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The level editor is a lifesaver for practicing hard parts of long levels - just put the Start Point next to the Evil Trap!
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If anyone didn't notice, the loose things stand on the death line if they fall. Sooo? I hear you ask. If you push off a loose then fall on it, you can roll along the death line!
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Aww. I made a great level, but I can't test it because it got glitched and it now shows the tutorial screen on it, and half the level disappeared. :(
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Alright, returning to Axis. I have forgotten about a few other things. Firstly, the soundtrack. I enjoyed this nice little toe-tapping set, and while I won't expect it on iTunes for a while, it's pretty cool.
Next, the level editor. It's the key cornerstone of this game, and while I think part selection is a bit limited, the fact that all the levels were made with this robust, slick tool is amazing. I've seen some really cool things come from this editor, and it's actually pretty cool.
Now, for the gameplay. This revolves around getting all the checkpoints and reaching the exit. A bit on the "Meh" side, but nonetheless uses Amberial's physics. Which work.
Last, but not least, for the graphics. The new look suits Amberial, and it's really good to look at. But, trust me, Tower of Challenge does look kinda cooler.
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I always wonder if you can unlock more extras. The colors of the empty extras look like the colors of all the modes, like supreme. And unlockables would make this game and future games more cool!
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Hey people, I'm currently looking for some one to do a collaberation level on Amberial Axis with me. Just PM me if your intersted.
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Amberial Axis NEEDS more levels. Once a week, I will make a new level unless said other wise. Enjoy this level and create your own for other people to like.
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Good news everyone, PP is back! I'll be back to making some good levels. Stay tuned, and if you dont know me, look on my profile for some levels!
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i've found a glitch (not that it helps in any way shape or form) that the spiral stops spinning on the ball and the shading and higlights started spinning instead + if this happened to you at some point
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While Axis is a turn away from the established formula, the robust level editor and new looks, combined with snazzy visuals and music allow me to pardon the less-than-stellar gameplay this side-game offers. I understand, though, that Axis is another Amberial game and should be treated as such, but it's - Second to Tower of Challenges - The weakest link in the franchise. I'm sorry.
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There is a glitch were if you hit the "death line" at the bottom of the map fast enough you bounce off it, but this dosen't really matter as you don't bounce high enough to get back to the level and then just re-hit the "death line" and ,well, die.
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Heya guys! Check my profile, i have 20+ levels, and some of them were featured for more than a month! They go in series too.
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Everyone, I DID NOT make do not move. Jed312 made it but I kept dieing. So I changed somethings. Please rate it down. Thanks!
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lol this lvl i played with the blue friend sucks cause the blue friend killed me.
it said that i shouldn't betray him but he betrayed me!!!!!!
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This game is very lifeless. I find that first person SHOOTERS are more thought-provoking than this. No offence if you've devoted your worthless brains to this game.
1r5.
sorry.
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omg.... when i was making an awesome do not move lvl, i accidentally hit the go to menu button... tsk i need to make it again D: