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Comments for mini Tower Defence (mTD)

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Sleeper14

Mar. 31, 2010

Under rating threshold (show) JEAH its its its... ANOTHER TD!!! seriously get some new ideas...

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Lupoxx

Mar. 31, 2010

Under rating threshold (show) pffffffffffff make a YES OR NO screen if u accidently press new game damn it

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YingUndYang

Mar. 31, 2010

Under rating threshold (show) Phew, got all badges. It's kinda boring to get 35 levels with expert. Just upgrade the first four things and the upgrades for bombs. Build a super tower hat the end, send all waves at ones and then spam little bombs as hell >.< 2/5

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il_costi

Mar. 31, 2010

Under rating threshold (show) one of the worst td i've played

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Project_Batmoth

Mar. 31, 2010

Under rating threshold (show) Too easy game, just spam normal towers and upgrade them.

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slyxxx2

Mar. 31, 2010

Under rating threshold (show) slow,and boring , and most of all................... IT SUCKS!

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1223tr

Mar. 31, 2010

Under rating threshold (show) sucks way too hard weapons cost too much everyone go play bloons tower defence 4 much better but sadly no badges :(

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xago

Mar. 31, 2010

Under rating threshold (show) Shove this game up your ass

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JakeSanchard

Mar. 31, 2010

Under rating threshold (show) Boring, unoriginal, boring, repetitive, boring, unoriginal, boring , unoriginal and as repetitive as this comment. If I could 0 stars, I would. Horrible game, absolutely horrible. Did I mention it's boring?

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FoamHead

Mar. 31, 2010

Under rating threshold (show) The game doesn't scale well. Later waves become unbelievably boring. It takes forever to get the upgrade points to open everything up. And the later waves are no harder than the first -- just longer. Top it off with making N next wave instead of the unused space bar and this game falls far short of fun.

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iboB

Mar. 31, 2010

Under rating threshold (show) Indeed 36 is much easier for expert than 35

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PonceMcBeaty

Mar. 30, 2010

Under rating threshold (show) Easy, just spam normal towers, but still 4/4.

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djsda

Mar. 30, 2010

Under rating threshold (show) 1/10

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Daniel575

Mar. 30, 2010

Under rating threshold (show) I have 34/35 for the hard badge =( How do you get expert on levels 35+?

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bowen10000

Mar. 30, 2010

Under rating threshold (show) this game is like carbon monoxide: made with a very simple formula and lethal in large doses

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Scone

Mar. 30, 2010

Under rating threshold (show) For those trying to get Send Now!, you might find getting expert on level 36 easier than getting expert on 35. The course is longer and has more bends.

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MrSexington

Mar. 30, 2010

Under rating threshold (show) 1/5

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jnjcool

Mar. 30, 2010

Under rating threshold (show) @Best Gamer Ever he was talking about the achievements not badges

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Daniel575

Mar. 30, 2010

Under rating threshold (show) @nogard: you have to fully upgrade everything that has to do with bombs in the upgrades menu for bombs to be useful at all.

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Namino

Mar. 30, 2010

Under rating threshold (show) When a tower defense can be mastered by use of no towers whatsoever near endgame, it stops being a tower defense. I understand that you wanted to make bombs a viable weapon late game, but they can completely dominate any map when used properly. Thus the lack of towers and 'tower defense'.

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theRJ

Mar. 30, 2010

Under rating threshold (show) just another generic tower defense game, if you want to make a good TD then you need something new like what gemcraft did but this game is the standard boring TD so 3/5. at least they didn't ruin it completely like some TDs manage to do.

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gamedeep

Mar. 30, 2010

Under rating threshold (show) I agree with throne Zwei. The best strategy I found was sending all the enemies at once. Once you have upgraded your turrets a bit this becomes easier. make sure to start with a super tower.

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nogard

Mar. 30, 2010

Under rating threshold (show) @throne_Zwei your strategy sucks. the bombs don't do anything.

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jec41

Mar. 30, 2010

Under rating threshold (show) I did a mission without losing any lives with only one poison tower. :P It's waaaaaay too powerful

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GNRIZLEGIT

Mar. 30, 2010

Under rating threshold (show) this game has low money rate,no option over turret,and horrid graphics...id rather play a gameboy game from the 90's than this......1/5!!!!!!! BORING!!!

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Best_Gamer_Ever

Mar. 30, 2010

Under rating threshold (show) @ Ewokpornstar: Really? you couldn't figure out how to earn the badges? Are you retarded? Seriously.

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throne_Zwei

Mar. 30, 2010

Under rating threshold (show) the perfect technique xD, you can get MAX score (no kidding) in any level, first full upgraded obvious, second, at the satr of the level, build a super tower near your "house", then send ALL the waves, the faster the better, so theyre so closed in togheter, there so many, a bomb will hit all of them :P!!, so crush them with bombs, and the killed tanks give you money, you won´t pass final levels with only bombs, so you need to upgrade your super tower to level 4 (not max, only 4) and the rest of the money use it in bombs, que nearly max score on every level (you can beat me just sending the waves earlier than me, or cheating ¬¬)

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RoboKestrel

Mar. 30, 2010

Under rating threshold (show) Ah terrific. This generic game got badges that I'll have to slog through.

