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Just 179200 kills in 512 City sweep events + some thousands of Canns or more to upgrade those Varan suits. They have really tried to make this game feel rewarding... quite the opposite of Pay-to-Win... right?
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During City Sweep, If your last attack ends after time out of the event you: don`t get the reward, killed zombies does not count and lose used consumables
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I swear this wretched thing is programmed to recognize when the player is doing well, because that's when it randomly flashes "Connection Lost" over and over until it's able to declare "Oh, dur, we lost the connection too many times so now you're dead." There's sad, there's pathetic, and then there's whatever the hell this is. Go sit in the corner and think about what you've done OldRookStudio.
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Indigo (O4...) ~300hlt; Red-orange (O6...) ~250hlt; Slasher/healer (O11...) -250hlt.
As enemy have an opportunity to attack 2x (or more?!) per turn, we could expect the same for us. City Sweep would have sense that way. Also, some melee skill that doesnt and turn could help.
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Poison Spitting Zombies (Mission 7 Office) are a MALICIOUS and INEXCUSABLE act of griefing by the developer upon the player. Letting them SHOOT TWO TIMES IN ONE TURN does not make them a challenging enemy. It makes them an extremely UNFAIR annoyance to deal with.
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No need to pay Kreds for anything unless you want to be a pay-to-win whale. Canns can buy stuff you can't get yet, such as simple mechanisms or cast iron chain. No need to spend Kreds for canns, you get some for free every day and more every week. Use ammo to improve damage, health, accuracy, tokens to improve cone attack, target shot when you get sniper. Improve your gear if possible: get two of it and improve on workbench. Improved gear is often as good as unimproved better stuff. Enough said.
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@tandu my paragraphs messed up the meaning. A week ago, my work bench (WB)was lv3, i got stuck at stage 15. So i spent the "gold?" To buy simple mechanics (SM)and upgrade WB to 4 and 5, use gold to construct the armor plate+6 and simple needle gun. And beat lv 15. Now i have access to tunnel. But i was saying that the materials i needed to beat stage 15 are at stage 16 and 20(1,4 of tunnel)whcih is non sense? I have to be a pay to win player for a single mode game
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We finally completed upgread to lvl 11 workbench the other day! (Apparently this is the final one now).
Please check the Discord for information on how to get to Lv11.
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Anyone has workbench level 9? Would love to know the stats for "sniper gloves" and "hooligan boots" ! Don't wanna grind these specific resources just to discover the equipment is kinda crappy...
Gyuu?...
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You can get all parts of the Simple Needle Gun from the first mission of the Tunnels. But simply grind some more and improve your health and damage.
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@tando,@fabdlnltc, what stage u farm at? I am lv 9 and can only win at chapter 2, 4th stage. ie. 19th campaign. No ingredients for the stronger gun (max 40dmg),nor the armor plate+6
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@yiupang9999 I was farming simple mechanics for 4 days and got 0. Then on a single saturday got 6 of them. The drop rate is pathetic, but you get used to keep farming the same lvl for days...
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Sometimes I've gotten simple mechanisms on average every 3 missions, sometimes one after another. The item drop chances are random. It's all about grinding, unless you are a whale who uses real world money to get unfair advantages over free players...
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One improvement brings the armor to +12. I believe it will eventually be +14. It will be stronger than the armor sold in the sale, except for the heavy production cost.
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The daily online bonus is not user friendly either, i finishall daily mission in 20min, but it needs 30 min to get the first prize, then 1 hour, then 2 hours, then 2 hours. So i need to login to the game 4 times per day in order to receive all free bonus, but my play time is only 20 min.... Grinding didn't help much for progressing....
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In order to be strong enough to beat it, i spent the currency to buy the "simple mechanics" in order to upgrade work bench , these items which are only available in chapter 2, are extremely rare, i played chapter 2 stage4 for over 100 times, i got 0. So highly doubted why am i still grinding in this "not fun, non strategic game. "
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Wow people are at work bench lv 8?! I played for a month. My character lv 9, few days ago find myself stuck at chapter 1 stage 15(cant beat the boss)
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Tandu, you can still run away, waiting for rare situations when obstacles work to your benefit - even if that's tedious and kinda risky. in the worst case though, keeping the distace reduces number of enemies able to attack you in one round (usually to one). that makes a difference imho.
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Thanks for the supplement. I had completely forgotten about the attack range of the weapon as I had been using the same weapon ever since I started XD
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By the way, movement range 4 doesn't help that much against green and blue zombies, unless you have pay-to-win range of at least 5. You can maybe keep away but you don't have the range to shoot 'em. Stay closer to shoot and you get clubbed and eaten.
