me red alert

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(1)

maccamaster

Jan. 18, 2011

Under rating threshold (show) very easy

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(0)

Lonolf

Jan. 18, 2011

Under rating threshold (show) Just the time to add some chauses to my maille and I'm ready to conquer NY...

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(0)

H4wx

Jan. 18, 2011

Under rating threshold (show) Oh hey, look at that. Level 20 was the last one. Squeaked by, running on fumes the whole time.

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(0)

DamasTech

Jan. 18, 2011

Under rating threshold (show) actually an army dressed in mettal mesh suits with grounds would have worked awesome

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(1)

H4wx

Jan. 18, 2011

Under rating threshold (show) Died day 20 with all the upgrades and 22660 money. Needs recharge upgrade, secondary tower fire rate upgrade, chain lightning arc extension upgrade (chains jump farther), in-level repair option, maybe a repeater so ground and air can arc together in chains. Oh! and basic damage upgrade, not just capacity.

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(4)

thomasspot

Jan. 17, 2011

Under rating threshold (show) Stuff the enviroment!

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(-2)

thomasspot

Jan. 17, 2011

Under rating threshold (show) Got all upgrades lv 17

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(0)

FieryPhoenix420

Jan. 17, 2011

Under rating threshold (show) @omega It would've been nice to know that before hand though so I understand why people would rate it down just for lack of information. I rate it low because it /actually/ took me 6 minutes to beat it. 4 to get all the upgrades max. It definitely has potential, but... It's quite a way away.

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(0)

xandramas

Jan. 17, 2011

Under rating threshold (show) entertaining but not enough upgrades or stages

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(3)

Koruba

Jan. 17, 2011

Under rating threshold (show) it has the makes of a good game just wish u could either start with full bar of power each level or at least be able to increase energy recharge

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(2)

Torian_Phoenix

Jan. 17, 2011

Under rating threshold (show) The good: Interesting art style and electrocuting my enemies is always a plus. The bad: Too short. Too easy. Too few upgrades.

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(0)

firewallfail

Jan. 17, 2011

Under rating threshold (show) Huge potential but not very fun as it is.

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(2)

moniterman

Jan. 17, 2011

Under rating threshold (show) Awsome, make a second with more of everything. Maby multiple towers? Tesla Barrier? Energy field that drains some health from enemies as they advance. Just some ideas.

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(1)

omega64

Jan. 17, 2011

Under rating threshold (show) ok everyone just to prevent you from rating down this game for no reason there actually IS a pause menu just tap the esc button on your keyboard and there it is

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(1)

PukhalaPuka

Jan. 17, 2011

Under rating threshold (show) Wow this looks like fun! 5 stars!... This is all the upgrades? (changes to 4 stars) Pause.. pause.. menu? ... 2 stars...

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(0)

crazyweird99

Jan. 17, 2011

Under rating threshold (show) Why are these people after the coil anyways?

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(5)

JakeHerb

Jan. 17, 2011

Under rating threshold (show) Game was very short. Fun while i played but I was fully upgraded at day 16. Then what? So some new upgrades, more enemy types, and more to play would be awesome. Maybe a tesla version 2 is in order? That would be nice. Oh also an upgrade to increase power would be nice.

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(2)

fugger973

Jan. 17, 2011

Under rating threshold (show)

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(-6)

Zoney

Jan. 17, 2011

Under rating threshold (show) Sorry to say this, but this game is severely flawed. With no upgrade to the radius of the death ray, you have to use pinpoint accuracy on most enemies rather than being able to defeat them more easily. With no upgrade to damage or recharge rate, you're stuck doing the same thing, consistently, until it gets completely boring. And with such limited upgrades, I got the 7-chain lightning upgrade at level 12. I lost interest around level 17, and even then, such an upgrade was still useless as there were no groups of enemies larger than two or three. ALSO. When the lightning chains, you need to be able to see chained enemies' health as well as have them SLOW DOWN so it's actually chaining lightning and not just damaging them. 3/5

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(9)

abbatucker

Jan. 17, 2011

Under rating threshold (show) Recharge rate? Who needs recharge rate when just clicking fast pretty much restores it?

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(1)

aapezzuto

Jan. 17, 2011

Under rating threshold (show) The game is ok total, but there seems to be no challenge other than to aim... A little more strategy to it would be nice.

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(1)

SilkyZ

Jan. 17, 2011

Under rating threshold (show) 3/5 great game and concept. seen a lot though but still fun. add more levels and upgrades like more mini teslas and faster recharge rates. also, at the end of the game, I can't do anything.

