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Fair to ask, but it can't be an item wearing off because I don't use items as I find them useless. As for if it's a glitch, I can name 2 reasons why I say it's a glitch. 1) There have been numerous times where instead of refreshing I have instead killed another enemy (usually a big guy or runner that just came on screen or any enemy that spawned the same round they increased damage), and that returned the zombies' damage back to what it was. 2) If it wasn't a glitch then there is no reason for refreshing to have any effect on their damage. Zombies slowly getting more powerful as the match goes on, doing slightly more damage as rounds go on? Sure, that can happen. Zombies doing little to no damage to you suddenly dealing 80+ more damage than they were? That's a either glitch or a very poorly done anti-camping feature.
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Kinda doubting the increase in damage is a glitch honestly. Likely just the method to keep players from camping in a corner with 3 weak enemies around them as the take potshots at the newly spawned enemies. Also, any chance you were using the spores to boost defense and they wore off? Figure it's worth asking at least.
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Are we ever going to get a fix for the event where one round the enemy hits for 0 but then the next round the same enemy hits for 106? Because that's total BS.
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When I defeated the Lv. 20 Kadavar and earned the impossible badge, I did so with the following:
CPG [Ghost] Mk.IV
Grinder Mk.III
Gecko helmet Mk.III
The Iron Clot Mk.III
Cast Iron gloves Mk.III
Dead Man's Claw
Cast-Iron Shell Mk.III
Cast Iron Boots Mk.III
Orderly's first aid kit (X2)
Spores
Rat skin (Level 3)
All damage, health and accuracy stats maxed
Lv. 16 cone attack, Lv. 14 target shot
All research unlocked except for Military Training 2, and all maxed out except for Stun resistance and Crit damage reduction
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@tikipop, click on workbench, click on worker, at the top of the Select an Item you have the option to select Equipment or Materials.
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Here's an idea: add special materials like Thread and Spring for the pet to get. Make them cost at most 5 pet food and maybe 24 hours to get.
Maybe add a random item: it could be stuff like some Dead Morrows item: beard, mittens, shoes, belt, suit, gun.
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I just hourglassed Lab 7 four times and got three military uniforms. The rewards are very random. The pet is actually useful if you don't get any of the item you need. Still it's very slow going and the need to craft "improved" junk makes everything even slower.
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For F's Sake, I have been saving up for the next upgrade for the work bench and it gets changed so now I need more stuff
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@luuducphu2: Over the past months people left lots of ideas in comments on how to make the game better. Those ideas are mostly ignored, and devs instead implement features that lead to more and more grinding (or cash spending).
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In the beginning this game is awesome - later you will realise that the programmers are some schoolkids who have no idea what they are doing.
This game is full of bugs and many unlogical features (warehouse).
Furthermore there is no in game explanation - so I spent Kreds on useless crap.
I suggest not to start this waste-of-time-game.
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yo dev, can you get us an "auto attack" button. I am starting to run low on the hourglass and I will have to enter battle to farm for mats. Too much clicking for low level farming.
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Well at least springs, thread and duct tape have a limit of 10k while ampoules limit is 50... talk about arbitrary limitations.
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talking bout quantity, there are still those damn individual limits for each material - like i'm at 1000 hourglasses, grrrr. please devs, at least tell me there's no limit for ammo...
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For anyone still low level on workshop, you can craft "improved" materials on workshop once you have it high enough level. (They have a small star on the image.) Materials tab is there starting from level 10 workshop, I think. You get more "improved" materials to craft with higher level workshop.
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When I left click in this game, it lags like crazy now. Please fix. No, there is nothing wrong with my settings or mouse.
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When you need to create hundreds of materials that need more hundreds of common resources you don't have in stock then you may want to spend a few hundred useless ammo for a chance of some fabric or leather. Cast iron gloves need 240 fabric fully upgraded. Of course never spend canns. I've also gotten special fabric from scrapping. No use for that any more.
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why would anyone want to dissasemble anything though? equipment doesn't count as load for warehouse, while those junky parts do. that seems seriously counterproductive... the only reason i could understand, would be scrapping gear to get RARE materials back - but we know that's not a thing.
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No full reward after city sweep. At least my basic Varan suit is missing. Not sure about other junk. Also a disassembled junk suit is shown in my inventory. And some wonder why this game gets low ratings..
Hello! Based on the information I can see in the game server logs, you received the reward in full.
Exact time of receipt PDT: Wednesday, 1 May 2024, 06:01:02.
Then you disassembled your basic Varan suit.
Exact time PDT: Wednesday, 1 May 2024, 06:01:57.
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@Calrogren Pet unlock via Quest after you beat a map. I was on Office when pet-Quest was released. So I think you get pet-Quest after you beat either City15 or Tunnel15. Most player are not sure how to unlock Pet because we were high level and got it for free.
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Nice. Lost two full event runs due to server de-sync. Fun to lose over 100 kills and nearly 4 hours energy for nothing.
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Raid and daily missions became way too easy for my current level, would be great to have an opportunity to have sonethibg more challenging for better loot
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Idk if I have missed it but I have no clue on what im doing. such as equipping the equipment and stuff. I really wish things were explained easier to understand. I am just starting out
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aaargh, raids give way too much exp, and rewards are so damn random... i'm not touching that shit. also, a skin that boosts healing effectiveness? first you would have to, say, quantuple base of all healing effects, to make me want use any hp kits...
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It' very sad, but this is the worst game I ever played in Kong. Sad, because it's nice at the beginning - like the Fallout1 or jagged Alliance 2, turn based close fight, well done! But from the middle, it start to make the yictim (aka. player) sucking looser. Now I'm at lvl 30 and I can report: everything try to force me to pay. Not ammo, not cans but REAL money (Euro/Dollar/Mongol Tugrik/Etc.). And everything impossible - you can't improve your looser character, you can't win battles against incredible huge and powerfull enemies. Not worth to play it anymore.
This kind of "games" should disappear immediately. It's simply, wishfull try to rob the players.
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Vauzhao, yes, if your accuracy was too low, you would know it. like, i've stopped on +155 (250 total) and it's sufficient for first 3 chapters (and cadaver 17), but i fall slightly short on stage 4-3.
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What's an importance of Accuracy? What does it affect? If I don't miss - does it mean that my current level of Accuracy is good enough?
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@zergius: Check the amount of items in storage you have at this moment. You may have "dropped many items", but this may not be enough.
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I tried to get improved metal to upgrade warehouse but can not claim it because of "Exceeded the limit of items in stock!"
I dropped many items from warehouse but no change, same error. One of last game updates screwed the game completely.
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@Sakgeres I didn't reach the lvl cap yet, but to kill cadaver lvl 20 you require around 3k-3.1k+ health, 75-90+ armor, 360-410+ Damage, and make 3 consecutive crit attacks (So, higher crit chance + crit dmg helps too). And yes, to achieve those stats numbers, you require getting gear from workshop lvl 10+ (at least if you are f2p. Being workshop lvl 12 gear currently the best one). Lastly, for the curious, achieving this involves around 6 months of playing (while constantly being very efficient with your resources and energy management)