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Comments for Pocket Creature PVP

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ultimakewl

Nov. 10, 2012

Under rating threshold (show) needs a money sink. im at the point where i could buy full teams of pretty much every creature, but what i really need is gem levels. how about a slot machine where you can potentially win money, gem exp, or the little creatures you can sometimes get from chests.

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(1466)

gladiatorwin

Oct. 26, 2012

Under rating threshold (show) Suggestion: Allow us to save team setups!

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(1136)

BreadAndCircuses

Oct. 19, 2012

Under rating threshold (show) The ability to buy creatures already fully evolved for a bunch of money, maybe not until a few areas are finished or some other restriction, would be nice since money becomes so abundant and evolving them all the way up is tedious. Also a cash sink by using gold to buy gems/xp as drokekuma suggested would be great. 4/5

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(1748)

magnum111

Oct. 23, 2012

Under rating threshold (show) an item shop with a few very expensive, rare gems would be nice. cause money become irrelevent fast in this game. or maybe if there be a way to buy gem xp

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(455)

vinton1640

Nov. 08, 2012

Under rating threshold (show) Got it first try (although lvl 25 on the nose) with 3 Shadowkillers with attack gems +30/15/15 , Juliet-S with ela +25 gem, and Devourer with health gems +500/350/350. May have been luck. Not trying again to find out.

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(1146)

nakka

Mar. 26, 2015

Under rating threshold (show) I don't like how you can have the perfect team (as per suggestions here), fully upgraded, with the right gems and still lose. I spent too long tinkering with loadouts until I learned that the answer was often to just replay a level four or five times until luck ran my way.

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(33)

drjekyll69

Nov. 14, 2012

Under rating threshold (show) Yeah - yinton1640 is right about the hard badge. 3 Shadowkillers, a devourer up front, and Juliet bringing up the rear, all gemmed up. Damage for shadowkillers, health and speed for the devourer (to get him out in front soaking up damage as often as poss) and damage for Juliet. Thing is - Juliet randomly cycles between three different kinds of attacks. One heals everyone, one is a meaty ranged attack, and the third she just walks out and melees. If she does the third one, you will lose, she will die, and pretty fast at that. It really is just a case of repeating it until she decides not to be a mook - and if she doesn't, it's fine. Got to level 35 doing exactly this, no problem.

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(119)

itamrpink

Feb. 15, 2013

Under rating threshold (show) Why a gem level cap? I wanted to get all them! This game would have been much better with that simple freedom!

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(273)

Baddy96

Oct. 19, 2012

Under rating threshold (show) Speed 2x Button would be great!

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(1097)

Developer response from NTFusion

Speed 2x button added!

bestgamer

Feb. 15, 2013

Under rating threshold (show) Becomes a serious grind in the later levels, would be nice to obtain exp through other means.

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(157)

its_jack

Jul. 04, 2015

Under rating threshold (show) spartan vs corpseking = infinite battle!!!!!

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(10)

kungfuanthony

Oct. 25, 2012

Under rating threshold (show) You need to make a shop where you can buy gems or something you can do with extra gold.

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(107)

johans1268

Feb. 15, 2013

Under rating threshold (show) really needs to make it able to evolve juliets guards (the lil guys from chests) would make it a lot more enjoyable tbh

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(61)

Norekai

Nov. 09, 2012

Under rating threshold (show) I don't mind a grind-fest. But when it takes longer to assemble a new team than it does to discover that team fails... the game fails.

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(141)

Scram

Oct. 20, 2012

Under rating threshold (show) Question about annoying gem interface -- why do you have to select each slot separately, instead of just dropping or removing from all available slots on the same screen? It seems needless, and on a slightly slow computer, very frustrating. Esp to redistribute gems amongst many creatures. It's an epic click fest.

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(59)

iamsum1gr8

Feb. 22, 2017

Under rating threshold (show) anyone else having issues with the badges updating?

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(97)

Dr_McDonalds

Oct. 24, 2012

Under rating threshold (show) gold gets useless very fast

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(65)

E1o2ygamma

Feb. 28, 2018

Under rating threshold (show) I got the Hard badge with: 1 EntropyAlien (+40 Speed), 2 Chakras ( Att 30/15/15 and 15/15/10), and 2 Spartans ( Speed 25/25 for both). I got to 25 on the nose.

