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the trails hitting the red dots, especially the longer ones, and the larger cursors, are seriously annoying as hell. i would rather just have this be a gallery of effects. the half-assed attempt at a game portion is horrendous
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Burning eyes here too, good game, i liked it.
Would of been cool if you told a semi-story with the effects though.
4/5
19 minutes beating it
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This "game" would have been okay if the hit box was only where the "pointer" should be, instead EVERY part of the cursor effects are a part of the hit box. This makes me more frustrated than happy about the music and good cusor effects.
One last thing: where can I get this effects?
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ok heres my review
music:9/10 This is because the music is very great, but this is kinda repetitive as the game goes on.
gameplay:7.5/10 This is because its repetative and not much to keep you around
art:11/10 What more can I say good art. period.
overall: ill rate it a 4 because there is no 8 :P
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27 min felt like 15 of them was in the "hard-(shape or element)" part then supernova slowed the whole thing down 4/5 for being a bit too hard in places
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@kijman,1. its easy to dodge except maybe with a couple of the trailing ones, 2. im on chrome and it works fine for me, 3.this is a casual game. it takes little to no effort to beat.
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*sigh* waste of time. Music=good Gameplay=Repetitive and boring. Not compatible with Google Chrome so I had to use slow IE. "Just let yourself be carried away by music and colors" For the first thirty seconds, sure. This is not a casual game. Casual games do not force you to yell out in anger at this game. Spawnrate of Greens is not high enough and when they do spawn they either spawn completely by themselves or in a group of reds. Spawnrate of reds is too high and SHOULD NOT be randomized. A. The reds move towards you which makes it pretty hard B. When you have a giant cursor with a "tail" and a red spawns on top of you, even if you can get away, the red will still hit your tail no matter how fast you move. C. The cursors should be placed more evenly throughout the game so that when you finally defeat one cursor that was impossible, the next one which is even harder doesn't send you back to the challenging one before. 1/5 >:-(