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(1)

potatoz7

Jan. 17, 2011

Under rating threshold (show) NSBrotherhood, THINK BIGGER. lol. Damage upgrades, maybe different mini towers that shot a variety of things like a radius of effect EMP like attack, More enemies at once (if other upgrades are added), and more upgrades to the ones already there. One thing that isn't as important but would be nice....CHANGE THE CURSOR. I got tired of looking at my little white arrow, it was distracting and boring. 4/5 though. Good game.

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(8)

ajizzle14

Jan. 17, 2011

Under rating threshold (show) Awesome game. Needs more upgrades and badges! 4/5

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(-1)

Yungi_darkness

Jan. 17, 2011

Under rating threshold (show) PS: That mini tower is a joke.

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(4)

Adnihilo9

Jan. 17, 2011

Under rating threshold (show) The recharge rate is ridiculous. The minicoil seems to ignore ground units at random times as well.

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(0)

Yungi_darkness

Jan. 17, 2011

Under rating threshold (show) Damage upgrade, recharge upgrade, more levels.

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(4)

Xinder

Jan. 17, 2011

Under rating threshold (show) Ya definatly needs a little work, but it's a good game tho.

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(0)

WhatIfiWasHere

Jan. 17, 2011

Under rating threshold (show) If the Nazis can use lasers on UFOs, then why am I still using a Tesla Coil?

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(0)

kctheman

Jan. 17, 2011

Under rating threshold (show) day 20.... m0ar upgrades!!!! Suggestions: -increased damage -quicker enregy regen -killing enemies gives you health/energy -a one time use bomb that wipes all enemies on screen -a couple different slots in which to place mini coils -3 or 4 different types of mini coils (like ones for maximum damage, stopping power, and range for example) -gradual health regeneration (call it like construction bots or something) -protective shield used at the cost of energy Overall a very fun game just way too short also day 20 seemed way too dificult. Up until that day after i fully upgraded at 14 or 15 ish i hadn't taken any damage or had a serious threat but then all of a sudden i died midway through 20 also the giant turret things only get damaged when i click the exact center of them

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(-1)

BruskeDragon

Jan. 17, 2011

Under rating threshold (show) needs upgrade atk pwr, recharge, and maybe have a second mini

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(3)

contingencyplan

Jan. 17, 2011

Under rating threshold (show) As an extension to my comment, I'm sitting at the end of the game with $21k - more than enough to buy any one upgrade, and I could buy several of the upgrades for that amount. This is after buying all upgrades and full health before the final wave. This clearly demonstrates that there is much more money available during a run-through of the game than can be used. Give players something to do with that money!

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contingencyplan

Jan. 17, 2011

Under rating threshold (show) Good start, but not enough depth to make a good game of this genre. You need MANY more upgrade levels and more upgrades; possibly power-ups, which would let players handle eletro-stall; enough enemy density to make the chain lightning upgrade seem more useful (possibly increase its range?); and an endless mode (via procedural generation of waves).

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Psudomorph

Jan. 17, 2011

Under rating threshold (show) Clicking rapidly instead of holding down the mouse button completely glitched out the game for me. The first time I tried clicking instead of holding, the electrical buzz sound got stuck playing dozens of times a second and stayed that way for the rest of the game. Later I tried again, and suddenly the coil wouldn't turn off, and rapidly drained it's energy. I pressed keys randomly trying to pause, and somehow the pause screen came up, but the game continued playing anyway. Then nothing I did would turn the pause screen *off*. Survived the wave anyway, shop comes up, stuff continues to happen, and I can't get anything back to normal, so I give up. I'm actually not complaining. I just want to share this in the hopes that someone else will find that mental image: Every screen of a glitched out flash game piled on top of one another while the game continues playing behind them amidst a cacophony of electric buzzing and lightning arcing across the screen, as inexplicably amusing as I do.

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(1)

OverCake

Jan. 17, 2011

Under rating threshold (show) Feels incomplete, Ended up with roughly 20k, then died...

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(-2)

joeltiru

Jan. 17, 2011

Under rating threshold (show) I just thought why does the Tesla tower drains too fast electric power while the world depicted on the game is almost futuristic? Doesn't mankind found out any other ways to upgrade the Tesla power consumption or power source thinking that Tesla is invented long before those robots and those UFO (OMG!) (I'm sure they must have upgraded it very smartly....)

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(0)

fionnbharr1

Jan. 17, 2011

Under rating threshold (show) How dare you question me! I am Nicholas Tesla! I am not a madman! You cannot stop me! Fine, then you shall all Perish under my super-conductive Tesla Coil! I will fry your puny tanks and planes until they are nothing but Ash!

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(2)

joeltiru

Jan. 17, 2011

Under rating threshold (show) Maybe an option to buy power on shop is nice....like 100$ for 50 Megawatts insta-regen........

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(2)

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