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(22)

Psychomatic

Jun. 19, 2013

Under rating threshold (show) DEFEAT JULIET IN MOON CASTLE UNDER 59 DAYS OR FASTER : (from left to right) 1) Chakra (ATK gems) 2) EntropyAlien (SPD gem) 3) EntropyAlien (SPD gem) 4) Ultima (HP gem) 5) Ultima/Romeo you get him after the last level of Emperor's Tomb (HP gem) The point is to heal to outlast your opponent while being able to dish out a decent amount of damage to them. DO NOT bother going to the Hunting Land as it's a waste of time; you get better rewards fighting through the levels. You should get a Juliet-S after defeating her. HARD BADGE : (from left to right) 1) Juliet (ATK gem) 2) Shadowkiller (ATK gem) 3) Shadowkiller (ATK gem) 4) Shadowkiller (ATK gem) 5) Devourer (HP gems) This is luck based, as long as Juliet keeps healing your team will make it through level 25. Thanks to all the comments for this compilation!

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(22)

DarkEchoes

Oct. 23, 2012

Under rating threshold (show) Great game but i think you should be able to sell old creatures you don't need anymore. Maybe selling at like 75 or 50% something

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(33)

tysonmalai

Oct. 19, 2012

Under rating threshold (show) alot better than the first but a higher speed button would be nice. i didn't really expect a part 2 so im happy its here

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(531)

Developer response from NTFusion

Speed 2x button added! Thanks for the feedback!

Darkruler2005

Nov. 07, 2012

Under rating threshold (show) There's no reason why my team of maximised creatures shouldn't be able to defeat the first level of the emperor's tomb (and beyond). This is the same problem as the first game, where you're expected to have a "certain" team that perfectly match what you have in mind for defeating the game, but that's really unfair towards players who upgrade all of their creatures.

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(115)

jjss2

Oct. 19, 2012

Under rating threshold (show) Very good game. I really like this sequel.

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(414)

yaykitties

Oct. 19, 2012

Under rating threshold (show) needs a x10 speed button, honestly. super grindfest 2012.

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(554)

Developer response from NTFusion

Speed 2x button added! Sorry that we can't make it so fast, because there are lots of effects in the battle, which may cause unpredictable problems.

octapi

Jul. 26, 2015

Under rating threshold (show) there should be a way for pvp to end in a draw. my juliet just sat there shooting at his juliet while it just healed through all the damage.

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(8)

starguy26

Nov. 10, 2012

Under rating threshold (show) there is a player a few comments above me who says "stuck in pvp we both only have entropy alien left... think there needs to be a draw feature because nobody wants to surrender" i think i am playing him right now lol, and if u read this, no i will not surrender!

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(30)

SarcasticBastard

Feb. 15, 2013

Under rating threshold (show) For Moon Castle. You will need 1 of each and position them in the following order: SoulSeeker, EntropyAlien, Chakra, ScarFace, and Corpse King. Equip 1 best Attack Gem and 2 best Health Gem to Chakra as this is your primary frontline attacker. Equip remaining Attack Gems on SoulSeeker while the remaining Health Gems to ScarFace followed by Corpse King. Make sure all of them are max upgraded before starting the battle.

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(72)

pikapikapikachu

Nov. 11, 2012

Under rating threshold (show) Proof: Vinton's team works for endless to get that hard badge, just need juliet to agree to use heal :D

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(37)

Midgetized

Oct. 19, 2012

Under rating threshold (show) To get Juliet-S at the start of a new game use 4 pinochios, and 1 corpse. Evolve the corpse into deatheater then entropyalien first and as fast as you can, after that evolve the front two pinochios to strikers, then the other two to chronos, then evolve the chronos to chakras, and the strikers to ultimas. Max all out on levels and that should last you until the final areas. gem chakras with 2 attacks and a speed, and you ultimas with speed and health. When your in the last area build a devourer and corpse king and use those guys on Juliet along with 2 chakras and a entropy. If you get stuck do the random island to upgrade your guys more. With gems first focus attack/speed trees, then later health attack and speed subtrees. Beat Juliet it 88 days with this.

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(166)

dorestes

Feb. 15, 2013

Under rating threshold (show) Hard badge for those with Juliet C: Shadowkiller Attack30, Shadowkiller Attack15, Shadowkiller Attack15, JulietC HP500, Devourer HP350 Attack10 Ela25. That got me to wave 27.

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(28)

Mortain

Feb. 20, 2017

Under rating threshold (show) Lvl 32 on endless swirl with Juliet-S (+500 HP) + 3 ShadowKiller (+30 +15 +15 ATK) + Devourer (ATK SPD HP). Tested 4 times and the position of Juliet-S on the very first spot was weirdly important.

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(16)

Da1andOnlyPharo

Feb. 15, 2013

Under rating threshold (show) Thank you Vinton. PS it works with Juliet-A as well.

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(7)

EverFun

Nov. 09, 2012

Under rating threshold (show) p.s. if we had smth like armor to defend against enemy creatures.. instead of speed that none use.. or if speed would make your range creatures attack faster.. dunno.

