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maybe if location damage meant something (does it?) i could have some strategy to where i am aiming. it would be great to see the enemy and player on the screen at the same time... and... needs more :p
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Great game! I like the boat swaying, it was a rather easy game to beat and only took me about 30 minutes, Still great! And i also think there should be more levels to this.
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Very simple to beat. Good idea but please add changing wind or some type of obstacle that involves skill to hit the enemy.
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Nice game! The rocking of the boat affects the angle. Some people didnt like it, but i liked it! Just shoot every time when the boat is on the same "phase". I prefer to shoot when the aim reaches it's highest point. It reminds me of real shooting with a real rifle (prone position) and the "rocking" of the aim while breathing.
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IT's a decent game, I suppose. Far too easy, though - you can basically set to 11 degrees max power and ignore rocking (13 for cities) and blast away. Scoring system is also sub-par, and upgrades needs more use. 3/5 for now, but with a little tweaking it could be 4/5, easily. A tweaked sequel with perhaps more movement and longer fights, better, meaningful and more upgrades, and more, USEFUL weapons and some tweaks with rocking and aiming difficulty, and you could have a tentative 5/5.
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dont see enemy at the beginning - why? zoom would be good. cannot boarding...bug = the enemy "fidgets" only on screen. idea and graphics are very nice.
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Score is based on damage done. The best scoring method is to get the enemy down to 1 health, and then overkill (for example with Jack Black, the highest scoring method is to have level 2 weapons, hit with bomb x2, tnt x2, and then lightning x2)
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Good game, but angle 15, power 70 hits ships everytime.
Also lightning spell is overpowered (especially if you buy it as a first upgrade) compared to weapons you unlock as the story unfold.
Would be great to increase difficulty level by adding wind which is changiong every turn and also make minimal possible angle like 25 degrees.
Anyways great game and please make more levels or more stars and more upgrades for increased difficulty.
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Too easy to play if you've ever played gunbound or any other game where you had to guesstimate by screen widths and "wind" (which is basically what the rocking of the boat accounted for). E.g. 2 screen widths away means 15 degrees and 60 power every single time if the boat was completely flat. Difficulty should be greatly increased. No point to any upgrade other than damage and secret since if you keep rum on the enemy they can't hit you anyway. Ammo is useless because there is no point to use buckshot (bomb, lightning, tnt, and bird all hit for either more or the same damage). A speed up button would be nice to skip past weapon animations and death throes.
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Good graphics, but gameplay is very repetitive and upgrades run out half-way through campaign. Could use some more variety and different upgrades.
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The actual angle is consistently changing even you didn't change the angle setting, because the ship is rocking :P
So the angle variable is trivial and kind of pointless?
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All this angle changing because "the ship is rocking" pretty much amounts to, "Haha I'm gonna completely make you GUESS BITCH, cause you can't see any difference visually!" This is not fun, it's just stupid. Stuff we can't compensate for intelligently that's totally random is not enjoyable. I don't mind having to adjust stuff when the other guy moves, I wouldn't mind having to adjust stuff for "rocking" if there was some visual clue as to how the hell to do that. I do mind stuff I can't see, can't accomodate aiming, and can't shoot straight with.
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Nice game, to bad that the shooting is far too easy, because when you find the right combination, you almost always shoot the target.