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Some of my tips about this game. First of all... you need glaive towers. Why? Because they're fairly cheap, deal fine damage and can bounce from target to target. I suggest building these ones around your base starting from right and left from your base. Then build 2 glaive towers and 2 fire towers at the very top middle platform so fire can deal splash and glaives can finish them off. Of course you can replace these if they won't be that effective anymore. Put many more glaive towers at the top so they will kill monsters above when you can farm DNA on the right just under the another spawn place. What's more. Put some glaives in there, devour monsters to recover some hp and let the towers do the thing when you'll be killing monsters and avoiding needles. Oh, and one more thing. I prefer ghosts for beginners. Why? They can shoot! As their range isn't that long they can hit multiple enemies at once. Hope that was helpful enough! I've rated this game 5/5 ;)
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why does everytime i kill a boss, my attackspeed lowers like hell.. i already put 48pts in atkspeed from 1.6+ it went to 1.4.......
Did you build accelerators? They will greatly enhances your attack speed for a short period of time. Maybe the acceleration effect just disappears when you killed a boss?
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My favourite strategy is to buy devourer towers and evolve my spirit to a Spartan, eating as much as possible without letting my base be destroyed.
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Here's a good idea to add in the next game: Make it so that when you have evolved into a monster you can view it's stats in a chart so that later on when you have evolved into every monster you have a full chart
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Evolve twice before you reach level nine or max out your power stat the highest as you can get. Those knights are a pain. A REAL PAIN.
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Um jogo muito legal, no começo um tanto confuso, mas muito legal, assim como sua parte 1 que tem um sistema de jogo diferente.
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Great Game! i found a glitch when using soul seeker, if u outdo your abilities it will freeze itself and u can do nothing but watching your own base destroyed! anyway i still like it 5/5
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My only real comments are: At first it feels a tad slow; the eating enemies gimmick is awesome but when you are just a wee base monster it feels like it takes a bit of a while to really get going. Also, the towers don't really feel as though they are doing anything... effectual. After that the only thing I can really say is being able to see something tower like would be helpful, the layout of the world is a little sprawl-ey but it works for me more than it annoys me. Lastly, if you need help with the functionality of this type of game give the maker of Trap Master a pm - they pulled the whole controllable monster with TD elements gig of masterfully.
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It would be nice to see the range of the towers, maybe even before you buy em. The range number does´t tell me enough.
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bring back pocketcreature shakespeare!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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got to lvl 42 in endless, all towers upgraded, but cant pass the chronos galio combo....chronos just freezes you in time and galios kill you without you being ablo to do anything
shadow killer is also overpowered...attacking you, base and teleporting
would love to see turrets layout which enables to go past lvl 50 in endless(or creature to play it with)
The achievements will be finished only after you kill pinocchio once it appears in Challenge Boss menu (it was described in the achievements menu, maybe it is not clear enough). But finish all bosses will reward you a new race of creature!
EDIT: The boss achievements are adjusted in the new version!
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The final upgrade to the creature isint enough....maby have the dragons lay an egg and have the hatchling wander around attacking after X number of eaten things then be able to upgrade the hatchling....undead could spawn an extra arm and then upgrade it and the spirits could call in UFO or something like that. Really great game got me hooked just wish there was more to upgrade on the creatures.