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@GyuuTan27 Oh. Sorry.
I only managed to get 39 points with 1449 HP. So I made a wild and educated guess based on that and the fact that the enemies gradually become stronger as your score grows higher.
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@LuigiMariano. you don't need 6000 strength. My HP is 2405, but with more luck I think I can beat 90+. I can't tell you how because it might be a bug and it might be fixed and I don't want to add more rivals (not hacking by the way:))
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games like this... that want you to pay because they intentionally make it so slow, it's ridiculous, are getting on my nerves....could have been a great game otherwise....
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@n000r:
In Hero ) Research tab there is only Sniper 'promotion'.
In Hero ) Research there are only skills that can be aquired by everyone.
There are no classes or specializations that have mutually exclusive skills.
And I don't see anything like 'cleric' (?) there.
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I believe by classes the dev meant those acquired through training (Hero -> Research tab), like sniper, cleric and whatever else is there.
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@OldRookStudio: classes? What classes? We can't choose anything there, everything is linear.
Are you sure you uploaded the correct version of the game? :P
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@wolwipl: What premium? Yes you need some canns. They are not premium currency. You get some every day if you play, more every week, for free. Plus those you can get as a reward from events and duels. Yes it's grindy.
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@OldRookStudio What classes are you talking about? We can't choose, we are forced to follow the stats requirements for the first 15 lvls @Terastas eight people hacked the badge... And another the game itself (already banned by the dev). Meanwhile, Kongregate is not doing anything against the known hackers...
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so, as we're already complaining... dev, i can't understand what's the point in having weapons that differ for like 5-10 damage, if we have to develop 200-300 points absolute bonus anyway. i mean, what's even the incentive for buying your premium weapons - except for that one with higher range? looks like shooting your own foot. would have more sense if damage bonus was relative, say, triple what we have now, as percentage.
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Slow and boring gameplay, highly repetitive and needs very much grind. No option to increase speed of the fight so it can take ages even if you can one shoot every enemy. Rewards are unsatisfactory. I've made second pair of boots to make stronger boots and guess what? I need to pay premium currency to do so. So I need to gather materials to make 2 of the same item (so grind), then I need material needed to upgrade them (more grind), and to finish it up I need to pay premium (you're not informed beforehand so - you wasted your time grinding to make second item? Who cares you lost your time lol we'll make it pop up when you try to use it). 3/10 Not recommended
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@Terastas: Nobody has earned the impossible badge. Simply click "the Boss" and see, highest Kadaver anyone has killed is 19. Where do you get crashes? I'm at the Office and haven't gotten any crashes.
@developer: work on your language skill. My class is fighter, it's not selecrable. Game has weird language sometimes, such as zombie misses reported as "missing". Missing means something not being there.
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There are classes in this? I don't remember it ever giving me the option to choose a class. Did OldRookStudio just confess that this is actually a trial version?
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I understand why only nine people have attained the impossible badge: Because this thing inevitably starts crashing over and over so that the game literally becomes impossible.
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Hint from developer. The ability does not depend on your stats. The ability depends only on the class you have chosen. Even if you have enough stats, but you do not choose the appropriate class, the ability will not be available to you.
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@Psychoticat just click the training thing again and you'll have sniper back at whatever level you originally had it with no additional costs.
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I reset my stats and lost sniper ability even tho I still have 5 perception. wtf, devs? I really gave this a chance but now I'm done with this trash game.
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@sarah - you upgrade items by making a duplicate and then combining them (with some additional resources) using the upgrade tab on the workbench.
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There's one thing I don't understand about this game. How do I upgrade equipment? I know I use the workbench, but it never shows anything as having an upgrade available.
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Few notes:
1. Not possible to do the last mission straight again. Instead, I have to scroll through areas first.
2. The same happens to arena "battles". Why not add possibility to "Redo" it again?
3. Zombies should not infect with "hiccup" disease if they cannot bypass the armor. This is irrational.
4. "Hiccups" animation should be a bit faster. There is a distinctive delay (1 second?) between a zombie turn and a moment when damage-inflicting-hiccup animation happens.
5. Grenades. Early ones are useless. Stronger ones could be useful if a) there was possibility to equip few of them (more than 2) b) they were cheaper to make.
6. It should be possible to disassemble equipment. This should yeld half of the items used for creation of a specific item.
7. Make map grid visible. Mark inaccessible places.
8. Bigger difference between zombies.
9. Less "upgrade 9 times to make it great" items. More different kind of weapons: grenade launchers, rocket launchers, flamethrowers, etc.