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Endurance I: "You've played the game for at least 1 minute. YOU'RE STARTING TO LIKE IT DON'T YOU? 1: No. 2: Bad grammar is bad.
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This is the lamest, most boring TD game I've ever played. Who made this one part of the quest?!?!?!? Delete this game off the server already...
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Needs to be clearer about when the current wave has ended. Numerous times I've called the next wave only to have the rest of the current one come through.
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By far one of the poorest TD games I've played. Yet I seem to have this urge to get a random quest, so I play this tedious, boring drone of a game... The next one better be good.
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This game might be the sole reason why I don't get the quest.... It's SO %$#@ING B.O.R.I.N.G. Whoever thought that grinding in a TD would make it better? And aside from that, the different towers aren't anything new or exciting. Wrap that all up with a horrendously tedious level design and too many non-descript levels makes this game a real loser for me. 1/5
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I am quite frankly really enjoying this game. Here's a few tips: Once you get past a few levels, retry the first and get expert. Rinse and repeat. Upgrade points. Upgrade whatever. Continue this cycle - a few levels, another expert. Just use the basic tower for it, it's really a very good tower. Just upgrade and send waves coming. Once you get a really good hang of it, increase your starting money to whatever you need to get the super tower. Use the super tower. Sit back and relax. Send waves early. Expert earlier waves. Upgrade points rolling in.
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This game seriously sucks dick, one of thee worst games on the website. The only reason anyone plays it is for the "Yo Dawg" quest. There will be no more players after that's over. This game is terrible
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The art on this game is fantastic, I would love to play a game with this style in the future over and over and over again.
Provided you fix the rest of this game. If the best strategy for most levels is "plop as many Level 1 basic towers down as possible" then you haven't done the smallest amount of planning on your game's difficulty curve. Not to mention upgrading any tower is tedious as hell because each enemy gives minimal cash while requiring a numerous assortment of towers to take them down.
FIX THIS GAME I WANT TO LIKE IT BUT YOU SUCK AT SCALING AND PACING
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This game is poorly designed, IMO. The method described by askon really is pretty much the only way to get expert on the later levels. Problem is, the game lags like crazy due to all the enemies. What in the world was this game developer thinking? And then he went and nerfed your strongest towers in an update (yes, I know that update is old, but still, WHY?)?? Why is Expert so demanding that you can't even treat the game as a tower defense? Why am I booted to the upgrade screen when I lose a level, instead of just being able to try again? Why isn't there an in-between size of bomb, seeing how they must be the intended way to get expert? Why did I spend so much time on this game only to be stuck at 32 experts? :(
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This game lacks a way of telling you "this wave's over, you can launch the next one." I'm tired of waiting for a wave to seemingly be over, pressing N and seeing stuff from both the old unfinished wave and the new one come and kick my ass.
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i need the kreds, but this is just rediculous. if they wanted a dumb game, they should put.... ugh... starlight on here.
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I got the Endurance V achievement and in the description was written : "Wow! You probably really like this game!" No, I don't. Understand it
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It would be nice if the both volumes had slider controls. I like the music and want sound effects, but the sound effects drown out the music and make a bit of a din.
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When you get Tower Master III, the description says "You have built 100 turrets. You just don't have ENOUGHT, do you?"