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(7)

slaad

Nov. 08, 2012

Under rating threshold (show) It would be nice if the fight speed up button stayed on so that I didn't have to click it every fight.

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(50)

JackalsGroove

Feb. 22, 2017

Under rating threshold (show) Having issues with the badge for ge level 9easy badge) updating. Now at gem level 6 and no bade reward yet.

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(4)

routeshell

Feb. 22, 2017

Under rating threshold (show) Lvl 31 on endless with Juliet-A (ela +25), 3 Shadow killers (attack +30 +15 +15) and a Devourer (hp 500+350+350). Got the badge after around 10 tries. First try - lvl 24, then it was mostly 15-20-ish. I guess it depends on how lucky you are with the power of waves.

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(4)

S1nn3r

Oct. 30, 2012

Under rating threshold (show) What teams are people using to grind endless mode? The "bug fix" on 10/22 killed every viable team I have tried.

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(40)

TheOddPenguinOut

Feb. 15, 2013

Under rating threshold (show) Needs a non-video walkthrough, or for the current one to be broken up into different sections for each subject. I have absolutely ZERO interest in sitting through 24 minutes of Video Tutorial.

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(32)

CorkLike

Oct. 23, 2012

Under rating threshold (show) im on lvl 1800 now... will this ever end no? if i press surrender will i get any score for it?

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(16)

japss

Feb. 22, 2017

Under rating threshold (show) For 25 endless weve use this: position 5,4,3: 3 shadowkiller with best attack gems (+30, +15,+15) position 2: Juliet-S with best hp gem (+500hp) position 1: devourer with +350hp +40speed +10attack i reach level 26 without max gem level using for the shadow killer (+30,+15,+10) for Juliet (+350hp) for the devourer (+200hp,+15 speed,+10attack). Click plus if you find it helpful

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(6)

WebMage

Nov. 16, 2012

Under rating threshold (show) I just had a +30 +15 attack spartan pushed into the corner by himself and he survived 8 or 9 waves because there were like 15 melee enemies attacking him. Forget 300, that was 1!

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(6)

Prodark

Oct. 21, 2012

Under rating threshold (show) Saw the loading screen and just thought...."Patapon much?"

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(29)

Desssh

Oct. 31, 2012

Under rating threshold (show) Endless seems somewhat poorly designed. I understand having waves spawn if the previous waves aren't killed fast enough to keep people from going fully defensive, although that isn't really relevant in this game due to how weak healing is relative to damage. The only issue that I find, is that, in addition to this, the moment you kill the last enemy, a new wave spawns, meaning you need a largely offensive team to prevent waves of 10-20 enemies, but you get punished for using a composition of this form. I don't pretend to be the best at this game by any means, but the fact of the matter is that a team that easily beats the final level of story gets to around stage 5-10 of endless. Since there's no upgrading beyond like the third part of story mode, there's nothing to grind for except chests, which I understand making more challenging to get, but the game format should be changed to be more forgiving of different groups.

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(22)

minjune100

Jul. 31, 2013

Under rating threshold (show) OMG that last level was so hard

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(4)

zappy4

Mar. 24, 2015

Under rating threshold (show) Just hit a nasty glitch. Just evolved to Earthshaker and my days went straight into x99999 and all areas unlocked, but when you try to enter one of the areas, the game freezes the battle screen plain white except for the gear. I can't even look at my team.

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(9)

ArmoredThirteen

May. 22, 2013

Under rating threshold (show) I too have fallen into the "way to much freaking money" problem. It is a very short but good game. It is sadly lacking in the variety needed to make pvp or endless very interesting. Maybe throw in 2 more evolvable creatures, or a 3rd path on all the current creatures, and another type or two of gem (range or attack speed perhaps).

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(21)

master54100

Nov. 10, 2012

Under rating threshold (show) stuck in pvp we both only have entropy alien left... think there needs to be a draw feature because nobody wants to surrender.

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(21)

Shmoove58

Dec. 08, 2013

Under rating threshold (show) Entropy, shadow dragon(all attack gems), charkra(all attack gems), ultima(hp gems), ultima(hp gems) = S Juliet

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(14)

Ikilledbamby

Oct. 10, 2013

Under rating threshold (show) Oh no Juliet your health is low! Please please please starting healing.....Oh thank go- wait now what is she-?!? No no no!! Juliet stay back! Juliet!! JULIET!!!!

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(14)

FlashTom

Feb. 20, 2013

Under rating threshold (show) Thanks for the likes, This is the basic PVP setup: 5. Soulseeker Ela40,Ela25,Ela25. 4. Chakra Ela15,hp200,spd25. 3. FrostSpirit Atk15,Hp350,Atk30. 2. Frostspirit Atk15,Hp350,Atk15. 1. (any) Juliet Hp500.

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(5)

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