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Pocket Creature PVP surprised me. It's a solid, and semi-dark title that is incredibly fun to play. With the amount of creatures you can evolve, the somewhat lengthy story, and unlockables: Pocket Creature PVP already looks like a GOTY (game of the year). Unfortunately, with all games: comes it's problems. Mainly, the last part of the game is a little one-sided. That's the only complaint that comes to my mind. Overall, great job NTFUSION. You have received a 4.5 out of 5 from me.
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I think upgrading healers should upgrade the amount they heal too, because they don't deal dmg, so if you upgrade them they really only gain hp :/
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Hi! I was looking for tips to beat part III of Moon Castle. I cannot get past Day 3 with the 3 ranged sitting behind the 2 flying guys. I've tried a mix of shadowkillers, entropy aliens, tanks (earthshakers, romeo, ultima), soulseekers, shadowdragons, the works! Tried 4 ranged / 1 tank, 3/2, 2/3; etc.
Melee heavy tends to die off on Day 2. Ranged heavy can't make it past day 3. Any tips / suggestions??
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to easily get to lvl 45 on endless, use devourer to tank, alien to heal/prevent piercing enemies from picking you off, use the scythe guy for knockback, shadow dragon for dps, and azrael the huge fireball shooter
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Endless strategy: 3 shadow dragons, 1 entropy alien, 1 corpse king.
All attack on Dragons, all elasticity on the Corpse king.
Corpse knocks back enemies and tanks everything, Dragons melt enemies.
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My team gets to wave 42-47 in endless swirl. Give it shot, lemme know if you have any improvements to it :). Devourer up front +500, 350, & 200 hp. Two Shadow dragons, one with 30/15 atk the other with 15/15 atk. Soul Seeker with 40 ela, 15 & 10 atk. EntropyAlien with 15 spd (higher gets em killed too quick).
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I hate this strange kind of randomness about this game. I wasn't able to beat last level, so I have looked it up on YT. I copied it exactly but changed the gems (I had higher level than the player in the video so I had better ones of the same type he used). And you know what? I lost the level. I changed gems to lesser ones and I got it this way - because my creatures died in different times than they did with better runes thus making the tank creature tank more (because it started tanking in earlier phase of the battle). This is a bad feature, I would give it 5/5 but I'm giving 4/5 because of that.
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wow, after 161 lvls of endless survival, my eyes are tired, my brain are tired because i have to make a team that beats enemies in endless, now i love this game, it rocks!!!
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The most annoying thing is when you have only Melee left and you shove the enemy onto the wall and they have Lifesteal, resulting in him lifestealing at like 3x the rate and taking about 5 minutes to kill...
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nice game :)
Developer response from NTFusion
We're working on this. A new version with speed up button will be released on Monday! ;)
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Enjoyed the game - simple to pick up, had some strategic qualities to teambuilding, and some variance provided by gems. Not sure what everyone was complaining about needing a speed button for... My game went plenty fast for me... didn't even think about needing to speed it up until I read the comments.