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rwpikul

Mar. 30, 2010

Under rating threshold (show) @drvn2conquer: While it is true that a level 2 super tower is not as cost effective as a level 1, this is not a general problem. Using fully upgraded stats, (it doesn't matter), you get a Damage * ROF / Cost ratio of: 3.2 for L1, 2.7 for L2, 3.2 for L3, 3.84 for L4 and 5.02 for L5. Thus, it is only better to not upgrade if you are only going to level 2, if you are on track to level 3+ then upgrade away. Not to mention that many maps give one or two really good spots that themselves improve the effectiveness of a single tower.

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Xiggie

Mar. 30, 2010

Under rating threshold (show) drvn2conquer you are correct my math logic was incorrect. 54/160 would be the equivalent of 4 super towers. I haven't worked out the percentage but as you go up in upgrade levels the difference becomes greater. The only benefit up upgrading is when you run out of strategic area to put a new tower.

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HookerChemical

Mar. 30, 2010

Under rating threshold (show) A mediocre example of the genre. Nothing to elevate it near Gemcraft or even Balloons TD 4. Also nothing to mark it down with the worst of the genre.

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DjemSo

Mar. 30, 2010

Under rating threshold (show) On the subject of spelling, "defense" is the recognized American English spelling. "Defence" is the recognized British English spelling. Really comes down to personal preference, and I think I vary at times.

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danieldiaco

Mar. 30, 2010

Under rating threshold (show) if a tower is already poisoned and another poison tower hits it then does the damage stack?

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Saxophan

Mar. 30, 2010

Under rating threshold (show) I'm totally with you, missus.

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missuschainsaw

Mar. 30, 2010

Under rating threshold (show) DEFENSE. I can't rate a game where the title is misspelled more than a 2.

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Foxy_Ninja

Mar. 30, 2010

Under rating threshold (show) A pretty nice game that i saw so far. I just can't play it that long since i'm so bored of TD genres. Lots of grinding too. 3/5

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Ewokpornstar

Mar. 30, 2010

Under rating threshold (show) also i hate games that dont say how to get the achievements. Please stop doing that >:(

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Ewokpornstar

Mar. 30, 2010

Under rating threshold (show) ug this is boring. I think the gemcraft and protector games pretty much used up what potential this genre has to offer. 2/5

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drvn2conquer

Mar. 30, 2010

Under rating threshold (show) xiggie your "math" is wrong. 2 27/80 towers is not like 1 54/160 tower. It is like 1 27/160 tower. You dont double rate and damage. Upgraded damage/$ = (54*90)/2200 ~ 2.2 and nonupgraded damage/$ = (27*160)/1650 ~ 2.6. So yes it is more cost effective to make nonupgraded towers (by about 18%)

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xpedro

Mar. 30, 2010

Under rating threshold (show) nice game

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spence91

Mar. 30, 2010

Under rating threshold (show) at least there is badges

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Scone

Mar. 30, 2010

Under rating threshold (show) This game is grindtastic.

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MathiasIsLegend

Mar. 30, 2010

Under rating threshold (show) this is a good tower defense game, but very typical of the tower defense genre, and lot of grinding required 3/5

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Goofetto

Mar. 30, 2010

Under rating threshold (show) nice, but zerging solves many problems... little tactics. 4/5, though.

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Bow_Down_To_Me

Mar. 30, 2010

Under rating threshold (show) got bored around level 20, 4/5

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TaylorisGodly

Mar. 30, 2010

Under rating threshold (show) super true im bored by stage 3

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swrs3d

Mar. 30, 2010

Under rating threshold (show) this is such a slow game, all you have to do to beat a level is set up one super tower and upgrade it then walk away for like 25 mins

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DarthBella

Mar. 30, 2010

Under rating threshold (show) Dr. Steel loves you, you love Dr. Steel

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sores

Mar. 30, 2010

Under rating threshold (show) Like XxXcarlXxX said its kinda fun at first but i got bored at the 3rd stage lol

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Xiggie

Mar. 30, 2010

Under rating threshold (show) To those who disagree about upgrading being a waste unless you are running out of room let me offer a little math. My tower prices is upgraded to 9 and dmg is upgraded to 8. I am only using super tower in this example but the others apply as well. It is really very simple math. Cost of a super tower = $825, and that yields 27 dmg at 80 speed, (27/80). Cost to upgrade -$1375, yields +27/+10. Just make a new one. With a new one at less cost you are getting another tower pumping out another hit. It is as if the upgrade costs $825 again and yields 27/80. Looking at cost for end result again for 1 tower upgraded once(a) versus 2 towers(b). A= $2200, yields 54/90. B=$1650, yields 2(27/80) or 54/160. I have tried both ways, with equal dollars spent I always come out on top with putting out as many supers as possible and only upgrading when I run out of useful room.

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